07-18-2013, 11:11 PM
I am trying to have multiple attack in 1 DAT.
T3 object isn't working right. When i spaw it from char with OPoint it always shows only first frame's pic right(in this cause frame 40), others pic numbers ignors and gives them the value 0.
Char's DC
T3 DC
T3 object isn't working right. When i spaw it from char with OPoint it always shows only first frame's pic right(in this cause frame 40), others pic numbers ignors and gives them the value 0.
Char's DC
DC-Code:
<frame> 280 FIRE pic: 0 state: 3 wait: 0 next: 279 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 60 bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 279 pic: 0 state: 15 wait: 30 next: 215 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 39 y: 79 action: 40 dvx: 0 dvy: 0 oid: 333 facing: 0 opoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> |
T3 DC
DC-Code:
<bmp_begin> file(0-69): jiraiya\bmp\0.bmp w: 79 h: 79 row: 10 col: 7 file(70-139): jiraiya\bmp\1.bmp w: 79 h: 79 row: 10 col: 7 file(140-145): jiraiya\bmp\katon_endan.bmp w: 232 h: 210 row: 2 col: 3 weapon_hit_sound: data\020.wav weapon_drop_sound: data\020.wav weapon_broken_sound: data\020.wav <bmp_end> <frame> 0 hair pic: 66 state: 3006 wait: 5 next: 1000 dvx: 60 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 0 y: 0 w: 79 h: 79 vrest: 0 fall: 25 bdefend: 6 injury: 15 itr_end: <frame_end> <frame> 1 seal 3 pic: 40 state: 15 wait: 2 next: 2 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 2 pic: 41 state: 15 wait: 2 next: 3 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 3 pic: 42 state: 15 wait: 2 next: 4 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 4 seal 2 pic: 40 state: 15 wait: 2 next: 5 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 5 pic: 41 state: 15 wait: 2 next: 6 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 6 pic: 42 state: 15 wait: 2 next: 7 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 7 seal 1 pic: 40 state: 15 wait: 2 next: 8 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 8 pic: 41 state: 15 wait: 2 next: 9 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 9 pic: 42 state: 15 wait: 2 next: 1000 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 10 hitting pic: 3 state: 3000 wait: 0 next: 1000 dvx: 0 dvy: 0 centerx: 13 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 20 hit pic: 3 state: 3000 wait: 0 next: 1000 dvx: 0 dvy: 0 centerx: 13 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 30 rebounding pic: 3 state: 3000 wait: 0 next: 1000 dvx: 0 dvy: 0 centerx: 13 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 40 FIRE pic: 140 state: 3 wait: 2 next: 41 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 82 w: 116 h: 112 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 82 w: 116 h: 112 bdy_end: <frame_end> <frame> 41 pic: 141 state: 3 wait: 2 next: 42 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 32 w: 161 h: 165 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 32 w: 161 h: 165 bdy_end: <frame_end> <frame> 42 pic: 142 state: 3 wait: 2 next: 43 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 0 w: 207 h: 211 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 0 w: 207 h: 211 bdy_end: <frame_end> <frame> 43 pic: 143 state: 3 wait: 2 next: 44 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 0 w: 207 h: 211 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 0 w: 207 h: 211 bdy_end: <frame_end> <frame> 44 pic: 144 state: 3 wait: 2 next: 45 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 0 w: 207 h: 211 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 0 w: 207 h: 211 bdy_end: <frame_end> <frame> 45 pic: 145 state: 3 wait: 2 next: 46 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 0 w: 207 h: 211 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 0 w: 207 h: 211 bdy_end: <frame_end> <frame> 46 pic: 143 state: 3 wait: 2 next: 47 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 0 w: 207 h: 211 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 0 w: 207 h: 211 bdy_end: <frame_end> <frame> 47 pic: 144 state: 3 wait: 2 next: 48 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 0 w: 207 h: 211 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 0 w: 207 h: 211 bdy_end:3 <frame_end> <frame> 48 pic: 145 state: 3 wait: 2 next: 49 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 0 w: 207 h: 211 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 0 w: 207 h: 211 bdy_end: <frame_end> <frame> 49 pic: 141 state: 3 wait: 2 next: 50 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 32 w: 161 h: 165 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 32 w: 161 h: 165 bdy_end: <frame_end> <frame> 50 pic: 140 state: 3 wait: 2 next: 1000 dvx: 0 dvy: 0 centerx: 0 centery: 191 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 82 w: 116 h: 112 dvx: 5 vrest: 0 fall: 15 bdefend: 5 injury: 50 effect: 2 itr_end: bdy: kind: 0 x: 15 y: 82 w: 116 h: 112 bdy_end: <frame_end> |