08-27-2009, 07:43 PM
I have currently been working on a weapon.(yeah my first time ever)
I normally do characters most of the time, but i wanna give weapons a try. So i edited weapon 4 data(knife weapon) Well i changed it into a grenade which hits the oppenet, then sends them into the injured frames(with a bdefend 60 and fall 60, so they do that shaking thing)
Then it explodes before they get out of the injury frames.
At the moment the only probelm i having, is that when the grenade doesn't hit the oppenet, it just goes onto the ground like normal.
I want to make it so if it misses the oppenet it will explode. So i checked the main site and check out the wpoint details, and was told that in frame 0 -19 that these frames
It says if it hits the ground again it goes to one of those frames, i just don't no which one. So could someone possibly tell me.
Also, when the weapon breaks, i would like it to explode instead. I know it's omething to with the broken weapon data, but i would prefer to do it in the grenade data, so when the weapon is broken it explodes.
So really, i just need to know:
1. Making the grenade explode when thrown, when it hits the ground.
2. When weapon breaks it explodes.( i don't wanna use broken data, i want it to be done in the grenade data( but if i have to i will use the broken data, i will. but could some tell me what frame it is for weapon 4 broken data))
I normally do characters most of the time, but i wanna give weapons a try. So i edited weapon 4 data(knife weapon) Well i changed it into a grenade which hits the oppenet, then sends them into the injured frames(with a bdefend 60 and fall 60, so they do that shaking thing)
Then it explodes before they get out of the injury frames.
At the moment the only probelm i having, is that when the grenade doesn't hit the oppenet, it just goes onto the ground like normal.
I want to make it so if it misses the oppenet it will explode. So i checked the main site and check out the wpoint details, and was told that in frame 0 -19 that these frames
Quote:These frames are used if the object fall down from sky or, if it hurt another object, if it fall down on ground again.
It says if it hits the ground again it goes to one of those frames, i just don't no which one. So could someone possibly tell me.
Also, when the weapon breaks, i would like it to explode instead. I know it's omething to with the broken weapon data, but i would prefer to do it in the grenade data, so when the weapon is broken it explodes.
So really, i just need to know:
1. Making the grenade explode when thrown, when it hits the ground.
2. When weapon breaks it explodes.( i don't wanna use broken data, i want it to be done in the grenade data( but if i have to i will use the broken data, i will. but could some tell me what frame it is for weapon 4 broken data))

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