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[Char] Arcanis
#81
hehe, I actually pressed AAA+D^A in the video.

To the Superpunch... You mean like this? (I did this before your post :))
[Image: superpunch.jpg]
[glowing by scorp]

Dash attack, yea or maybe summoning stars that hurt ..

Run attack, well a don´t now if a punch fits in here for a magician
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#82
Why shouldn't a punch fit in here?
Sorcerer, Jan and John also have physical attacks and don't tell me that Arcanis is SOOOO different :P

And yes I meant something like this above
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#83
John has a staff..
Sorcerer has a staff too :P
Jan.. right she kicks it :)

Well... I could make a upperpunch, but I´m still thinking about running_atk ..
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#84
Runnig attack could be a bit like louis's and a jump attack.....first tell me how high does he jump, only then we can tell
If at first you don't succeed, you're probably not going skydiving again.
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#85
wait a sec ...

jump_height -14.299999

I made it not that high because magicians can´t jumo so high
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#86
Well in that case he could cast a simple spell...like opening 1 palm and shooting a low damage ball or something?
If at first you don't succeed, you're probably not going skydiving again.
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#87
For dash attack:

Have you ever played Aaron from my LFM? His dash attack could also be used as magic spells. In the dash attack he shoots a ball 45° downwards and when he's on the ground he shoots one after the enemy...
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#88
lauli is it possible that you have the game star wars episode 3 for ps2?
cin drallig has exactly the same attack
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#89
@Lauli

yeah that would be possible,

<offtopic>
rofl.. in stage 2, LFM when you can ran against a wall, and it hurts xD, nice detail lauli ;)
</offtopic>

Super punch part 1

[Image: t3hsup0rpunch.jpg]

ahh, forgot to change it to bmp >_>"
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#90
~Dome~ Wrote:offtopic>
rofl.. in stage 2, LFM when you can ran against a wall, and it hurts xD, nice detail lauli ;)
</offtopic>
Heh, you can aswell dash against it. Only Pyro can't be hurt, he runs too slow :o

N'ways
[Image: t3hsup0rpunch.jpg]

This looks quite nice, but there's one thing I quite don't like...
The "Tail" of the energy is too long, compared to the energy-position of the previous frame.
Just make it a little bit shorter, or make a longer sequence and let him turn around, just like freeze does.
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