I have just started lf2 data changing, so i need some help in this. I want to add Firen's explosion to Bandit. I have added the keys needed to use it but every time i use it, Bandit just kicks out and little fire-balls sort of 'pop' out but there is no explosion and no one gets burnt.
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[solved] I cant find this in any of the DC tutorials so i need your help.
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03-23-2010, 07:05 AM
And how should we know what your problem is without knowing how you coded it?
Also please use the [code=dc]codehere[/code] tags.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels. An unsound argument is not the same as an invalid one. volatile in C++ does not mean thread-safe. Do not make APIs unnecessarily asynchronous. Make C++ operator > again Trump is an idiot. Thanks given by: Eddie
03-23-2010, 07:29 AM
Oh thanks. Sorry. I just copied it exactly from Firen.
(03-23-2010, 06:29 AM)basement2 Wrote: I have just started lf2 data changing, so i need some help in this. I want to add Firen's explosion to Bandit. I have added the keys needed to use it but every time i use it, Bandit just kicks out and little fire-balls sort of 'pop' out but there is no explosion and no one gets burnt. Code: opoint: That weird if you pasted and it didn't work right. Maybe you used that id firen use for other stuff like that fireball or you just mixed ids by mistake? A little help with the picture problem (Click to View) Thanks given by: Eddie
do i change that or what?
Ok... I copied the data, copied the sprites, then edited the sprite, renamed it, changed the data so that it works with the edited sprites, then renamed the data, and added it to the data text. What went wrong?
please post your bandits code, or the frame it points?
thank you in advance if you do so... @bellow: OMG I ninja'ed HappyHouR!!! (please, don't get mad XD) by firzenX's graphics shop my spriting attempts | Char: Boomer odBearBecauseHeIsVeryGoodSiuHungIsAGo chishio: "The only limitations in life, are those imposed by yourself and the laws of physics." - learn parkour or join the matrix (either will set you free from physics).
03-23-2010, 07:45 AM
zzzz it doesn't
Just a guess but you did mess with fire_flame data file right?
There is no reason for that to happen. Fix your firen flame data file just to be sure. firen_flame (Click to View) Code: opoint: Now I'm sure that would work.
k ill try
I hav another problem. Do you know volt's storm cloud? Volt's storm cloud can only hit at close range. For far, it does nothing. It just keeps on floating. I gave it to bandit but the same thing happens. This is my coding.
03-23-2010, 09:33 AM
(This post was last modified: 03-23-2010, 09:36 AM by forgetlatios.)
hi b2^^ if you don't mind post the code for the storm cloud, then we can help, it seems that the storm cloud has a problem, not volt or bandit. zip the files and attach it to one of your posts, then we can see what's happening, or record it, use a screen recorder to record it again(lol) and post it on youtube.
btw yes i do know him in real life. | |
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