I was creating a new mod. When i was modifying john's Disk move i put data like this
When the biscuit hit someone it will split into 6 independent fighter seeking biscuits at the same time it have state: 3006 i tested it with henry's critical shot and his dragon palm. It has the property of a average ball and the property of a state: 3006 ball. Can you explain the reason for this? :confused:
Spoiler (Click to View)
<frame> 0 flying
pic: 0 state: 3006 wait: 1 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 30
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 1 flying
pic: 1 state: 3006 wait: 1 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 40
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 2 flying
pic: 2 state: 3006 wait: 1 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 40
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 3 flying
pic: 3 state: 3006 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 40
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 4 flying
pic: 0 state: 3006 wait: 1 next: 5 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 5 flying
pic: 1 state: 3006 wait: 1 next: 6 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 6 flying
pic: 2 state: 3006 wait: 1 next: 7 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 7 flying
pic: 3 state: 3006 wait: 1 next: 4 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 10 hiting
pic: 8 state: 3001 wait: 1 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 20 hit
pic: 8 state: 3006 wait: 1 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 21 hit
pic: 9 state: 3002 wait: 1 next: 22 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 22 hit
pic: 10 state: 3002 wait: 1 next: 23 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 23 hit
pic: 11 state: 3002 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 30 rebounding
pic: 0 state: 3003 wait: 3 next: 1 dvx: -10 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 31 rebounding
pic: 9 state: 3003 wait: 1 next: 32 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 32 rebounding
pic: 10 state: 3003 wait: 1 next: 33 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 33 rebounding
pic: 11 state: 3003 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 34 split
pic: 8 state: 3006 wait: 1 next: 35 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 35 split
pic: 9 state: 3006 wait: 1 next: 36 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 36 split
pic: 10 state: 3006 wait: 1 next: 37 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 37 split
pic: 11 state: 3006 wait: 1 next: 65 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 40 borning
pic: 4 state: 3000 wait: 1 next: 41 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 41 borning
pic: 5 state: 3003 wait: 1 next: 42 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 42 borning
pic: 6 state: 3003 wait: 1 next: 43 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 43 borning
pic: 7 state: 3003 wait: 1 next: 44 dvx: 10 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 44 flying
pic: 0 state: 3006 wait: 1 next: 999 dvx: 18 dvy: 3 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 30
effect: 1
itr_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 45 tail
pic: 7 state: 3005 wait: 2 next: 46 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 19 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 46 tail
pic: 5 state: 3005 wait: 2 next: 47 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 19 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 47 tail
pic: 4 state: 3005 wait: 2 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 19 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 50 borning
pic: 4 state: 3000 wait: 1 next: 51 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 51 borning
pic: 5 state: 3003 wait: 1 next: 52 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 52 borning
pic: 6 state: 3003 wait: 1 next: 53 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 53 borning
pic: 7 state: 3003 wait: 1 next: 54 dvx: 10 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 54 flying
pic: 0 state: 15 wait: 1 next: 55 dvx: 18 dvy: 3 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 55 flying
pic: 0 state: 15 wait: 1 next: 56 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 56 flying
pic: 1 state: 15 wait: 1 next: 57 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 57 flying
pic: 2 state: 15 wait: 1 next: 58 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 58 flying
pic: 3 state: 15 wait: 1 next: 55 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 59 flying
pic: 0 state: 15 wait: 1 next: 60 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 60 flying
pic: 1 state: 15 wait: 1 next: 61 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 61 flying
pic: 2 state: 15 wait: 1 next: 62 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 62 flying
pic: 3 state: 15 wait: 1 next: 59 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 65 flying
pic: 999 state: 3005 wait: 0 next: 66 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\053.wav
<frame_end>
<frame> 66 flying
pic: 999 state: 3005 wait: 0 next: 67 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
<frame_end>
<frame> 67 flying
pic: 999 state: 3005 wait: 0 next: 68 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 1
opoint_end:
<frame_end>
<frame> 68 flying
pic: 999 state: 3005 wait: 0 next: 69 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 20
opoint_end:
<frame_end>
<frame> 69 flying
pic: 999 state: 3005 wait: 0 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 21
opoint_end:
<frame_end>
pic: 0 state: 3006 wait: 1 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 30
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 1 flying
pic: 1 state: 3006 wait: 1 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 40
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 2 flying
