I have Some DC problems on exe version 2.0. I am posting them one by one.
New Member Just Joined "2017"
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DC Problems only on Exe version 2.0
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I have Some DC problems on exe version 2.0. I am posting them one by one.
New Member Just Joined "2017"
Its about stage Mode.I have make the data files.But The object I use Is not Standing in the exact place that I want to keep. so can you please tell me how can I keep A object In the Exact place in a stage.
Hallo a little help here. í ½í²
New Member Just Joined "2017"
02-27-2015, 01:07 PM
Thanks I just only wanted to know that.If I need any other helps about hard Data changings I will post in here.
New Member Just Joined "2017"
03-02-2015, 01:00 PM
my second DC Quistion,
I have Created 4 Frames. like...1, next 2 2, next 3 3, next 4 4, next 1 Pic,Names,All are Well but When I open the Game The 4th Frame Shows Invisable.But On that frame I have Putted Picture.Why Is This hapanning? And How can I solve It.
New Member Just Joined "2017"
Perhaps because you skipped one "pic:" number. Did you count the pic: numbers starting with 0?
Edit: Ah, well.. That was fast. ![]() A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout
Simoneon told that...
try using dvx: 550, it stops the movement. Hmm... But I tried It...But the Object Still moves.
New Member Just Joined "2017"
03-04-2015, 04:47 PM
In wich frame did you use dvx: 550?
Data type5.
I The Data I used Any Frames. Hmmm....I can Use It to every or any frames. I think?!
New Member Just Joined "2017"
No in which part of the frame-sequence did you use it?
Is there another dvx: (with different value) afterwards? Is there any other command that makes the object move? edit @below: Haha, I genuinely didn't think of this.
03-04-2015, 06:43 PM
Or he could just post the frame itself, to make things easier.
![]() A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout Thanks given by: Lauli
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