06-02-2009, 08:57 AM
hmm, its too stiff i would say. let his upper body move a bit.
[char] LutiChris [char]
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06-02-2009, 08:57 AM
hmm, its too stiff i would say. let his upper body move a bit.
06-02-2009, 03:28 PM
how do you guys want me to change it? :confused:
Want me to bend his back everytime he drinks (like Maveric does?)
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
06-02-2009, 03:43 PM
Quote:(like Maveric does?) Doesn't every LF2 character do that? Anyway, it looks a bit static right now... *Thinking...* Yeah, he should bend his back.
06-02-2009, 04:33 PM
(06-02-2009, 03:43 PM)snorsorbet Wrote:Quote:(like Maveric does?) to me Maveric just stands out I don't really notice much with the other characters this was drawn over with Bat so... yeah ![]() don't worry I'll fix that later at home
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
06-05-2009, 12:08 AM
Ok here is the Bickle Kicking
I'm planning to maybe replace kicking frames ![]() the first frame >>JA will be normal kicking unless you continue to press A button repeatly
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
06-05-2009, 06:34 AM
Nice idea
![]() I wonder how it will work in-game
06-05-2009, 10:25 AM
probably he will flow a bit in dashing_attack then or dash very high, cause otherwise more than 2 kicks are useless cause you reach the ground earlier.
Well this is once he attacks his opponent in dash_attack
the original Louis_kicks i don't know I'm having second thoughts on it... do you like this Dash Attack or the old one better? ![]()
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
06-05-2009, 06:57 PM
rofl
his legs are gone in the last frame try to give him some legs he looks like ehr mario xD
I basically Used Louis for this?
![]() He's moving his legs fast - what do you expect? :lol: Here is what I've done for the 1st sheet (sheet 2 and 3 do not look complete yet) char_0 (Click to View) ![]() Also can someone help me do the ice and fire frames, please?
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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