04-26-2009, 04:10 PM
here i wanted to make firens runnign jsut an normal running i deleted the opoint and the itr
because i want to link firens run with bats speed punch thats why im editing it
can somebody help me just that i can link an other attack after this running ???
because i want to link firens run with bats speed punch thats why im editing it
DC-Code:
<frame> 255 burn_run pic: 163 state: 19 wait: 2 next: 256 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75 sound: data\003.wav wpoint: kind: 1 x: 59 y: 39 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 17 y: 15 w: 41 h: 62 bdy_end: <frame_end> <frame> 256 burn_run pic: 164 state: 19 wait: 2 next: 257 dvx: 10 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\070.wav wpoint: kind: 1 x: 42 y: 49 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 30 y: 16 w: 31 h: 62 bdy_end: <frame_end> <frame> 257 burn_run pic: 165 state: 19 wait: 2 next: 261 dvx: 10 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 218 hit_j: 218 mp: -10 sound: data\004.wav wpoint: kind: 1 x: 18 y: 49 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 18 y: 14 w: 43 h: 65 bdy_end: <frame_end> <frame> 258 burn_run pic: 160 state: 19 wait: 2 next: 259 dvx: 10 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 218 hit_j: 218 mp: -10 sound: data\003.wav wpoint: kind: 1 x: 59 y: 38 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 12 y: 10 w: 51 h: 70 bdy_end: <frame_end> <frame> 259 burn_run pic: 161 state: 19 wait: 2 next: 260 dvx: 10 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 218 hit_j: 218 mp: -10 sound: data\070.wav wpoint: kind: 1 x: 54 y: 48 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 12 w: 50 h: 68 bdy_end: <frame_end> <frame> 260 burn_run pic: 162 state: 19 wait: 2 next: 261 dvx: 10 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 218 hit_j: 218 mp: -10 sound: data\004.wav wpoint: kind: 1 x: 20 y: 48 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 16 y: 11 w: 47 h: 69 bdy_end: <frame_end> <frame> 261 burn_run pic: 161 state: 19 wait: 2 next: 258 dvx: 10 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 218 hit_j: 218 mp: -10 sound: data\071.wav wpoint: kind: 1 x: 54 y: 46 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 12 w: 47 h: 68 bdy_end: <frame_end> |
can somebody help me just that i can link an other attack after this running ???
only the past knows how the future looks like ~ HW