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Dc section:
Fix the opoint part
if you spawn an object with id: 0 it won't work
Fix the weapon part
if a weapon spawns objects they all belong to 1 team
Fix the
Lf2v2.0a download links
not working
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>>if a weapon spawns objects they all belong to 1 team
not true. I made an object spawn other objects so that
- a spawned character can opoint type 3 energy blasts that hurt himself (e.g. Julian's D>J can hit himself).
Azriel~
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is this related to the self hit theory or is this different?
~its been a long time coming~
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@azriel: i actually did that once too. Purely by mistake.
i also had your statues in my data.txt, so i made hundreds of statues and then the entire BG was filled with julians flying all over the place with full health. I called it 'Julian popcorn', shame that died with my old computer...
it was soo funny, lots of julians shooting and exploding each other.
@topic, whats this even about?
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Edit:
if a weapon spawns type: 0 objects they belong to the same team
Means:
They don't attack each other but they can hurt themselve
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08-30-2009, 07:21 PM
(This post was last modified: 08-30-2009, 07:34 PM by Ascor.)
Actually i made this "Remind-me" thread for razen because those problems appeared as we we're working out a method and i said that this probs need to get fixed on the mainsite :P
*star wars music beginns to play*
The Philpire strikes back!