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07-13-2010, 10:29 PM
(This post was last modified: 07-25-2010, 09:51 PM by LutiChris.)
^ agreed (just noticed that the arms are way too long maybe even too buff as well?)
but i still like the new LutiChris becuz i based this off Apoc's work...
i guess he is a bit skinny but i think tht was fine...i do miss the old skin color but it wouldn't look human enough so i kept this color
It still amazes me when i look back @ the original
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LOL
@
PsychoPixels
hey! the hair is intentional...
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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Hindra's right arm is fat near the hand, or too muscular compared to the rest of the arm. His left arm looks twisted from how he's holding the sword. Don't know, maybe it's just me.
The LutiChris sprite, skinny body, but his hair is huge. XD
Marcellus, amazing. o.o
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Marcellus and Hindra are the best. The new LC looks seriously weird - his head is too big and he's skinny. The old version rocks.
If you renew the 3rd LC that'd be awesome.
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for Dome...
not as good as i expected but meh will do :P
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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Nice work, but his legs look short (unless the shirt is covering it, in that case, XL shirt lol). HIs hair, looks off, especially in the back.
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hey that is the sprite that you showed eddie,janis (some one here the name i cant announce) and me
lol nice work
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xlilbob Wrote:(some one here the name i cant announce)
wait wait - hold on there was a third party i didn't know about?
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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know janis is the lfe member i cant annouce
i meen the name i cant type it right
mondevoll.
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oh...
well anyways here was the original sketch layout i had for him...
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality