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[Mod] Little Sticks 2
#21
saw that stuff, too
it's great, i got the idea to make this mod from that movies^^
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#22
DAT IS AWESOME!!!!!!!
[Image: mlbio1260899095.gif]
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#23
OMG my numero uno stick animation XiaoXiao! goto stickpage.com
they got more!
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#24
What were you talking about again?

Anyways, I think for a little improvement, every stick should have a slightly different colour scheme. Only a little bit, to make people think that the sticks actually are different persons. Now everyone has just different equipment.
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#25
(03-29-2009, 08:30 AM)Lauli Wrote:  What were you talking about again?

Anyways, I think for a little improvement, every stick should have a slightly different colour scheme. Only a little bit, to make people think that the sticks actually are different persons. Now everyone has just different equipment.

but the sticks shouldn't be different persons...

It's like, there exist a Gun-Fighter and a Fist-Fighter in the game, you're choosing the fistfighter on stage mod... a gun falls down from the sky, you walk to it and pick it up, then you're "transforming" into the Gun-Fighter... with D+J+A you can throw your gun away and then you're the fist fighter again....

so on Character-Selection Screen you're basically choosing your weapon and not your character... that was my main idea
BUMP!(is it allowed to doublepost if you want to bump your own thread? If not I'm gonna edit my previously post...EDIT: Oh I see there is an automatically double-post-editing-thingy-function...)

Update:
Created a new move for the Gun-Char
He shoots multiple projectiles along the z-axis, almost like Rudolfs D>A or Henrys DJA...
Gifs:
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#26
awesome)
i like it!
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#27
Is it possible for you to create a character detection system? For example, if there are two sticks, then one of them is blue instead of black? Most arcade (especially stick figure-based) games have that feature :D. You could probably use 'itr/kind8' to achieve this (I immediately think of a two-person detection).

Sorry for the short post...


~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
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#28
just a tiny detail i would like to add to your multi gunshoot. add like some spark from the barrel of the gun to make it look like its shooting and not swinging it out of the gun maybe?
~its been a long time coming~
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#29
Can you make the beta test now , my brother cant wait for it (I Hate someone taht cant wait!)
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#30
He'll release it when he wants to... >_> Tell your brother to wait.

@Nave
Like I said before, awesome work :D

Though I wanna see how the backgrounds are going to look like. Are they going to be really simple and filled with black, white and shades of grey, or are they going to be all pretty and colourful (wouldn't really fit the style, but anyway...)
~Member of the NTSD team~
[Image: sigk.png]
http://ntsd.open-board.com/
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