Thread Rating:
  • 2 Vote(s) - 2.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] Remove object
#1
why shadow is still when
Code:
<frame> 131 xd
   pic: 15 state: 9  wait: 2 next: 132 dvx: 550 dvy: 550 dvz: 550  centerx: 52 centery: 140 hit_a: 0  hit_d: 0  hit_j: 0
cpoint:
      kind: 1  x: 100 y: 60
      vaction: 180  throwvz: -842150451  hurtable: 1 throwinjury: 0 decrease: 1
   cpoint_end:
<frame_end>
<frame> 132 xd
   pic: 999 state: 9  wait: 2 next: 9998 dvx: 550 dvy: 550 dvz: 550  centerx: 52 centery: 140 hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
in next: 1000 too
Reply
Thanks given by:
#2
Look at Frame 132.
It's not "next: 9998". It's supposed to be "next: 1000"

If not, it has something to do with the cpoint. I don't know anything about that though.
Reply
Thanks given by:
#3
in next: 1000 shadow is too!
Reply
Thanks given by:
#4
Next: 9998 actually is inexistent, next 1000 is equivalent to state 9998

But if the shadow stays with next 1000 too, then there's another object there
Quote of the Day f***ing Year (Click to View)
Reply
Thanks given by:
#5
Code:
<frame> 132 xd
   pic: 999 state: 9998  wait: 0 next: 1000 dvx: 0 dvy: 0 dvz: 0  centerx: 52 centery: 140 hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
still don't work
Reply
Thanks given by:
#6
Then, as I said, there's another object. Why do you have a cpoint there and what's the use of it?
Quote of the Day f***ing Year (Click to View)
Reply
Thanks given by:
#7
lol i know i haven't frame number 0
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)