Posts: 152
Threads: 1
Joined: Jul 2010
Hindra's right arm is fat near the hand, or too muscular compared to the rest of the arm. His left arm looks twisted from how he's holding the sword. Don't know, maybe it's just me.
The LutiChris sprite, skinny body, but his hair is huge. XD
Marcellus, amazing. o.o
Thanks given by:
Posts: 601
Threads: 23
Joined: Dec 2009
Marcellus and Hindra are the best. The new LC looks seriously weird - his head is too big and he's skinny. The old version rocks.
If you renew the 3rd LC that'd be awesome.
Thanks given by:
Posts: 2,456
Threads: 83
Joined: Feb 2009
![[Image: dome_kay.png]](http://j.imagehost.org/0083/dome_kay.png)
for Dome...
not as good as i expected but meh will do :P
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
Posts: 152
Threads: 1
Joined: Jul 2010
Nice work, but his legs look short (unless the shirt is covering it, in that case, XL shirt lol). HIs hair, looks off, especially in the back.
Thanks given by:
Posts: 1,005
Threads: 8
Joined: Mar 2009
hey that is the sprite that you showed eddie,janis (some one here the name i cant announce) and me
lol nice work
Thanks given by:
Posts: 2,456
Threads: 83
Joined: Feb 2009
xlilbob Wrote:(some one here the name i cant announce)
wait wait - hold on there was a third party i didn't know about?
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
Thanks given by:
Posts: 1,005
Threads: 8
Joined: Mar 2009
know janis is the lfe member i cant annouce
i meen the name i cant type it right
mondevoll.
Thanks given by:
Posts: 2,456
Threads: 83
Joined: Feb 2009
oh...
well anyways here was the original sketch layout i had for him...
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality