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Nave uses Medium Healing Flask (HP +70) on Bamboori!
He replenishes 70 health points!
Drahcir uses Lay on Hands (Level 2) (HP +40) (-1 MP) on himself! (RST Roll: 9)
He replenishes 49 health points!
Drahcir - HP: 61/96, MP: 5/8 (1x LoH left)
Bamboori - HP: 71/71, MP: 2/3 (Arrows left: 18)
SirFrog - HP: 29/56, MP: 51/63
Blue Phoenix - HP: 21/49, MP: 7/7
Nave - HP: 69/69, MP: 7/67
Robber (Sword) 1 - HP: 0/??, MP: ?/?
Robber (Sword) 2 - HP: ??/??, MP: ?/?
Robber (Sword) 3 - HP: ??/??, MP: ?/?
Robber (Club) 1 - HP: ??/??, MP: ?/?
Robber (Club) 2 - HP: ??/??, MP: ?/?
Robber (Club) 3 - HP: ??/??, MP: ?/?
---
Bamboori is the next one to act with 37 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's dawn-time. (6:45 AM)
The sun's first rays of light fill the outside with color and life.
03:28 [BluePhoenix] sleep is for weakling.
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double arrow at next sworded robber.
someone should put a small heal flask on bp
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Bamboori (46+10 ATK) uses Double Arrow (-2 arrows) (-1 MP) on Robber (Sword) 2 (?? DEF)! (HIT Roll: 2|-5, DMG Roll: 4+6|3+10)
He deals 30 physical damage and 9 magical damage!
He deals 29 physical damage and 13 magical damage!
Robber (Sword) 2 (?? ATK) attacks Drahcir (32 DEF)! (HIT Roll: 12, DMG Roll: 9)
He deals 19 physical damage!
Robber (Sword) 3 (?? ATK) attacks Nave (17 DEF)! (HIT Roll: 16, DMG Roll: 2)
He deals 27 physical damage!
Drahcir - HP: 42/96, MP: 5/8 (1x LoH left)
Bamboori - HP: 71/71, MP: 1/3 (Arrows left: 16)
SirFrog - HP: 29/56, MP: 55/63 +4
Blue Phoenix - HP: 21/49, MP: 7/7
Nave - HP: 42/69, MP: 7/67
Robber (Sword) 1 - HP: 0/??, MP: ?/?
Robber (Sword) 2 - HP: ??/??, MP: ?/?
Robber (Sword) 3 - HP: ??/??, MP: ?/?
Robber (Club) 1 - HP: ??/??, MP: ?/?
Robber (Club) 2 - HP: ??/??, MP: ?/?
Robber (Club) 3 - HP: ??/??, MP: ?/?
---
SirFrog is the next one to act with 30 AGI!
Blue Phoenix is the next one to act with 29 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's dawn-time. (6:45 AM)
The sun's first rays of light fill the outside with color and life.
03:28 [BluePhoenix] sleep is for weakling.
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SirFrog casts Spark (15 fire DMG) (-8 MP) on Robber (Sword) 2 (? MDF)! (DMG Roll: 14)
He deals 22 fire damage!
Robber (Sword) 2 collapses! (EXP +47)
Blue Phoenix tries to sneak away! (-1 MP) (SNE Roll: 10)
He succeeds!
Robber (Club) 1 (?? ATK) attacks Nave (17 DEF)! (HIT Roll: 15, DMG Roll: 8)
He deals 27 physical damage!
Robber (Club) 2 (?? ATK) attacks SirFrog (16 DEF)! (HIT Roll: 12, DMG Roll: 1)
He deals 21 physical damage!
Robber (Club) 3 defends!
Drahcir - HP: 42/96, MP: 5/8 (1x LoH left)
Bamboori - HP: 71/71, MP: 1/3 (Arrows left: 16)
SirFrog - HP: 8/56, MP: 47/63
Blue Phoenix - HP: 21/49, MP: 6/7 (sneak mode)
Nave - HP: 15/69, MP: 11/67 +4
Robber (Sword) 1 - HP: 0/??, MP: ?/?
Robber (Sword) 2 - HP: 0/??, MP: ?/?
Robber (Sword) 3 - HP: ??/??, MP: ?/?
Robber (Club) 1 - HP: ??/??, MP: ?/?
Robber (Club) 2 - HP: ??/??, MP: ?/?
Robber (Club) 3 - HP: ??/??, MP: ?/?
---
Nave is the next one to act with 26 AGI!
Drahcir is the next one to act with 25 AGI!
Bamboori is the next one to act with 37 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's dawn-time. (6:46 AM)
The sun's first rays of light fill the outside with color and life.
03:28 [BluePhoenix] sleep is for weakling.
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09-17-2009, 05:02 PM
(This post was last modified: 09-17-2009, 05:03 PM by TheNave.)
I use Healing (Weak) on SirFrog
oh, and frog, next turns use your FireBolt always...
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double arrow at clubbed robber.
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09-17-2009, 05:08 PM
(This post was last modified: 09-17-2009, 05:09 PM by Ramond.)
Nave casts Healing (Weak) (HP +50) (-10 MP) on SirFrog! (RST Roll: 9)
He replenishes 59 health points!
Drahcir - HP: 42/96, MP: 5/8 (1x LoH left)
Bamboori - HP: 71/71, MP: 1/3 (Arrows left: 16)
SirFrog - HP: 56/56, MP: 47/63
Blue Phoenix - HP: 21/49, MP: 6/7 (sneak mode)
Nave - HP: 15/69, MP: 1/67
Robber (Sword) 1 - HP: 0/??, MP: ?/?
Robber (Sword) 2 - HP: 0/??, MP: ?/?
Robber (Sword) 3 - HP: ??/??, MP: ?/?
Robber (Club) 1 - HP: ??/??, MP: ?/?
Robber (Club) 2 - HP: ??/??, MP: ?/?
Robber (Club) 3 - HP: ??/??, MP: ?/? (defend)
---
Drahcir is the next one to act with 25 AGI!
Bamboori is the next one to act with 37 AGI! (done)
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's dawn-time. (6:46 AM)
The sun's first rays of light fill the outside with color and life.
03:28 [BluePhoenix] sleep is for weakling.
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Joined: Mar 2008
drahcir should put the last small healing flask on nave.
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09-17-2009, 05:12 PM
(This post was last modified: 09-17-2009, 05:14 PM by Ramond.)
no.
I have to wait 4 3 turns always until I can heal again... it's not worth to save me...
he should better use it on himselfe or smthing... dd's(damage dealers) are more important than a healer now
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