05-26-2011, 02:32 AM
I am trying to make a ball that chases my target on the X, Y, and Z axis. I started by making a ball with a hit_Fa: 1 but since the attack requires the ball to spawn really high up, I need the ball to travel along the Y-axis faster than a ball with hit_Fa: 1 currently does.
The way I see it I have 3 options:
1. Modify the frame elements to make the ball move faster along the Y-axis. I would need someone to tell me what numbers to modify to make it move faster because i cant seem to make hit_Fa: 1 move any faster than it normally does.
2. Use a different hit_Fa:. If anyone knows one that makes a ball move quicker along the Y-axis, that would be helpful.
3. Try to adapt Frizen's chase balls which use hit_Fa: 7 to release only 1 ball per shot instead of 1 per enemy.
Any help would be appreciated.
The way I see it I have 3 options:
1. Modify the frame elements to make the ball move faster along the Y-axis. I would need someone to tell me what numbers to modify to make it move faster because i cant seem to make hit_Fa: 1 move any faster than it normally does.
2. Use a different hit_Fa:. If anyone knows one that makes a ball move quicker along the Y-axis, that would be helpful.
3. Try to adapt Frizen's chase balls which use hit_Fa: 7 to release only 1 ball per shot instead of 1 per enemy.
Any help would be appreciated.

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