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bah, regular attack on that bandit-dude.
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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08-27-2009, 07:44 PM
(This post was last modified: 08-28-2009, 12:07 PM by Ramond.)
Blue Phoenix (40 ATK) attacks Bandit Guard 2 (?? DEF)! (HIT Roll: 19, DMG Roll: 4)
He deals 20 physical damage!
Bandit Guard 2 (?? ATK) attacks SirFrog (16 DEF)! (HIT Roll: 17, DMG Roll: 7)
He deals 32 physical damage!
SirFrog is down!
sadbhav is the next one to act with 12 AGI!
sadbhav (60 ATK) attacks Bandit Guard 2 (?? DEF)! (HIT Roll: 18, DMG Roll: 4)
He deals 40 physical damage!
Bandit Guard 2 collapses! (EXP +27)
SirFrog - HP: 0/56, MP: 34/63
Blue Phoenix - HP: 5/49, MP: 6/7
sadbhav - HP: 41/105, MP: 1/3
Bandit Guard 1 - HP: 0/??, MP: ?/?
Bandit Guard 2 - HP: 0/??, MP: ?/?
You win the battle!
You gain 54 EXP!
You find 98 gold coins!
You find a Short Sword!
You find a Short Sword!
------
sadbhav: Quick, let's get out of here.
Blue Phoenix: Wasn't there a third guard outside the tent?
sadbhav goes outside to have a look.
sadbhav: Nobody.
Blue Phoenix: Then he must have gone to alarm the leader. Sh*t!
sadbhav: Let's go, quick!
Blue Phoenix: Come on, SirFrog!
SirFrog: Ugh...
Blue Phoenix: We'll go to the next inn as soon as possible!
With a little bit of dragging Blue Phoenix manages to get SirFrog moving.
After they step outside, a handful of guards expect them.
Bandit Leader: Surprise!
sadbhav: Quick, get out of here with SirFrog! I'll hold them up!
Blue Phoenix: But...
sadbhav: No but! You are running out of time!
While saying these words he charges to the mass and does a wide slash. Most of the bandits jump backwards.
sadbhav: Go! I'll hold them up!
Blue Phoenix has to admit sadbhav was right. He just isn't used to leave someone behind.
And so he and SirFrog make their way behind the tent and into the woods. (Anyone asking; the tent is on the edge of the camp.)
Blue Phoenix: Quick!
He dares to take a look back. sadbhav is fighting all the bandits. No one seems to be following them.
Blue Phoenix: Weird.
Both Blue Phoenix and SirFrog are very weak. The fight was very exhausting.
Five more minutes and they reach the end of the forest. They spot a source of light in the distance.
Those are the lights of Germany.
Blue Phoenix and SirFrog manage to reach the city and find the next inn.
Innkeeper: Hello. Would you like to stay for some time?
SirFrog: Well yes, sure. How much is a room?
Innkeeper: It's 10 gold coins per stay.
Blue Phoenix: Hey you, Innkeeper! We don't have a lot of money left so please, please do give us some discount.
Innkeeper: No.
Blue Phoenix: Why not?! We clean up the world by destroying goblins and nasty stuff and the like! We should get a reward for that!
Innkeeper: This is not a souk.
Blue Phoenix: You...!
SirFrog: *pssht* Blue, calm down...
Blue Phoenix: I don't want to calm down!!
SirFrog: Blue!
Blue Phoenix: This is blasphemy! THIS IS MADNESS!! 10 gold coins for a single stay?! I mean, WHAT?!
SirFrog: Madness?! This - is - CORRECT!!! Friggin' shut up now!
Blue Phoenix: NO U!
Innkeeper: Hey man. Cool do-
Blue Phoenix: OK! Ok! ... *breath* I'll cool down or I'll die from a heart attack. *sigh* *breath* *pant*
SirFrog: Eh... we'll take a room. Here's 10 coins.
Innkeeper: Good night.
The innkeeper throws the group out of the inn.
Blue Phoenix and SirFrog go into the next free room and uncloth themselves (no, not what you think, they only take off the heavy stuff) and lay themselves onto the fine mattresses. It doesn't take long until they fall asleep...
---------------------------------------------------------------------------------------------
The other party should decide what to do next by themselves. Although there might be somebody waiting at the tavern...
(Bamboori chosen, one more and is decided)
Book of Knowledge (updated status, items, enemy database)
It's night-time. (12:59 AM)
03:28 [BluePhoenix] sleep is for weakling.
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08-28-2009, 11:59 AM
(This post was last modified: 08-28-2009, 12:11 PM by sadbhav.)
