Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Getting someone to the Enemy´s side
#1
Hello everyone.

Yesterday I thought: "Why are weapons always good for the player who uses them?"

So I had the following idea: I want to make a stone a stone like weapon1 that, if it gets thrown, will transform into an angry-living stone and attacking the one who threw it.
I already made it so far that it transforms into that angry-stone thingy, but at the end i have the following problem:
Because a weapon joins your team if you grab it, the angry stone will be on your side. Is there any way to fix that without Hex?

Pleasy reply.
Reply
Thanks given by:
#2
http://www.lf-empire.de/en/lf2-empire/da...n-the-evil

maybe this help..., not sure in this special case...
[Image: random.php?pic=random]
www.lf-empire.de
Once I had a fortune, it said: "Leave now. Life is short. Time is luck"
Don't dream your life, live your dream!
Reply
Thanks given by:
#3
There is:

You can either make it to join enemy side OR make it independent.

Enemys team: Can't remember that one, i think it was something with rebounding.

Independent:
Not very sure either, but you should try to spawn a T3, which spawns a weapon, that "picks your stone up". This should turn the stone into independent.
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:
#4
Does this work during a 1vs1?
I read this, but thought it would only work for stage mode.

Edit: Will try Alblakas method for the independent-thing. Just one moment.
Reply
Thanks given by:
#5
(02-08-2010, 11:57 AM)MH-Razen Wrote:  http://www.lf-empire.de/en/lf2-empire/da...n-the-evil

maybe this help..., not sure in this special case...

Won't work, that's a way to copy enemy T0 rather then switch team...

Quote:Does this work during a 1vs1?

Though it's not the thin you need - yes
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:
#6
Wouldn't state 18 work?
Like the stone spawns a T3 or T0 in his flying frames with state 18 and a itr.
Reply
Thanks given by:
#7
I tried the idea from Alblaka, but it didn´t work. Im posting the Codes. Maybe I got something wrong.

Reply
Thanks given by:
#8
I dunno whether you just forgot to post it, but you need an itr:2 to pick up things... (for the stone-picking weapon)

Guess we should wait until Nave or whoever comes online, im quite a newbie when it comes to anything related to weapons ^^
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:
#9
Oh, I completely forgot this part of the picking move. I will write it now.

Edit: Wrote it, but it still doesn´t works.

The new picking-weapon code:

Reply
Thanks given by:
#10
(02-08-2010, 12:54 PM)Alblaka Wrote:  Guess we should wait until Nave or whoever comes online, im quite a newbie when it comes to anything related to weapons ^^

I was online tha whole time already, but I also can't help him except with a hex solution...
Reply
Thanks given by:




Users browsing this thread: 2 Guest(s)