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doubts about opoints
#1
i have some doubts.. what is the x and y there? i have read the tutorial with the blue background so dont gimme that link. I read that its the center point of the object, but what is it? is the place where shadows appear? and from where are these values measured? from what point. for ex: x: 5 y: 12 will bring it where? left to us or right to us and exactly where? i hope somebody clears these stuff to me! also like we opointed something, then we move so will the object also move with them? and will it go after doing all his coded stuff or before.
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#2
[Image: XYWH.jpg]
Works the same with bpoint and wpoint.
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#3
I made this for opoints.
[Image: opoint10.jpg]
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

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#4
but actually the center point is shadows area right? so we have to put where to put shadowS? pls someone answer all these questions!
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#5
It depends. For example, if the center is for a character, it decides where the character will appear from the shadow(not where the shadow will appear from the character), that's why we put the center under legs because the character should appear over the shadow.If the center is for an opoint, it will decides where the ball should appear(its not gonna appear from under the legs of course) so we will use the center of the character's hands to summon the ball there.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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