02-08-2010, 11:49 AM
Hello everyone.
Yesterday I thought: "Why are weapons always good for the player who uses them?"
So I had the following idea: I want to make a stone a stone like weapon1 that, if it gets thrown, will transform into an angry-living stone and attacking the one who threw it.
I already made it so far that it transforms into that angry-stone thingy, but at the end i have the following problem:
Because a weapon joins your team if you grab it, the angry stone will be on your side. Is there any way to fix that without Hex?
Pleasy reply.
Yesterday I thought: "Why are weapons always good for the player who uses them?"
So I had the following idea: I want to make a stone a stone like weapon1 that, if it gets thrown, will transform into an angry-living stone and attacking the one who threw it.
I already made it so far that it transforms into that angry-stone thingy, but at the end i have the following problem:
Because a weapon joins your team if you grab it, the angry stone will be on your side. Is there any way to fix that without Hex?
Pleasy reply.