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transforming problem
#1
Ok i had searced all the internet for the 140+ transformation problem but i could't find any thing
PLS HELP!!!1
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#2
Could you post code, or more info about it.
Do you need help with pics or data?
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#3
My Vegito character can be used as an example.

    DC-Code:
name: Vegito
head: sprite\vegito\normal\vegito_f.bmp
small: sprite\vegito\normal\vegito_s.bmp
file(0-69): sprite\vegito\normal\vegito_0.bmp  w: 79  h: 79  row: 10  col: 7
file(70-139): sprite\vegito\normal\vegito_1.bmp  w: 79  h: 79  row: 10  col: 7
file(0-69): sprite\vegito\normal\vegito_0.bmp  w: 79  h: 79  row: 10  col: 7
file(70-139): sprite\vegito\normal\vegito_1.bmp  w: 79  h: 79  row: 10  col: 7
file(140-209): sprite\vegito\normal\vegito_2.bmp  w: 79  h: 79  row: 10  col: 7
file(210-212): sprite\vegito\normal\vegito_3.bmp  w: 342  h: 129  row: 10  col: 7
file(140-209): sprite\vegito\normal\vegito_2.bmp  w: 79  h: 79  row: 10  col: 7
file(210-212): sprite\vegito\normal\vegito_3.bmp  w: 342  h: 129  row: 10  col: 7


The actual number values after the "file" are wrong because they don't exactly matter. They are for personal reference to make the pic selection easier. It's the row and col values that determine how many pics are in the picture. Anyhoo...

    DC-Code:
<frame> 302 super_kamehameha
   pic: 350  state: 3  wait: 2  next: 303  dvx: 0  dvy: 0  dvz: 0  centerx: 31  centery: 97  hit_a: 0  hit_d: 0  hit_j: 0 mp: -6
   bdy:
      kind: 0  x: 13  y: 13  w: 34  h: 64
   bdy_end:
   opoint:
      kind: 1  x: 285  y: 61  action: 0  dvx: 0  dvy: 0  oid: 452  facing: 0
   opoint_end:
<frame_end>
<frame> 303 super_kamehameha
   pic: 351  state: 3  wait: 0  next: 304  dvx: 0  dvy: 0  dvz: 0  centerx: 31  centery: 97  hit_a: 0  hit_d: 309  hit_j: 0 mp: -6
   bdy:
      kind: 0  x: 13  y: 13  w: 34  h: 64
   bdy_end:
<frame_end>
<frame> 304 super_kamehameha
  sound: data\092.wav 
   pic: 352  state: 3  wait: 0  next: 305  dvx: 0  dvy: 0  dvz: 0  centerx: 31  centery: 97  hit_a: 0  hit_d: 309  hit_j: 0 mp: -6
   bdy:
      kind: 0  x: 13  y: 13  w: 34  h: 64
   bdy_end:
   opoint:
      kind: 1  x: 180  y: 61  action: 2  dvx: 0  dvy: 0  oid: 452  facing: 0
   opoint_end:
<frame_end>
<frame> 305 super_kamehameha
   pic: 350  state: 3  wait: 1  next: 303  dvx: 0  dvy: 0  dvz: 0  centerx: 31  centery: 97  hit_a: 0  hit_d: 309  hit_j: 0  mp: -6
   bdy:
      kind: 0  x: 13  y: 13  w: 34  h: 64
   bdy_end:
<frame_end>


As you can see. the value of the pics past 140 need to have a added to them. In other words. No pic: xxx value should be 141. It should be 281.

Hope that helps.

Use characters that transform for reference.
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#4
actualy i used ur caracter as an example (vegeta(nic work)i saw that is in plus some lines and i did it
to my char to and it worked :D
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