11-02-2010, 11:00 AM
Alright, I hope this is not too much of a newbie question, but I couldn't find a similar theard by searching.
I got a problem with the sprites. They don't show up.
Previously, I always fixed this by simply copying the sprites to another sprite sheet that was already working. And in other cases, it simply worked. I'd really like to know what is causing this problem. Mainly because I can not simply copy the sprites to another sprite sheet this time.
I'm making this character in v1.9.
I hope you guys can help (pretty sure you can)
---------------------------------
file(0-69)
file(70-139)
file(140-179)
file(180-191)
file(192-194): sprite\sys\nino_4.bmp w: 99 h: 100 row: 3 col: 1
<frame> 300 flip
pic: 169 state: 3 wait: 3 next: 301 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 2 x: 21 y: 57 w: 37 h: 24 vrest: 1
itr_end:
bdy:
kind: 0 x: 11 y: 19 w: 34 h: 56
bdy_end:
<frame_end>
<frame> 301 flip
pic: 64 state: 3 wait: 1 next: 302 dvx: -4 dvy: -6 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
bdy:
kind: 0 x: 13 y: 19 w: 39 h: 59
bdy_end:
<frame_end>
<frame> 302 flip
pic: 170 state: 3 wait: 3 next: 303 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 12 y: 26 w: 52 h: 35
bdy_end:
<frame_end>
<frame> 303 flip
pic: 192 state: 3 wait: 1 next: 304 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 96 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 56 y: 40 w: 33 h: 28
bdy_end:
bdy:
kind: 0 x: 23 y: 38 w: 33 h: 43
bdy_end:
itr:
kind: 0 x: -2 y: -2 w: 95 h: 72 dvx: 0 dvy: -6 fall: 70 bdefend: 50 injury: 60 effect: 0
itr_end:
<frame_end>
<frame> 304 flip
pic: 193 state: 3 wait: 1 next: 305 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 96 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 56 y: 40 w: 33 h: 28
bdy_end:
bdy:
kind: 0 x: 23 y: 38 w: 33 h: 43
bdy_end:
itr:
kind: 0 x: -2 y: -2 w: 95 h: 72 dvx: 0 dvy: -6 fall: 70 bdefend: 50 injury: 60 effect: 0
itr_end:
<frame_end>
<frame> 305 flip
pic: 194 state: 3 wait: 1 next: 306 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 96 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 56 y: 40 w: 33 h: 28
bdy_end:
bdy:
kind: 0 x: 23 y: 38 w: 33 h: 43
bdy_end:
itr:
kind: 0 x: -2 y: -2 w: 95 h: 72 dvx: 0 dvy: -6 fall: 70 bdefend: 50 injury: 60 effect: 0
itr_end:
<frame_end>
<frame> 306 flip
pic: 62 state: 3 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 14 y: 22 w: 38 h: 56
bdy_end:
<frame_end>
Sprites 192-194:
I got a problem with the sprites. They don't show up.
Previously, I always fixed this by simply copying the sprites to another sprite sheet that was already working. And in other cases, it simply worked. I'd really like to know what is causing this problem. Mainly because I can not simply copy the sprites to another sprite sheet this time.
I'm making this character in v1.9.
I hope you guys can help (pretty sure you can)
---------------------------------
file(0-69)
file(70-139)
file(140-179)
file(180-191)
file(192-194): sprite\sys\nino_4.bmp w: 99 h: 100 row: 3 col: 1
<frame> 300 flip
pic: 169 state: 3 wait: 3 next: 301 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 2 x: 21 y: 57 w: 37 h: 24 vrest: 1
itr_end:
bdy:
kind: 0 x: 11 y: 19 w: 34 h: 56
bdy_end:
<frame_end>
<frame> 301 flip
pic: 64 state: 3 wait: 1 next: 302 dvx: -4 dvy: -6 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
bdy:
kind: 0 x: 13 y: 19 w: 39 h: 59
bdy_end:
<frame_end>
<frame> 302 flip
pic: 170 state: 3 wait: 3 next: 303 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 12 y: 26 w: 52 h: 35
bdy_end:
<frame_end>
<frame> 303 flip
pic: 192 state: 3 wait: 1 next: 304 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 96 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 56 y: 40 w: 33 h: 28
bdy_end:
bdy:
kind: 0 x: 23 y: 38 w: 33 h: 43
bdy_end:
itr:
kind: 0 x: -2 y: -2 w: 95 h: 72 dvx: 0 dvy: -6 fall: 70 bdefend: 50 injury: 60 effect: 0
itr_end:
<frame_end>
<frame> 304 flip
pic: 193 state: 3 wait: 1 next: 305 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 96 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 56 y: 40 w: 33 h: 28
bdy_end:
bdy:
kind: 0 x: 23 y: 38 w: 33 h: 43
bdy_end:
itr:
kind: 0 x: -2 y: -2 w: 95 h: 72 dvx: 0 dvy: -6 fall: 70 bdefend: 50 injury: 60 effect: 0
itr_end:
<frame_end>
<frame> 305 flip
pic: 194 state: 3 wait: 1 next: 306 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 96 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 56 y: 40 w: 33 h: 28
bdy_end:
bdy:
kind: 0 x: 23 y: 38 w: 33 h: 43
bdy_end:
itr:
kind: 0 x: -2 y: -2 w: 95 h: 72 dvx: 0 dvy: -6 fall: 70 bdefend: 50 injury: 60 effect: 0
itr_end:
<frame_end>
<frame> 306 flip
pic: 62 state: 3 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 14 y: 22 w: 38 h: 56
bdy_end:
<frame_end>
Sprites 192-194: