Lauli Wrote:A2: Give him in the creation frames a special body (y: 1000) and the created object an itr with the same coordinates.
creation frames object created in frame 285:
<frame> 285 explosion
pic: 197 state: 10 wait: 1 next: 286 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 49300
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 8 y: 19 action: 180 dvx: 0 dvy: 0 oid: 252 facing: 1
opoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 100 h: 100
bdy_end:
<frame_end>
<frame> 286 explosion
pic: 197 state: 10 wait: 1 next: 287 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 48 y: 81 action: 109 dvx: 0 dvy: 0 oid: 252 facing: 1
opoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 100 h: 100
bdy_end:
<frame_end>
<frame> 287 explosion
pic: 197 state: 10 wait: 1 next: 288 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 100 h: 100
bdy_end:
<frame_end>
<frame> 288 explosion
pic: 196 state: 10 wait: 1 next: 289 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 100 h: 100
bdy_end:
<frame_end>
<frame> 289 explosion
pic: 196 state: 10 wait: 1 next: 290 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\071.wav
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 41 h: 60
bdy_end:
<frame_end>
<frame> 290 explosion
pic: 196 state: 10 wait: 16 next: 291 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\020.wav
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 41 h: 60
bdy_end:
<frame_end>
<frame> 291 explosion
pic: 196 state: 10 wait: 1 next: 292 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 1000 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 41 h: 60
bdy_end:
<frame_end>
<frame> 292 explosion
pic: 196 state: 10 wait: 1 next: 293 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 41 h: 60
bdy_end:
<frame_end>
<frame> 293 explosion
pic: 196 state: 10 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 1000 w: 41 h: 60
bdy_end:
<frame_end>
created object type 3:
<frame> 180 cloner
pic: 70 state: 18 wait: 9 next: 999 dvx: 0 dvy: 0 centerx: 78 centery: 148 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 0 x: 8 y: 1000 w: 100 h: 100 dvx: 0 dvy: 0 fall: -70 vrest: 300 bdefend: -50 injury: 490 zwidth: 37
itr_end:
<frame_end>
is this what you meant? if yes it didnt work.