How to use lf2 visual frame maker
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How to use lf2 visual frame maker?
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Hello, leoXloise.
Which part of it are you struggling with? What have you already tried doing? The basic principle is you load an image, set the frame sizes, choose the type of coordinates you want to get (bdy, itr, etc. -- for more information on what they mean I suggest you visit LFE mainsite) and then drag a box on the image nearby. Get the coordinates you need and copy-paste it into your Data Changing material. Useful links: http://lf-empire.de/lf2-empire/data-chan...e-elements http://www.lf-empire.de/forum/announcements.php?aid=18
This might also help:
http://www.lf-empire.de/forum/showthread.php?tid=9272 It deals with finding centerx and centery coordinates. But the same method applies for finding x: and y: for bdys and itrs. The w: (width) and h: (height) tags values will be what gimp writes for the width and height of the selection rectangle from that point. Azriel's visual frame maker is good too, but the problem with using it is that its viewport is small. If you have any more questions, please make sure you answer those questions first: Quote:Which part of it are you struggling with? What have you already tried doing? A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout
05-01-2016, 08:34 AM
(05-01-2016, 07:09 AM)Simoneon Wrote: Hello, leoXloise.I don't know what does it do everybody tell me use it to know about your sprite i searched on internet about it but i didn't find anything |
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