05-25-2008, 07:18 PM
I think that's not the reason. Manxeater PMed me the code:
The next values are all okay, my guess is that the basic frames of the ball (hit, hitting, rebounding) are missing.
He also tried that - still not working without leaving a shadow
Code:
<bmp_begin>
file(0-23): sprite\sys\jan_chaseh.bmp w: 81 h: 82 row: 4 col: 3
<bmp_end>
<frame> 0 kill
pic: 65 state: 18 wait: 60 next: 1 dvx: 0 dvy: 0 centerx: 24 centery: 40 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 6 y: 22 w: 45 h: 44 dvx: 0 fall: -20 vrest: 6 bdefend: 500 injury: 5 effect: 5
itr_end:
bdy:
kind: 0 x: 26 y: 12 w: 45 h: 24
bdy_end:
<frame_end>
<frame> 1 kill
pic: 65 state: 18 wait: 60 next: 1000 dvx: 0 dvy: 0 centerx: 24 centery: 40 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 6 y: 22 w: 45 h: 44 dvx: 0 fall: -20 vrest: 6 bdefend: 500 injury: 5 effect: 5
itr_end:
bdy:
kind: 0 x: 26 y: 12 w: 45 h: 24
bdy_end:
<frame_end>
The next values are all okay, my guess is that the basic frames of the ball (hit, hitting, rebounding) are missing.
He also tried that - still not working without leaving a shadow