06-26-2010, 02:50 AM
(This post was last modified: 06-26-2010, 03:57 AM by forgetlatios.)
As apoc once said,
and... yea now the burn/lighting's getting serious. D:
unless its a robot, i can understand :P
@v: wellz, thats why i (still) use paint.net. it doesn't have a burn tool, and it still works better...
and... yea eventually you'll have to make 140 anywayz.
edit#2: D: NOT SO GOOD #1 STILL RULEZ YEA
(05-10-2010, 03:37 PM)Apocalipsis Wrote: Oh, and I don't recommend the use of burning-lighting in sprites except if you want to have extremely realistic shiny surfaces (like metals). It kinds of gives a strange feeling in comparision with the normal shading. You can imitate that effect with normal brush shading, and most times it looks better, imo.
and... yea now the burn/lighting's getting serious. D:
unless its a robot, i can understand :P
@v: wellz, thats why i (still) use paint.net. it doesn't have a burn tool, and it still works better...
and... yea eventually you'll have to make 140 anywayz.
edit#2: D: NOT SO GOOD #1 STILL RULEZ YEA

Chat


![[Image: UB2.gif]](http://h.imagehost.org/0410/UB2.gif)

, it just is different thing to make one sprite instead of 140 
![[Image: abstractdaad.png]](http://img850.imageshack.us/img850/3277/abstractdaad.png)
![[Image: test20.png]](http://i138.photobucket.com/albums/q270/Pigachu/test20.png)
![[Image: test21.png]](http://i138.photobucket.com/albums/q270/Pigachu/test21.png)
<- nameless swordman with strange wing shoes :o
![[Image: trainercard.png]](http://i214.photobucket.com/albums/cc269/mikesvampire/trainercard.png)