pic: 2 state: 3006 wait: 1 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 40
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 3 flying
pic: 3 state: 3006 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 4 hit_d: 34 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 40
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 4 flying
pic: 0 state: 3006 wait: 1 next: 5 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 5 flying
pic: 1 state: 3006 wait: 1 next: 6 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 6 flying
pic: 2 state: 3006 wait: 1 next: 7 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 7 flying
pic: 3 state: 3006 wait: 1 next: 4 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 70
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 19 action: 45 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 10 hiting
pic: 8 state: 3001 wait: 1 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 20 hit
pic: 8 state: 3006 wait: 1 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 21 hit
pic: 9 state: 3002 wait: 1 next: 22 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 22 hit
pic: 10 state: 3002 wait: 1 next: 23 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 23 hit
pic: 11 state: 3002 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 30 rebounding
pic: 0 state: 3003 wait: 3 next: 1 dvx: -10 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 31 rebounding
pic: 9 state: 3003 wait: 1 next: 32 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 32 rebounding
pic: 10 state: 3003 wait: 1 next: 33 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 33 rebounding
pic: 11 state: 3003 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 34 split
pic: 8 state: 3006 wait: 1 next: 35 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 35 split
pic: 9 state: 3006 wait: 1 next: 36 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 36 split
pic: 10 state: 3006 wait: 1 next: 37 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 37 split
pic: 11 state: 3006 wait: 1 next: 65 dvx: 550 dvy: 550 dvz: 550 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 40 borning
pic: 4 state: 3000 wait: 1 next: 41 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 41 borning
pic: 5 state: 3003 wait: 1 next: 42 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 42 borning
pic: 6 state: 3003 wait: 1 next: 43 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 43 borning
pic: 7 state: 3003 wait: 1 next: 44 dvx: 10 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 44 flying
pic: 0 state: 3006 wait: 1 next: 999 dvx: 18 dvy: 3 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 30
effect: 1
itr_end:
bdy:
kind: 0 x: 8 y: 1 w: 74 h: 19
bdy_end:
<frame_end>
<frame> 45 tail
pic: 7 state: 3005 wait: 2 next: 46 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 19 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 46 tail
pic: 5 state: 3005 wait: 2 next: 47 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 19 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 47 tail
pic: 4 state: 3005 wait: 2 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 19 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 50 borning
pic: 4 state: 3000 wait: 1 next: 51 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 51 borning
pic: 5 state: 3003 wait: 1 next: 52 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 52 borning
pic: 6 state: 3003 wait: 1 next: 53 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 53 borning
pic: 7 state: 3003 wait: 1 next: 54 dvx: 10 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 54 flying
pic: 0 state: 15 wait: 1 next: 55 dvx: 18 dvy: 3 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 55 flying
pic: 0 state: 15 wait: 1 next: 56 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 56 flying
pic: 1 state: 15 wait: 1 next: 57 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 57 flying
pic: 2 state: 15 wait: 1 next: 58 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 58 flying
pic: 3 state: 15 wait: 1 next: 55 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 5 hit_d: 59 hit_j: 0 hit_Fa: 1
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
opoint:
kind: 1 x: 45 y: 20 action: 39 dvx: 0 dvy: 0 oid: 200 facing: 0
opoint_end:
<frame_end>
<frame> 59 flying
pic: 0 state: 15 wait: 1 next: 60 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
sound: data\076.wav
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 60 flying
pic: 1 state: 15 wait: 1 next: 61 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 61 flying
pic: 2 state: 15 wait: 1 next: 62 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 62 flying
pic: 3 state: 15 wait: 1 next: 59 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 38 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 10
itr:
kind: 0 x: 8 y: 1 w: 74 h: 19 dvx: 14 fall: 70 vrest: 25 bdefend: 20 injury: 10
effect: 1
itr_end:
<frame_end>
<frame> 65 flying
pic: 999 state: 3005 wait: 0 next: 66 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\053.wav
<frame_end>
<frame> 66 flying
pic: 999 state: 3005 wait: 0 next: 67 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
<frame_end>
<frame> 67 flying
pic: 999 state: 3005 wait: 0 next: 68 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 1
opoint_end:
<frame_end>
<frame> 68 flying
pic: 999 state: 3005 wait: 0 next: 69 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 20
opoint_end:
<frame_end>
<frame> 69 flying
pic: 999 state: 3005 wait: 0 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 39 y: 79 action: 50 dvx: 0 dvy: 0 oid: 214 facing: 21
opoint_end:
<frame_end>
When the biscuit hit someone it will split into 6 independent fighter seeking biscuits at the same time it have state: 3006 i tested it with henry's critical shot and his dragon palm. It has the property of a average ball and the property of a state: 3006 ball. Can you explain the reason for this? :confused: