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Fusion Question
#1
Greetings,
I have a question, is it possible to make 2 IDs fusion to 1 certain ID with HEX?
Like the IDs of Freeze and Firen (7 and 8) fuse to Firzen (51) if they run into each other.

My wish is that I can make Davis and Woody fuse to Bat with their IDs but I just don't know how. I imagine them running towards each other and then a bigbang appears, like Firen's bigbang and then the character Bat appears. And yes I already used the Search function and I also found some threads which have smiliar problems like mine.
There were posted links which should explain how to do fusion stuffs but those links are dead and don't work anymore so that's why I made a new thread.

I really appreciate it if you can solve my problem.
Thank you.
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#2
did you also search the mainsite? there should be several tutorials for fusing, even without hex.
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#3
(01-13-2010, 03:27 PM)Bamboori Wrote:  did you also search the mainsite? there should be several tutorials for fusing, even without hex.

If you read his post, you'll notice he asked for a ID-Fusion, not for a Fusion ^^
I bet he already found several DC Fusion solutions.

But as usual the DC solution for a problem is most likely more complicated and more buggy then the HEX one... same with Fusions here ^^
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#4
You see, if I change 2 character's ID to 7 or 8 and run with them towards each other they will transform to the character who possesses ID 51.
Let's say I give Davis ID 7 and Woody ID 8 (Originally those ID*s are Freeze's and Firen's ID) and give Bat ID 51... In game if Woody and Davis run towards each other they will become Bat, but without explosion and stuff... I want to change that with HEX, it's complicated to explain so I just write in steps what I plan to do.

I want to make ID 10,,15,7,2,5 and 11,13,6 can become ID 55,58,61 or whatever with a bigbang of Firen. I hope you understand it quite well now xD. And yea besides I think I can edit many things with IDs with Hex right? Example I can edit ID 11 to get a 3rd Level Armor like Julian's right?
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#5
yes, all that stuff you asked is possible
but I'm to lazy to explain it or do it myselfe, silva's not here anymore so you should ask 1477, he could maybe do that kind of stuff and doesn't lack motivation as I do
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#6
[address of lf 2.0 hex]

it's the bottom of tommy's post. my guess is you can add a few jmps to compare different ids, so if it finds id 7 and 8 it would do w/e it does, and if it finds some other ids, it runs some other code (just duplicate the code and change the je's and stuff from the original set to link to your code (the one after comparing for firen's id, if it doesn't satisfy, then make it link to your set to compare for some other id of your choice).



Azriel~
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#7
can you show me step by step how to do that?
Well I already looked for tutorials from Lord Silva has it something to do with the copying of the AI/ID? If yes I tried it, I did every step Silva wrote, but if I replace this code "CMP DWORD PTR DS:[ECX+6F4],4" with
"JMP 00442612" it will get red and I think Silva explained in an expert way, but I am just a beginner, so do you mind to explain how to solve my problem in little steps if you have time? You don't have to write all steps at one time, you can devide it in days or how you like it.

But I am thankful that you all are trying to help me guys.
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