Plz dont get me killed...
Edit: Yeah I'll be active (hopefully). Nice little "welcome back" message btw
If at first you don't succeed, you're probably not going skydiving again.
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08-28-2009, 01:15 PM
(This post was last modified: 08-28-2009, 04:27 PM by Ramond.)
It takes just five more minutes for Bamboori, Drahcir and Phil to reach the tavern.
After they step inside they notice there's hardly anybody.
Phil: Not much going on, hm?
Barkeeper: Oh, hey Phil. Just as usual.
Phil: And no new face... oh wait, who's that?
Barkeeper: The dude with the cloak?
Phil: Yes... I don't know him.
Barkeeper: He came here just about two hours ago. From what I've heard he is an apprentice of a famous healer.
Phil: Who?
Barkeeper: I think they mentioned Japan.
Phil: Where the heck is that?
Barkeeper: Far, far away.
Phil: And what's he doing here?
Barkeeper: Why are you even asking me? Go and talk to him yourself.
Phil: Fine.
Barkeeper: Want anything to drink?
Phil: No, we're out of money.
Phil approaches the cloaked person, with Bamboori and Drahcir following up.
Phil: Hey, dude.
???: Hi.
Phil: What's your name?
???: It's Nave.
Phil: Nave, eh? Erm, what brings you here?
Nave: I don't know if that's any of your problem.
Phil: Well, it's not really a problem. Just curious.
Bamboori: You seem to be an adventurer.
Nave: Heh, I guess so.
Drahcir: Ya know, we're too.
Nave: It depends on how good you are.
Phil: So... you're an apprentice? Of a famous healer?
Nave: Yeah. Ever heard of Razen? He lives in Japan.
Bamboori: Wow, we're honored to meet you.
Nave: Sure thing. Actually...
Nave jumps up from his chair.
Nave: My senses are tingling.
Before anybody could ask something more, Nave storms to the barkeeper.
Nave: They're here again.
Barkeeper: Oh no!
Phil, Bamboori and Drahcir get to the Barkeeper.
Barkeeper: GET SHELTER, PEOPLE! ![[Image: tongue.gif]](http://i28.photobucket.com/albums/c210/RamonK/Smilies/tongue.gif)
Bamboori: What's happening?
Nave: Goblins... they've come to steal something again.
While the people run and cover themselves, Nave gets into the room behind the counter. Phil, Bamboomi and Drahcir follow.
Nave: There. See? They've taken the cash box.
Phil: They shall taste the bitter taste of my swords!
Bamboori: Meine Rede!
Drahcir: En garde!
---------------------------------------------------------------------------------------------
BATTLE START!
Drahcir, Bamboori, Phil, Nave
vs.
2x Goblin, 3x Goblin (club)
----------------------------------------
Drahcir - HP: 69/96, MP: 8/8
Bamboori - HP: 43/71, MP: 3/3
Phil - HP: 50/77, MP: 3/3
Nave - HP: 69/69, MP: 67/67
Goblin 1 - HP: ??/??, MP: ?/?
Goblin 2 - HP: ??/??, MP: ?/?
Goblin (Club) 1 - HP: ??/??, MP: ?/?
Goblin (Club) 2 - HP: ??/??, MP: ?/?
Goblin (Club) 3 - HP: ??/??, MP: ?/?
Phil is the first one to act with 39 AGI! (Anybody who wasn't online in the last 24 hours gets an AI attack.)
Phil (47|47 ATK) attacks Goblin (Club) 1 (?? DEF)! (HIT Roll: 16|6, DMG Roll: 8|10, CRI Roll: -|8)
He deals 42 physical damage!
He deals 44 physical damage!
Goblin (Club) 1 collapses! (EXP +18)
Drahcir - HP: 69/96, MP: 8/8
Bamboori - HP: 43/71, MP: 3/3
Phil - HP: 50/77, MP: 3/3
Nave - HP: 69/69, MP: 67/67
Goblin 1 - HP: ??/??, MP: ?/?
Goblin 2 - HP: ??/??, MP: ?/?
Goblin (Club) 1 - HP: 0/??, MP: ?/?
Goblin (Club) 2 - HP: ??/??, MP: ?/?
Goblin (Club) 3 - HP: ??/??, MP: ?/?
Bamboori is the next one to act with 37 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge (Nave added)
It's night-time. (12:55 AM)
03:28 [BluePhoenix] sleep is for weakling.
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i shoot a double arrow at one of the clubbed goblins
(btw i never say "meine rede" xD)
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08-29-2009, 10:33 AM
(This post was last modified: 08-29-2009, 10:39 AM by Ramond.)
