Thread Rating:
  • 5 Vote(s) - 3.4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[char]Dwarf (?)
#31
Hey, can you post your bmp-part, the standing & walking frames please?
Reply
Thanks given by:
#32
Attachment with BMP and DATA part.


Attached Files
.rar   Dwarf.rar (Size: 30.69 KB / Downloads: 78)
The answer to life, universe and everything (no, not 42) (Click to View)
Reply
Thanks given by:
#33
to the dash-problem: change the state in the first jumping frame to the running state.
Reply
Thanks given by:
#34
...nothing happened.
He still can't jump .
The answer to life, universe and everything (no, not 42) (Click to View)
Reply
Thanks given by:
#35
I found another solution: it was probably caused by wpoints (I don't know why,but it's the only explanation).
The answer to life, universe and everything (no, not 42) (Click to View)
Reply
Thanks given by:
#36
Added Dwarf a special armor function- It bounces arrows,weapons and throwing stars, but doesn't interact with heavy weapons. To injure Dwarf in range combat, you'll have to throw something in his legs OR hit him two times with a star/arrow/whatever.

<frame> 0 standing
pic: 0 state: 0 wait: 5 next: 1 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 23 y: 63 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 30 y: 50 w: 20 h: 45
bdy_end:
itr:
kind: 0 x: 30 y: 30 w: 20 h: 8 dvx: 0
effect: 4
itr_end:
<frame_end>
The answer to life, universe and everything (no, not 42) (Click to View)
Reply
Thanks given by:
#37
I've thought all the situation over and I'm proud to announce that I'll use my first char concept.
[Image: dwarffinal.png]
It looks that not everyone like another sprites style...
BTW, this project:
[Image: running.gif]
... won't be lost, I'll just finish it another time.
The answer to life, universe and everything (no, not 42) (Click to View)
Reply
Thanks given by:
#38
...Fine but you gotta keep the moon walking. :P

Nice character, looks great, all I can say is I think the helmet needs some shading, and that you should be careful with the walking and running animations, seeing as he has no visible legs.
Henry David Thoreau Wrote:
Let your life be a counter-friction to stop the machine.
Reply
Thanks given by:
#39
...36/102 sprites completed (I mean normal frames,without special attacks)...
...small part of DATA completed (updated wpoints,bpoints)...
Moon walking will be kept, as well as his "armor" (helmet)
The answer to life, universe and everything (no, not 42) (Click to View)
Reply
Thanks given by:




Users browsing this thread: 3 Guest(s)