Posts: 30
Threads: 5
Joined: Apr 2009
hey, it's me again.
can I catch an opponent while he is falling? (falling not jumping otherwise it would be easy)
well, I could freeze him, but is there an other way?
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Posts: 2,657
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Joined: Mar 2008
well, as long as the opp has a bdy you can catch him with itr: kind: 3.
so you can make a bdy at y: 1000 eg in each falling frame of each char, and an itr: kind: 3 at y: 1000 in you move.
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Posts: 30
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Joined: Apr 2009
you mean like this?
for the attacking character:
itr:
kind: 3 x: 21 y: 1000 w: 40 h: 28 vrest: 7
catchingact: 279 279 caughtact: 132 132
itr_end:
and for the falling caracter:
bdy:
kind: 0 x: 22 y: 1000 w: 27 h: 21
bdy_end:
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Posts: 1,003
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while a character is on the falling frames he can only be hit by an itr with a fall value above 70, but the fall-tag is disabled in ik3's so the body of the falling char will be ignored and you have no chance to catch him
Posts: 30
Threads: 5
Joined: Apr 2009
so? ok then. I'll just freeze him. thanks!
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