07-02-2009, 12:46 PM
the frequency of my Question on this section is decreased that means i can work many things without asking now.
and may i ask a help on you again?
yes or no here's my problem
i opoint out a ball in the air, but the sprite is missing, i've fix the itr area, and it hits enemy in the air BUT, the sprite were missing
here's the pic
http://g.imagehost.org/download/0659/Ichigo_blade
here's the data
and may i ask a help on you again?
yes or no here's my problem
i opoint out a ball in the air, but the sprite is missing, i've fix the itr area, and it hits enemy in the air BUT, the sprite were missing
here's the pic
http://g.imagehost.org/download/0659/Ichigo_blade
here's the data
DC-Code:
OPOINTING <frame> 245 jump_getsuiga_tensho pic: 85 state: 3 wait: 0 next: 246 dvx: 10 dvy: -19 centerx: 45 centery: 97 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: bdy: kind: 0 x: 45 y: 500 w: 25 h: 65 bdy_end: <frame_end> <frame> 246 jump_getsuiga_tensho pic: 85 state: 3 wait: 3 next: 247 dvx: 0 dvy: 0 centerx: 45 centery: 97 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: bdy: kind: 0 x: 45 y: 500 w: 25 h: 65 bdy_end: <frame_end> <frame> 247 jump_getsuiga_tensho pic: 86 state: 3 wait: 1 next: 248 dvx: 0 dvy: 0 centerx: 34 centery: 97 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\054.wav bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: opoint: kind: 1 x: 87 y: 101 action: 7 dvx: 0 dvy: 0 oid: 243 facing: 0 opoint_end: bdy: kind: 0 x: 45 y: 500 w: 25 h: 65 bdy_end: <frame_end> <frame> 248 jump_getsuga_tensho pic: 87 state: 3 wait: 1 next: 249 dvx: 0 dvy: 0 centerx: 45 centery: 97 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: bdy: kind: 0 x: 45 y: 500 w: 25 h: 65 bdy_end: <frame_end> <frame> 249 jump_getsuga_tensho pic: 88 state: 3 wait: 1 next: 250 dvx: 0 dvy: 0 centerx: 52 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: bdy: kind: 0 x: 45 y: 500 w: 25 h: 65 bdy_end: <frame_end> <frame> 250 jump_getsuga_tensho pic: 89 state: 3 wait: 1 next: 251 dvx: 0 dvy: 0 centerx: 52 centery: 97 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: bdy: kind: 0 x: 45 y: 500 w: 25 h: 65 bdy_end: <frame_end> <frame> 251 jump_getsuga_tensho pic: 96 state: 3 wait: 60 next: 251 dvx: 0 dvy: 0 centerx: 52 centery: 97 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: bdy: kind: 0 x: 45 y: 500 w: 25 h: 65 bdy_end: <frame_end> ----------------------------------------------------------------------------------------------- OPOINTED OBJECT <bmp_begin> file(0-9): sprite\sys\Ichigo_blade.bmp w: 87 h: 101 row: 5 col: 2 weapon_hit_sound: data\020.wav weapon_drop_sound: data\020.wav weapon_broken_sound: data\020.wav <bmp_end> skip to action 7 <frame> 7 flying pic: 5 state: 3005 wait: 1 next: 7 dvx: 25 dvy: 0 dvz: 0 centerx: 45 centery: 101 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 0 itr: kind: 0 x: 33 y: -5 w: 61 h: 105 dvx: 14 dvy: -6 fall: 70 vrest: 15 bdefend: 50 injury: 20 effect: 1 itr_end: <frame_end> |