Posts: 4,878
Threads: 162
Joined: Mar 2008
If you plan on doing many sprites with highest comfort, Photoshop might be the best solution for you. However, this has its price, it's pretty much the most expensive graphics program available (disregarding 3D-stuff).
Most of the time, GIMP and/or PhotoFiltre are more that enough. They're free, as RtXaS stated, and no signing up or anything else is required to download those.
There are also Paint.NET, Coral Draw, and many other programs available but most of them do cost something.
If you already know that you won't sprite, then stick with MSPaint. It has pretty much the ultra-basic stuff. If you look for a simple challenge, try to draw in there. I never use it :P
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt
Thanks given by:
Posts: 284
Threads: 31
Joined: May 2009
Photoshop definitively.... when do sprites i use paint ( betitngoan stop using word pain instead of paint) and photoshop ...
They are the perfect complement....
Thanks given by:
Posts: 753
Threads: 12
Joined: Dec 2008
i have heard this question for i don't know how much time why can't newcomer's just go and see all the programs from themselves.or they could use the search function,there'll be much threads like this.
Feel free to check out
My Sprites
"A mistake is simply another way of doing things."
Thanks given by:
Posts: 736
Threads: 55
Joined: Apr 2008
Agree with chase123.
I found my faovourite that way.
For sprites I recommend gimp and photofiltre (my favourite) as they are free.
If you want the best program for spriting it would be photoshop (through I hate it.)
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
Thanks given by: