I was wondering: how can I add defence to a frame where the character tries to catch the opponent? Catching uses state: 9, so I can't do it the regular way with state: 7. A simple way to do this with an ITR f.e. that blocks punches but doesn't block heavy attacks such as Julian's soul bomb?
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Add defence to catching frame
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05-01-2013, 10:29 AM
While you try catching an opponent it doesn't matter which state you are in.
And once you have someone caught you can actually use 7 instead of 9, just beware that you will go to frame 112 if the defense is broken and that might end ugly. Thanks given by: Memento
(05-01-2013, 10:29 AM)YinYin Wrote: While you try catching an opponent it doesn't matter which state you are in. Lol. That was quite an easy fix... thanks mate. |
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