Bamboori (43 ATK) uses Double Arrow (-2 Arrows) (-1 MP) on Goblin (Club) 2 (?? DEF)! (HIT Roll: 8|-5, DMG Roll: 4|1)
He deals 34 physical damage!
He deals 31 physical damage!
Goblin (Club) 2 collapses! (EXP +18)
Goblin 1 (?? ATK) attacks Bamboori (23 DEF)! (HIT Roll: 15)
He misses!
Goblin 2 (?? ATK) attacks Drahcir (32 DEF)! (HIT Roll: 18, DMG Roll: 8)
He deals 3 physical damage!
Goblin (Club) 3 (?? ATK) attacks Phil (23 DEF)! (HIT Roll: 10)
He misses!
Nave is the next one to act with 26 AGI!
Nave casts Bolt of Light (25 DMG) (-8 MP) on Goblin (Club) 3! (DMG Roll: 9, STA Roll: 10)
He deals 25 light damage!
Goblin (Club) 3 is now blind!
Drahcir - HP: 66/96, MP: 8/8
Bamboori - HP: 43/71, MP: 2/3, Arrows: 17
Phil - HP: 50/77, MP: 3/3
Nave - HP: 69/69, MP: 59/67
Goblin 1 - HP: ??/??, MP: ?/?
Goblin 2 - HP: ??/??, MP: ?/?
Goblin (Club) 1 - HP: 0/??, MP: ?/?
Goblin (Club) 2 - HP: 0/??, MP: ?/?
Goblin (Club) 3 - HP: ??/??, MP: ?/?, blind
Drahcir is the next one to act with 25 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's night-time. (12:56 AM)
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
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Joined: Mar 2008
08-30-2009, 11:02 AM
(This post was last modified: 08-30-2009, 11:03 AM by Ramond.)
Drahcir (42 ATK) attacks Goblin (Club) 3 (?? DEF)! (HIT Roll: 12)
He misses!
Phil is the next one to act with 39 AGI!
Phil (47|47 ATK) attacks Goblin (Club) 3 (?? DEF)! (HIT Roll: 10|7, DMG Roll: 8|1)
He deals 42 physical damage!
He deals 35 physical damage!
Goblin (Club) 3 collapses! (EXP +18)
Drahcir - HP: 66/96, MP: 8/8
Bamboori - HP: 43/71, MP: 2/3, Arrows: 17
Phil - HP: 50/77, MP: 3/3
Nave - HP: 69/69, MP: 59/67
Goblin 1 - HP: ??/??, MP: ?/?
Goblin 2 - HP: ??/??, MP: ?/?
Goblin (Club) 1 - HP: 0/??, MP: ?/?
Goblin (Club) 2 - HP: 0/??, MP: ?/?
Goblin (Club) 3 - HP: 0/??, MP: ?/?, blind
Bamboori is the next one to act with 37 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's night-time. (12:56 AM)
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
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i shoot a double arrow on the first goblin.
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08-30-2009, 05:24 PM
(This post was last modified: 08-30-2009, 05:25 PM by Ramond.)
Bamboori (43 ATK) uses Double Arrow (-2 Arrows) (-1 MP) on Goblin 1 (?? DEF)! (HIT Roll: 1|9, DMG Roll: 7|9)
He deals 37 physical damage!
He deals 39 physical damage!
Goblin 1 collapses! (EXP +17)
Goblin 2 (?? ATK) attacks Phil (23 DEF)! (HIT Roll: 20)
He misses!
Nave is the next one to act with 26 AGI!
Nave casts Bolt of Light (25 DMG) (-8 MP) on Goblin 2 (? MDF)! (DMG Roll: 14, STA Roll: 2)
He deals 30 light damage!
Drahcir - HP: 66/96, MP: 8/8
Bamboori - HP: 43/71, MP: 1/3, Arrows: 15
Phil - HP: 50/77, MP: 3/3
Nave - HP: 69/69, MP: 55/67
Goblin 1 - HP: 0/??, MP: ?/?
Goblin 2 - HP: ??/??, MP: ?/?
Goblin (Club) 1 - HP: 0/??, MP: ?/?
Goblin (Club) 2 - HP: 0/??, MP: ?/?
Goblin (Club) 3 - HP: 0/??, MP: ?/?
Drahcir is the next one to act with 25 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's night-time. (12:56 AM)
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
Posts: 1,850
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Joined: Jul 2008
ATTACK (what else would you expect from me  )
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday
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