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[solved] IDs 7 and 8 dont work
#1
every time i use ids 7 and 8 for my characters they dont work im not sure but is it because i dont have anyone in id 51?
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#2
Err what?
Could you explain more please... inhowfar don't they work? You mean the fusion which should transform them into the char with id: 51?
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#3
when i put someone in ai 7 and 8 the lf2 will freeze when loading...how do i fix that?
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#4
are you sure the path specified exist

probably some small mistake

ex
data\deeep.dat will crash the game but
data\deep.dat will work fine
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#5
i checked like five times and the names were EXACT i even copyed and pasted the names to make sure
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#6
Yeah, it's prolly because you dont have anything in 51.

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#7
my mod has char in both 7 and 8 but not 51
and it still works

did you check to see if your character's data is correct
iv'e never herd of the exe breaking because there not being a
id 51.
try changing the chars to a new id to see if they work there
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#8
Maybe it has something to do with the chars themselves...Can you post attachments so that the more experienced members (myself not included :D) can review them?

Edit: I once had a similar problem, where I tried to make a cluster bomb that multiplied when it hit something--the loading froze on deep (the char using the bomb)
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#9
ok my guess: 51 is firzen, 7 and 8 is firen and freeze, so what do you guys guess: exe check if the ids for fusion are all in use, if not it crash. Ok please do the followong:

1. load the exe and when the error come look in temporary.txt - is a dat.-file shown there or only this one text line?

if the text line is there there's no bug in any dat.-files.

2. copy the template line and give it id 51, check if loading work now, if yes you know why...
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#10
Umm, it didn't crash, it simply stopped loading. Has this anything to do with a char opointing an attack that opoints itself? Because that was the problem I had--I took out the attack, and it worked fine.
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