Posts: 2,036
Threads: 23
Joined: Jan 2009
Quote:prince_freeza: yeah dude i have tests now...
alec: so stress = over 9000??
prince_freeza: lol
"I'm the president of the shadow government
The grand governor of the federal reserve
Public enemy of the society
The one you cannot see the thirty three degree"
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
Elkarlo Wrote:But when you drive without turning your Ship steady driving in one way then you are running like a fool directly into the bullet.
And when a Nellson comes the Last thing you will see are twelve 14" shells hitting directly in the widest part of your ship and next you can inspect BP efforts on sealing the Oil Well.
You just need to get the last sentence ^^
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
Thanks given by:
Posts: 4,878
Threads: 162
Joined: Mar 2008
[16:38] Phil: die ati
[16:38] Sandbag: wait
[16:38] Sandbag: ati is your gfx driver control set
[16:39] Blue Phoenix: :P:P:P
[16:39] Phil: yes.
[16:39] Phil: but its only a useinterface which i don't need
[16:39] Sandbag: ooook
[16:39] Phil: *user
[16:39] *** Phil has left the conversation.
So much about the user interface :P
The Lost Global Mod edited this post 06-03-2010 02:46 PM because: |
it was kaspersky's fault..
like "if you don't let me protect you, you get no internetz" |
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
06-03-2010, 02:56 PM
(This post was last modified: 06-03-2010, 02:56 PM by Alblaka.)
Chatting via Steam-Community while playing L4D2 Wrote:|Rudi| = [MLT]: do u like
|Rudi| = [MLT]: the 2?
[DF] Alblaka: up ![:D :D](https://lf-empire.de/forum/images/smilies/biggrin.gif)
|Rudi| = [MLT]: up
|Rudi| = [MLT]: ?
[DF] Alblaka: J*
[DF] Alblaka: puJ=
[DF] Alblaka: hftw
[DF] Alblaka: lol
[DF] Alblaka: X noitceride tirw eht degnahc wohemos i
[DF] Alblaka: mjvgfjjgjska
[DF] Alblaka: HELP
[DF] Alblaka: pleh thgihgm maets gnitratser ....mom
On this point i quit L4D2 and used the normal chat instead steam-community
[DF] Alblaka: test
[DF] Alblaka: Ah... i somehow got the window typing BACKWARDS o.o
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
Posts: 1,264
Threads: 49
Joined: Nov 2008
This was pretty awesome. Made me laugh.
hell_fighter Wrote: (06-03-2010, 01:51 PM)Bamboori Wrote: i luv his left leg x3 go eat it! NAO! D:<
Posts: 891
Threads: 16
Joined: Mar 2008
Betitngoan Wrote:AGH!!
his body look thin but his leg look fat
go eat it
----------
---------
----agh!!!-----
---my leg -----
----AGH!!------
--------------
-----------
ok !!it's thin now!!
lol! just for fun
This response made me laugh ;D
I did this to you for obvious reasons. You have just wasted a lot of time. Congratulations.
Still with the same joke? ;D - Simoneon
TITLE: a idea
make cave for bear?
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
06-03-2010, 11:16 PM
(This post was last modified: 06-04-2010, 09:01 AM by Alblaka.)
Thread against reducement of exp gain for submarines (SS) in NF-Forum Wrote:1st Guy Wrote:No Rec!
SS deseves as much exp as it takes skill to drive them! 2nd Guy Wrote:1st Guy Wrote:No Rec!
SS deseves as much exp as it takes skill to drive them!
You got a formatting error in there, i fixed it for you ^^
Kinda FORMATTING PAWNCHED XD
(06-04-2010, 08:56 AM)Phil Wrote: vip: has no powerz.. can discuss directly with the rest of the team. (i am not going to tell where otherwise it wouldn't be vip haha)
vip + mod powerz: thats the stealth mod. He secretly attacks you and in the end who gets blamed one of the gms ofc
gms: the front shield for the stealth mod. Using his power publically
admins: the red guys from the mars the rulers of lfe, bother them and get banned ;D
moderators: the little dogs who have to obey the gms very useful guys who keep an eye on specific sections => less work for the gms =)
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
Thanks given by:
Posts: 155
Threads: 3
Joined: Jul 2009
(06-04-2010, 08:16 AM)Alblaka Wrote: Best way not to get infected:
-First get a safe planning position.
-Call all your friends to check whether some of them are survivors, too. Usually, you should try cellphone numbers.
-Gather some supplies, weapons of your choice and roadmaps.
-Find the next bridge on the maps.
(-Wait for your friends to arrive, don't forget to check them on bite wounds)
-Rush outside, hopping into someones car.
-Drive too that bridge.
-Jump from the bridge.
Problem solved, you can't be infected anymore.
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
06-04-2010, 10:43 AM
(This post was last modified: 06-04-2010, 10:43 AM by Alblaka.)
(06-04-2010, 10:38 AM)forgetlatios Wrote: (06-04-2010, 10:22 AM)Alblaka Wrote: (06-04-2010, 09:51 AM)forgetlatios Wrote: julian: cloning(lol i dunno what to do with the 10 hp when opointed thing... )
3 ways:
1. Opoint an id:5 (Rudolph, only 10 hp when opointed) in frame xyz. This frame (in rudolphs datafile) contains a state 8xxx transformation to the char you want as clone (Julian in this case).
[...] and you do know i know all thre of the above methods and one more...
4. Opoint an id:52 (Julian, only 10 hp when opointed) in frame xyz. This frame (in rudolphs datafile) contains a state 8xxx transformation to the char you want as clone (Julian in this case, although it may seem totally lame and pathetic since he's already julia).
Epic + epic (C&P) fail in one post...
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
Thanks given by:
Posts: 535
Threads: 20
Joined: Mar 2010
06-04-2010, 10:47 AM
(This post was last modified: 06-04-2010, 10:48 AM by forgetlatios.)
(06-04-2010, 10:43 AM)Alblaka Wrote: (06-04-2010, 10:38 AM)forgetlatios Wrote: (06-04-2010, 10:22 AM)Alblaka Wrote: (06-04-2010, 09:51 AM)forgetlatios Wrote: julian: cloning(lol i dunno what to do with the 10 hp when opointed thing... )
3 ways:
1. Opoint an id:5 (Rudolph, only 10 hp when opointed) in frame xyz. This frame (in rudolphs datafile) contains a state 8xxx transformation to the char you want as clone (Julian in this case).
[...] and you do know i know all thre of the above methods and one more...
4. Opoint an id:52 (Julian, only 10 hp when opointed) in frame xyz. This frame (in rudolphs datafile) contains a state 8xxx transformation to the char you want as clone (Julian in this case, although it may seem totally lame and pathetic since he's already julia).
Epic + epic (C&P) fail in one post...
D: man i rly fail... :P
but then again...
Quote:he's already julia).
haha.
|