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| Poll: What do you think?! You do not have permission to vote in this poll. |
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| I'm spriter - I want to make sheets without pointless details. | 10 | 28.57% | |
| I'm and artist - I make single sprites, but they're very detailed. | 7 | 20.00% | |
| I'm making whole sheets, but they're still very detailed. | 6 | 17.14% | |
| I make lot of simple single sprites - I'm working about 5 minutes per sprite, it's not very detailed. | 4 | 11.43% | |
| I have been trying lot of times, but I just can't sprite. | 5 | 14.29% | |
| I'm not intrested in sprites. | 3 | 8.57% | |
| Total | 35 vote(s) | 100% | |
| * You voted for this item. | [Show Results] |
Thread Rating:
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Sprites - Projects - Sheets - Characters
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10-04-2009, 12:25 AM
I voted for "I'm and artist - I make single sprites, but they're very detailed". I just don't like the use of speed as excuse for bad quality sprites. You know, the "I did it in 5 min =D *shows crappy sprite*".
Take as example two spriters A and B. Each sprites makes a char, same quality data. Spriter A finish the char's sprite in 1 week, everybody rates it 3/5. The spriter B finish the char's sprite in 3 months, but it's rated 5/5. Then someone comes 1 year after both started workings on their chars, he/she downloads both chars. Wich is better sprited, and thus, who is better spriter? (There is a problem when someone is so slow to finish things that motivation get lost and the char doesn't get finished, wich is my case :p ) Oh, and there is a difference between making high quality sprites and detailed sprites. Details are affected by the design of the char itself. The thing about sheet sprites (or to-be-animated-sprites) is that they should be very fluid. Lots of spriters have this problem (even the ones who make good looking single sprites). Thanks given by: Monolith
10-04-2009, 12:27 AM
Lolz just because i do single sprites doesn't mean i'm not a spriter
![]() i tried & attempted several times (LutiChris, Wolver, Mikey, PeterPan, etc...) but i never finnish ![]() sigh*
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
10-04-2009, 01:06 AM
I voted for the 'detailed sheet' option.
This is because when I want to create a picture I do it by hand -> not a sprite. When I do make sprites, it's for characters, and so one just won't cut it, and I don't leave them alone until I'm perfectly happy with it ![]() (I take roughly ~an hour or two, per sprite sometimes )
Trust you're all well.
10-04-2009, 01:30 AM
@Gad
You don't need to make everything detailed. It's just somethig that you can do or not. I said that you don't need details for good quality sprites. Just take good care of proportions and correct animation. Someone who makes 2/3 mods wich lots of chars, and every one of them have animation and quality problems, is not a very good spriter. I prefer people who make quality stuff than lots of stuff. But it's just my opinon, as you have yours. (Btw, I finished sheets with same quality than standings, but choosing the "Detailed sheets" doesn't look good as I didn't released any)
I voted for "I'm spriter - I want to make sheets without pointless details"
Because i believe that the sprites don't have to be overdetailed. I noticed that for example Apoc.He makes everything overdetailed (No offence ) and it doesn't actualy look like the other LF2 characters the shading is to different.The only place where you have to overdetail is the face... (char name_f) LF2 sprites: Less detail, less work,good results ![]() Apoc's (overdetailed dunno what to say^^) sprites: More detail (duh), more work, but awesome results ![]() Edit verdetailed standing as well.Choose your destiny! ![]() P.S Gad,congratz on your longest post lol. ~RtXaS~
10-04-2009, 07:50 AM
I wouldn't classify myself as either - I kind of do both Artsy fartsy and 'spriting' as you define it xD
You need another option lol
One day, I shall become, TUTORIAL-MAN: Superhero of writing overly long, overly annoying tutorials which most people probably won't read, but will give it a stab at the first 5 lines!
Yes, something like "I like making details, but don't give a damn about those basic frames" would be ideal.
10-04-2009, 10:36 AM
"I have been trying lot of times, but I just can't sprite." >.<
Though im acceptable on creating, copying, redoing effects like balls or water ponds ( ) or etc...
My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka
10-04-2009, 10:39 AM
hm... "I make lot of simple single sprites - I'm working about 5 minutes per sprite, it's not very detailed.*" fits more to me than the rest
i can really work hard on an sprite like the bat sprite for example. but mostly my interest is gone after 5 mins and then i start to make it simple.. or even scrap the whole idea.
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday
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