03-01-2012, 07:23 PM
Hello. I have a question. Does not-indexed images files slow the game? Because when I edit sprites, I convert .bmp to RGB. It's not good? Maybe game will be slower?
Does not-indexed images files slow the game?
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03-01-2012, 07:23 PM
Hello. I have a question. Does not-indexed images files slow the game? Because when I edit sprites, I convert .bmp to RGB. It's not good? Maybe game will be slower?
03-01-2012, 07:32 PM
I think it's the other way round, actually. Indexed files need to be mapped to RGB-colors to be displayed correctly, a calculation the non-indexed images do not have. However, the fundamental difference is that they're much smaller regarding their filesize compared to the RGB-images.
Either way, this only plays a role during the loading-stage. During the actual gameplay, there will/should be no difference.
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
03-02-2012, 07:26 AM
still makes me wonder:
what makes the loading faster smaller images or less calculation favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves
03-02-2012, 11:39 AM
disk reads are usually much slower than the processor (discounting ssd-s). indexed file would probably require far fewer blocks to be read off disk than a non-indexed file hence saving time in IO. would say indexed file would be faster where larger file sizes are concerned
Azriel~ Thanks given by: Gad
03-02-2012, 03:58 PM
i should have known that
thank you favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves
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