05-03-2010, 02:37 PM
snorsorbet (47+20 ATK) attacks Village Robber 1 (?? DEF)! (HIT Roll: 16, DMG Roll: 2+5)
He deals 16 physical damage and 8 energy damage!
Village Robber 2 (?? ATK) attacks Bamboori (32 DEF)! (HIT Roll: 9)
He misses!
Bamboori (48+5+10mag ATK) attacks (-1 magic arrow) Village Robber 1 (?? DEF)! (HIT Roll: 13, DMG Roll: 4+4)
He deals 24 physical damage and 0 magical damage!
Village Robber 1 collapses! (EXP +50)
Village Thief 2 (34 ATK) attacks Nave (23 DEF)! (HIT Roll: 7, DMG Roll: 6)
He deals 13 physical damage!
SirFrog casts Ice Bolt (40 ice damage) (-15 MP) on Village Thief 2 (15 MDF)! (DMG Roll: 12, STA Roll: 6)
He deals 37 ice damage!
Village Thief 2 collapses! (EXP +46)
SirFrog's Breeze of Chill (16 ice damage per round) rages! (DMG Roll: 1|3, STA Roll: 4|4)
Village Robber 2 sustains 0 ice damage!
Village Robber 3 sustains 2 ice damage!
Nave casts Healing (Weak) (HP +50) (-10 MP) on Phil! (RST Roll: -4)
He replenishes 46 health points!
Phil is the next one to act with 30 AGI!
Drahcir is the next one to act with 29 AGI! (AI)
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
(Hints of Interest: -)
Drahcir - HP: 40/116, MP: 4/11
Bamboori - HP: 79/88, MP: 0/6 (Arrows: magic 4, normal 20)
SirFrog - HP: 24/71, MP: 53/86+6 -15
Blue Phoenix - HP: 0/60, MP: 2/8
Nave - HP: 62/79-17, MP: 53/90+6 -10
snorsorbet - HP: 74/74, MP: 43/43
Phil - HP: 50/50+46, MP: 0/0
Breeze of Chill (16 ice damage per round) (1 round remaining)
Village Robber 1 - HP: 0/??-24 -24, MP: ?/?
Village Robber 2 - HP: ??/??, MP: ?/? (cold)
Village Robber 3 - HP: ??/??-2, MP: ?/?
Village Thief 1 - HP: 0/63, MP: 0/0
Village Thief 2 - HP: 0/63, MP: 0/0
It's dusk. (7:02 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.
One more thing about covering: If you're being covered and use a melee attack, your cover will be removed.
He deals 16 physical damage and 8 energy damage!
Village Robber 2 (?? ATK) attacks Bamboori (32 DEF)! (HIT Roll: 9)
He misses!
Bamboori (48+5+10mag ATK) attacks (-1 magic arrow) Village Robber 1 (?? DEF)! (HIT Roll: 13, DMG Roll: 4+4)
He deals 24 physical damage and 0 magical damage!
Village Robber 1 collapses! (EXP +50)
Village Thief 2 (34 ATK) attacks Nave (23 DEF)! (HIT Roll: 7, DMG Roll: 6)
He deals 13 physical damage!
SirFrog casts Ice Bolt (40 ice damage) (-15 MP) on Village Thief 2 (15 MDF)! (DMG Roll: 12, STA Roll: 6)
He deals 37 ice damage!
Village Thief 2 collapses! (EXP +46)
SirFrog's Breeze of Chill (16 ice damage per round) rages! (DMG Roll: 1|3, STA Roll: 4|4)
Village Robber 2 sustains 0 ice damage!
Village Robber 3 sustains 2 ice damage!
Nave casts Healing (Weak) (HP +50) (-10 MP) on Phil! (RST Roll: -4)
He replenishes 46 health points!
Phil is the next one to act with 30 AGI!
Drahcir is the next one to act with 29 AGI! (AI)
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
(Hints of Interest: -)
Drahcir - HP: 40/116, MP: 4/11
Bamboori - HP: 79/88, MP: 0/6 (Arrows: magic 4, normal 20)
SirFrog - HP: 24/71, MP: 53/86+6 -15
Blue Phoenix - HP: 0/60, MP: 2/8
Nave - HP: 62/79-17, MP: 53/90+6 -10
snorsorbet - HP: 74/74, MP: 43/43
Phil - HP: 50/50+46, MP: 0/0
Breeze of Chill (16 ice damage per round) (1 round remaining)
Village Robber 1 - HP: 0/??-24 -24, MP: ?/?
Village Robber 2 - HP: ??/??, MP: ?/? (cold)
Village Robber 3 - HP: ??/??-2, MP: ?/?
Village Thief 1 - HP: 0/63, MP: 0/0
Village Thief 2 - HP: 0/63, MP: 0/0
It's dusk. (7:02 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.
One more thing about covering: If you're being covered and use a melee attack, your cover will be removed.
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