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[char] LutiChris [char]
#81
Claws?! thats a good idea :)
Demon Form is just an idea in Progress
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#82
I didn't like the old grab frames so here is updated one
[Image: newgrabattackLC.png]
Here is also a new move :)
[Image: upper_punch_0.png]

I want someone if they could do this with a new Bat stance? (it doesn't have to be Bat, any would do)
[Image: lee_stance.png]
basically LutiChris's hidden technique is based off of Lee (from NTSD)
DEMON FORM?
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#83
don't tell me you want to make the same highspeed flashy air kicking a** move as lee? that was a pain in the a** to time it right 'nd to keep the enemy in there...
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#84
(06-14-2009, 09:14 AM)TheNave Wrote:  don't tell me you want to make the same highspeed flashy air kicking a** move as lee? that was a pain in the a** to time it right 'nd to keep the enemy in there...

why not?
I like the moves, just D>J and D^J thats all...
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#85
I guess the Nave isn't talking about performing the move. He is talking about DC'ing it. I don't know the move, but if Nave says so... then it has to be damn hard.
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#86
(06-14-2009, 02:04 PM)Reaper Wrote:  I guess the Nave isn't talking about performing the move. He is talking about DC'ing it. I don't know the move, but if Nave says so... then it has to be damn hard.

I guess i never thought of that, oh jeez °[]°
I hope Bamboori could do it... Facepalm
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#87
well, i will see what i can do, but i guess i'll be able to do it, since i'm very patient when it comes to dvx:, dvy:-testing^^
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#88
I have no ****ing idea what you just said there :)
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#89
Have you seen LutiChris when he's holding a light object? It looks like the object is floating.
It also looks weird when he runs and throws it.
(sorry for double-post)
[Image: GC_Chara_Banner.PNG]
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#90
Well duh?
Thats why Bamboori is doing dc to fix it
The arms are longer
I'm using Bat to play with him on LF2 v.19
also i'm working on a new throw
woops also i never finnished it here
[Image: char_1.png]
idk how to do hurt frames [without screwing up? It's frustraiting Facepalm]
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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