Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sth about copying AI
#1
I am learning how to copy ai recently.But something strange just happened,i add davis AI to id: 12,but when i test the id: 12 new char
in game,he mainly use D^A and DvA only.Is there any ways to let
the char use D^J and D>A as well?

And one more question please,i dont know how to delete the words in a row in ollybdg.I press delete button and there is no response. Even it
works,how to let the sentence below swift upwards?

Thanks man
Reply
Thanks given by:
#2
The davis AI dont use D^J and D>A frequently. So copy it and the result is same.
[Image: icyboards-ad-468x60.gif]
Reply
Thanks given by:
#3
(05-17-2012, 03:24 PM)Electric Shock Wrote:  The davis AI dont use D^J and D>A frequently. So copy it and the result is same.

I have never seen Davis using D^J. He use just J after DvA. While D>A is used only in distance and then AI press AAAA...
So maybe is better to copy another ID which use 4 moves that fit to your char moves.
Reply
Thanks given by:
#4
In the DLL-Framework, the AI is splitted to a Davis-AI and a ranged one. Add the ID to the ranged procedures and it should make the character spawn D>A whenever possible ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)