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Marko's new sprite thread
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04-29-2013, 04:20 PM
newest sprite is over blured.
could you post this version with outline? okey why I am asking this. what if you would be making character and it would have such outline, it wouldnt be so good. Thanks given by: Marko
04-29-2013, 04:40 PM
(04-29-2013, 04:20 PM)EXG9 Wrote: newest sprite is over blured.hmm, on what exactly parts you mean? whole sprite or certain parts? i used opacy little bit, and probably cuze resizing.. Outline? i dont have that version. i never try of making char in this way so i dont know, anyways thank you.
04-29-2013, 04:50 PM
(04-29-2013, 04:40 PM)Marko Wrote: hmm, on what exactly parts you mean? whole sprite or certain parts?blured? sprite, try to make sharper. (04-29-2013, 04:40 PM)Marko Wrote: Outline? i dont have that version. i never try of making char in this way so i dont knowwell you can always add outline like this take your sprite and add black layer under sprite layers and here you go. ![]() outline is bit messy. and since it has outline, you can see that sprite is blured. Thanks given by: Marko
05-25-2013, 08:45 PM
so here it is sprite for revamped contest, i didnt posted it to thread cuze this probably not final version but here it is..
feedbacks? ![]() I dont like highlights :/ hair niether Thanks given by: NewToTheEra
05-26-2013, 06:54 PM
His right hand is kinda fat in the shoulder part. If you compare it to the naked part of the hand you'll see a big difference. Also the right leg looks a bit fat. But that just might be the wind... He doesn't have a nose and i think that you could move the mouth 2px down. But the pose and colour scheme is pretty awesome. I actually tried to edit it and i saw that you use a lot of colours for shading. Maybe try doing a sprite with two? :P
![]() This is an inspiration from: -YinYin's Character Development guide, to be more specific i took one of those bases. -Urban Rivals' clan Skeelz, I took their uniform I hope it's good. ^^ ____________________________________________ TLOK | My sprites | Anime sprite contest | DeviantART | Thanks given by: Marko
Quote:His right hand is kinda fat in the shoulder part. If you compare it to the naked part of the hand you'll see a big difference.yes, thanks Quote:Also the right leg looks a bit fat. But that just might be the wind...youp, its supposed to be wind and gravity Quote:He doesn't have a nose and i think that you could move the mouth 2px down.I missed that part Quote: But the pose and colour scheme is pretty awesome.Thanks ![]() Quote:I actually tried to edit it and i saw that you use a lot of colours for shading. Maybe try doing a sprite with two? :Pwell i used one color then with dodge tool little bit shined and "ruin" everything. I saw something similar with exg9 sprite and i liked that method but seems i made something wrong :/ i was experiment :P maybe sometimes when i feel that way to use it.
05-26-2013, 08:58 PM
If I think about same sprite, I used it gradient, not dodge thing, iam not using it anyme, dodge is not realy a tool for sprite.
06-03-2013, 12:20 AM
Looks awful but i want feedback so
how to upload gifs anyways o.O Thanks given by: NewToTheEra
06-03-2013, 08:21 AM
nice marko download photoscape thats a good software for gifs you can do anything with gif in that software
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