12-21-2009, 11:54 AM
わかりません
...
ah crap thats japanese...
sorry, i dont understand...is your data full?
...
ah crap thats japanese...
sorry, i dont understand...is your data full?
~its been a long time coming~
[Mod,Char,BG,Item,else]lf2-MS..add name(effect)新增名子效果 and Soul Blade 靈魂之刃 (skill 技能)
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12-21-2009, 11:54 AM
わかりません
... ah crap thats japanese... sorry, i dont understand...is your data full? ~its been a long time coming~
Why ask ''is your data full?''?
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2 Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2 Once any function fully engineer reversed in documentation project, then we implement it in implementation project. lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names. A old project: lf2-MS
Yeah!
You can says that again By the way...Though I don't post the stuff I've done,you still can imagine LF2-Maplestory getting better and better now
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2 Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2 Once any function fully engineer reversed in documentation project, then we implement it in implementation project. lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names. A old project: lf2-MS
12-21-2009, 03:20 PM
but u said in NTSD forums that u won't be able to play it forever cus its dead :P
Ontopic: @The creator: where did you get those 3d-ish effects? did u made it urself? also i like its transparency effects, hope u can finish it
@firzen35
Agree with Nave completely...don't talk about things you don't know. You were mentioning my mod too, but just because I'm not constantly posting updates like o_g349 doesn't mean it's dead. So like Nave said, it's going on slowly, and I kinda like it that way...people don't whine about progress and I can take my time.
12-21-2009, 03:44 PM
PI
Of course I did! Why ask ''did u made it urself''?
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2 Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2 Once any function fully engineer reversed in documentation project, then we implement it in implementation project. lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names. A old project: lf2-MS
12-21-2009, 03:51 PM
(This post was last modified: 12-21-2009, 03:57 PM by vandesdelca.)
ehmmm may i know what programs u use to make them?
EDIT FOR BELOW: "wabaduhbadummm!" what kind of spam is that?? lol :P
12-21-2009, 03:54 PM
(12-21-2009, 03:20 PM)vandesdelca Wrote: but u said in NTSD forums that u won't be able to play it forever cus its dead :P to be honest, if I'd have said on the NTSD forums that it wasn't dead yet, then a bunch of noobs would going to overspamm me with "POst UpdaTes! plx!11", "Meh wantz to play this game!", "when is release?", "wabaduhbadummm!"... and such stuff, and that's not smthing I'd like @Topic creator sorry for the oftopic in your thread
To vandesdelca:
About these things I posted except ''Character Selection,?,number and press..on the panel'' There are over 50 steps(on every one)... About ''Character Selection,?,number and press..on the panel'' Not much(steps)...but I made every effort and used lots of hours to do these... To TheNave: That's fine
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2 Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2 Once any function fully engineer reversed in documentation project, then we implement it in implementation project. lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names. A old project: lf2-MS |
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