Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Problem with object picking
#1
well i made this code using freeze sword stuff

well it is suppose to act as if the chas is picking heavy object but its acting as if the(stone) is a light object, could someone help plz ? :D

Code:
<frame> 261 earth pic: 280 state: 3 wait: 1 next: 262 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 50 wpoint: kind: 3 x: 40 y: 43 weaponact: 50 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 262 earth pic: 280 state: 3 wait: 1 next: 263 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 263 earth pic: 281 state: 3 wait: 1 next: 264 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 264 earth pic: 281 state: 3 wait: 1 next: 265 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 265 earth pic: 281 state: 3 wait: 2 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 266 earth pic: 282 state: 3 wait: 2 next: 267 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 267 earth pic: 282 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 2 x: 42 y: 51 action: 10 dvx: 0 dvy: 0 oid: 150 facing: 0 opoint_end: wpoint: kind: 1 x: 42 y: 51 weaponact: 50 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end>
Reply
Thanks given by:
#2
opoint kind 2 only works as a light object - no matter what you spawn (go try a blast or character)
heavy objects can only be picked up normally
Reply
Thanks given by:
#3
hmm :/ kk but got an alternative idea, ty anyways :D
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)