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Ramond's RPG Adventure v2.0
Go with status-changes, that'll give us a little advantage. Shoot everything you have in reserve which has a chance of changing statuses at them!
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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Shall we follow Nave's idea, or shall we take the weaker ones down first?

TITLE: a idea
make cave for bear?
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go for the leader! clean it WITH FIRE! or ice or anything that might do any bonus damage :P

at my turn, ill cover the one with the lowest hp and double arrow (normal arrows) the leader.
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if nave still needs a manavital thingy.. then i will give him one.. otherwise i will attack the leader with force! XD
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday :D
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Phil uses Small Mana Vial (+20 MP) on Nave!
Nave regenerates 20 mana points!


Phil's Mana Pool (Level 1) is active!
The group regenerates 1 MP!


Blue Phoenix tries to sneak away! (-1 MP) (SNE Roll: 8)
He succeeds!


SirFrog casts Analyze (-15 MP) on Village Robber Leader!
Village Robber Leader's stats are now visible in your database!


SirFrog's Breeze of Chill (16 ice damage per round) rages! (DMG Roll: 6|4|9|11|10|3, STA Roll: 10|2|3|5|10|7)
Village Robber Leader sustains 0 ice damage!
Village Robber Leader is now cold!
Village Robber 3 sustains 3 ice damage!
Village Robber 4 sustains 8 ice damage!
Village Robber 5 sustains 10 ice damage!
Village Thief 1 sustains 12 ice damage!
Village Thief 1 is now cold!
Village Thief 2 sustains 4 ice damage!


Nave casts Healing (Weak) (HP +50) (-10 MP) on himself! (RST Roll: -7)
He replenishes 43 health points!


snorsorbet is the next one to act with 29 AGI!

Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.

Book of Knowledge

(Hints of Interest: -)

Bamboori - HP: 79/88, MP: 3/6+1 (Arrows: magic 1, normal 19)
SirFrog - HP: 48/71, MP: 15/86+1 -15
Blue Phoenix - HP: 60/60, MP: 5/8+1 -1 (sneak mode)
Nave - HP: 52/79+43, MP: 25/90+20 +1 -10
snorsorbet - HP: 61/83, MP: 27/50+1 (Energy Shield (15))
Phil - HP: 26/57, MP: 4/4 (Aura Mana Pool (Level 1)) (covered by Bamboori)

Mana Pool (Aura Level 1): +1 MP per round / after Phil
Breeze of Chill (1 round remaining): 16 ice damage per round / after SirFrog

Village Robber Leader - HP: 143/167, MP: 12/12 (cold)
Village Robber 1 - HP: 0/??
Village Robber 2 - HP: 0/??
Village Robber 3 - HP: ??/??-3
Village Robber 4 - HP: ??/??-8
Village Robber 5 - HP: ??/??-10
Village Thief 1 - HP: 51/63-12 (cold)
Village Thief 2 - HP: 59/63-4

It's dusk. (7:19 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.
Quote of the Day f***ing Year (Click to View)
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gonna heal phil, except the leader has below 30 hp, then I'll finish him off with my bolt!

@every1, kill tha leader!
you saw how cowardly that one robber runned away after we finished up his buddys? these ones might do the same when we finish the leader!
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looking better now. Sneak attack on leader
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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I run towards the leader, barely dodging the robbers' attempts at cutting me down. Unsheathing my sword, I induce it with raw energy and orange sparkles are emitted from it. Continuing the motion, I slice my sword towards the leader's torso...

Aka Physical attack on leader.

TITLE: a idea
make cave for bear?
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I'll defend. BTW, how much MP do I regenerate per turn?

Ramond edited this post 05-22-2010 01:29 PM because:
All the info you need is in the BoK
| Metaknight | G-types | Bottle Skinz | Companion Cube | Art Gallery |
"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
- Mr. Spock
"A man's not dead while his name is still spoken"
- Terry Pratchett, Going Postal
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snorsorbet (55+20eng ATK) attacks Village Robber Leader (48 DEF)! (HIT Roll: 13, DMG Roll: 6+3)
He deals 13 physical damage and 0 energy damage!


Village Robber 3 (?? ATK) attacks SirFrog (20 DEF)! (HIT Roll: 20, DMG Roll: 5)
He deals 30 physical damage!


Village Robber 4 (?? ATK) attacks Bamboori (32 DEF)! (HIT Roll: 19, DMG Roll: 7)
He deals 20 physical damage!


Village Robber 5 (?? ATK) attacks Bamboori (32 DEF)! (HIT Roll: 16, DMG Roll: 1)
He deals 14 physical damage!


Bamboori (48+2 ATK) uses Double Arrow (-2 arrows) (-1 MP) on Village Robber Leader (48 DEF)! (HIT Roll: -3|-2, DMG Roll: 7|4)
He deals 9 physical damage!
He deals 6 physical damage!


Bamboori covers SirFrog!

Village Thief 2 (34 ATK) attacks Bamboori (32 DEF)! (HIT Roll: 9, DMG Roll: 4)
He deals 6 physical damage!


Phil is the next one to act with 36 AGI!
Blue Phoenix is the next one to act with 34 AGI!
SirFrog is the next one to act with 33 AGI!
Nave is the next one to act with 30 AGI!
snorsorbet is the next one to act with 29 AGI!

Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.

Book of Knowledge

(Hints of Interest: -)

Bamboori - HP: 39/88-20 -14 -6, MP: 2/6-1 (Arrows: magic 1, normal 17)
SirFrog - HP: 18/71-30, MP: 21/86+6 (covered by Bamboori)
Blue Phoenix - HP: 60/60, MP: 5/8 (sneak mode)
Nave - HP: 52/79, MP: 31/90+6
snorsorbet - HP: 61/83, MP: 29/50+2 (Energy Shield (15))
Phil - HP: 26/57, MP: 4/4 (Aura Mana Pool (Level 1))

Mana Pool (Aura Level 1): +1 MP per round / after Phil
Breeze of Chill (1 round remaining): 16 ice damage per round / after SirFrog

Village Robber Leader - HP: 115/167-13 -15, MP: 12/12 (cold)
Village Robber 1 - HP: 0/??
Village Robber 2 - HP: 0/??
Village Robber 3 - HP: ??/??
Village Robber 4 - HP: ??/??
Village Robber 5 - HP: ??/??
Village Thief 1 - HP: 51/63 (cold)
Village Thief 2 - HP: 59/63

It's dusk. (7:20 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.
Quote of the Day f***ing Year (Click to View)
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