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[solved] need help coding a ball which heals you after doing a specail move.
#11
ok fine forget the mp thing, what aout the hp, that techinique won't work, i want it so that when they perform the specail attack, when ever they walk around or get hit on the ground they will just keep healing.
i think i found a solution, but i am not sure:
solution:

when character does specail attack. opoints out a ball with and itrkind8 hit's my characters bdy(she has a specail body), when she walks around the ball keeps opointing itself out on her.

would this work?
[Image: variaboss.png]
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#12
A goddamned bastard Wrote:You can use a ball with itr/kind: 8 to heal.

Yes, it'll work.
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#13
a single itr/kind: 8 ball is enough, you don't need to let him opoint itselefe the whole time
just add a injury: 9999999 at the itr of that ik8 ball and it will heal the dark red hps for forever almost...
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#14
ok, so when she opoints out the ball, during her specail attack frame, it should hit here with an injury: 9999999 right?
[Image: variaboss.png]
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#15
Yeah with itrk: 8, could You stop asking what was answered before?
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