Hello I am new and his(her,its) fact 5 days which I arrvie not to make a transformation(processing).
Before I arrived but mainteant it is vague in my head. I can speak French and I joined specially(deliberately) if you can help me!
Voila Bmp and frames of players normal [Davis]:
<bmp_begin>
name: Jeanklif
head: sprite\sys\Jeanklif_f.bmp
small: sprite\sys\Jeanklif_s.bmp
file(0-69): sprite\sys\Jeanklif_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\Jeanklif_1.bmp w: 79 h: 79 row: 10 col: 7
file(0-69): sprite\sys\Jeanklif_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\Jeanklif_1.bmp w: 79 h: 79 row: 10 col: 7
file(280-349): sprite\sys\Jeanklif_2.bmp w: 79 h: 79 row: 10 col: 4
file(350-356): sprite\sys\Jeanklif_Transformation.bmp w: 79 h: 79 row: 7 col: 1
file(357-364): sprite\sys\Jeanklif_Transformation.bmp w: 79 h: 79 row: 7 col: 1
And Frame :
<frame> 308 transform
pic: 327 state: 15 wait: 8 next: 309 dvx: 0 dvy: 0 centerx: centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 500
sound: data\trans\vegeta_scream.wav
wpoint:
kind: 1 x: 43 y: 110 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 309 transform
pic: 328 state: 15 wait: 8 next: 310 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 110 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 35 y: 30 action: 69 dvx: 0 dvy: 0 oid: 989 facing: 0
opoint_end:
<frame_end>
<frame> 310 transform
pic: 329 state: 15 wait: 8 next: 311 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 110 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 311 transform
pic: 330 state: 15 wait: 8 next: 312 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 110 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 35 y: 30 action: 66 dvx: 0 dvy: 0 oid: 989 facing: 0
opoint_end:
<frame_end>
<frame> 312 transform
pic: 331 state: 15 wait: 8 next: 313 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 110 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 35 y: 30 action: 150 dvx: 0 dvy: 0 oid: 989 facing: 0
opoint_end:
<frame_end>
<frame> 313 transform yes
pic: 332 state: 15 wait: 8 next: 314 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 110 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 35 y: 30 action: 66 dvx: 0 dvy: 0 oid: 989 facing: 0
opoint_end:
<frame_end>
<frame> 314 transform yes
pic: 333 state: 8062 wait: 8 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\trans\aura.wav
wpoint:
kind: 1 x: 43 y: 110 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 42 y: 65 w: 46 h: 72
bdy_end:
opoint:
kind: 1 x: 35 y: 30 action: 66 dvx: 0 dvy: 0 oid: 989 facing: 0
opoint_end:
<frame_end>
And Here is Bmp of the personal which I wants at the end [Davis]
<bmp_begin>
name: Jeanklif_SSJ
head: sprite\sys\JeanklifSSJ_f.bmp
small: sprite\sys\JeanklifSSJ_s.bmp
file(0-69): sprite\sys\JeanklifSSJ_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\JeanklifSSJ_1.bmp w: 79 h: 79 row: 10 col: 7
file(0-69): sprite\sys\JeanklifSSJ_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\JeanklifSSJ_1.bmp w: 79 h: 79 row: 10 col: 7
file(280-349): sprite\sys\JeanklifSSJ_2.bmp w: 79 h: 79 row: 10 col: 4
What I have to make so that my as for myself walking please ?
Thank you Beforehand
PS: After the transformation(processing), my player passes of ** _0bmp in _2bmp
Silverthorn edited this post 08-08-2011 10:26 PM because: |
Please create a new thread for your problem instead of bumping an old (and irrelevant) one next time. Thanks! |