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LF2 1.9c Characters don't move to left properly
#1
Look at the video, everyone is in one direction (no pun intended)
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#2
It looks a bit different than the mirror bug that I get when I play non 2.0a versions.
Just play 2.0a
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#3
(01-18-2015, 11:29 PM)bashscrazy Wrote:  It looks a bit different than the mirror bug that I get when I play non 2.0a versions.
Just play 2.0a
yeah..
It looks like someone did mirror picture then again turn horizontaly every single sprite so you got normal mirror sprite but char is facing right again.
huh funny.
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#4
All I see is people fighting while moonwalking. How awesome is that?!
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#5
finaly a usefull threat.

Here is my problem in exe1.9. I paint some characters White and when I put that character to exe2.0 It show with paint nothing and When I paint black: In the exe1.9 It shows nothing.

So how to solve this problem.
I just want all Exe packs same like this,
When we paint black It will show nothing I mean blank. I want someone to solve this.
New Member Just Joined "2017"
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#6
I know it works fine in 2.0a, but like I want to play R-LF2
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#7
Try this:
1-Copy LF2 2.0a.exe to your RLF2 folder.
2-Get the A-Bitmap Mirrorer from here and copy it to to RLF2's sprite/sys directory.
3-Run the A-Bitmap Mirrorer then run the 2.0a exe you just copied.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

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#8

Compare to the first video, the first version work better.

Add msvcr71.dll to your a-bitmap. A error occurred when I tried it without it
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#9
Sorry for the missing dll >.<. I assumed every OS has that already.
(01-19-2015, 05:13 PM)A-MAN Wrote:  3-Run the A-Bitmap Mirrorer then run the 2.0a exe you just copied.
Run a 2.0a exe. 1.9 LF2 doesn't even bother looking for mirrored sprites. A 2.0a executable will.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

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#10
(01-19-2015, 06:39 PM)A-MAN Wrote:  Sorry for the missing dll >.<. I assumed every OS has that already.
(01-19-2015, 05:13 PM)A-MAN Wrote:  3-Run the A-Bitmap Mirrorer then run the 2.0a exe you just copied.
Run a 2.0a exe. 1.9 LF2 doesn't even bother looking for mirrored sprites. A 2.0a executable will.

I put the 2.0a .exe in the RLF2 folder, still didn't work for some odd reason...
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