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	<channel>
		<title><![CDATA[Little Fighter Empire - Forums -  Data Changing]]></title>
		<link>https://lf-empire.de/forum/</link>
		<description><![CDATA[Little Fighter Empire - Forums - https://lf-empire.de/forum]]></description>
		<pubDate>Sun, 31 May 2026 11:04:46 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Is it possible to do ID Properties changing?]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11402</link>
			<pubDate>Sat, 12 Oct 2024 02:41:01 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=7241">shuryanc</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11402</guid>
			<description><![CDATA[ID 209 can turn energy ball to iceball, is it possible to edit it to turn more ball such as Julian's ball?<br />
Additionally, is it possible to turn any other ID to be similar to ID 209 that can turn balls into other ball?]]></description>
			<content:encoded><![CDATA[ID 209 can turn energy ball to iceball, is it possible to edit it to turn more ball such as Julian's ball?<br />
Additionally, is it possible to turn any other ID to be similar to ID 209 that can turn balls into other ball?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Clearing enemy attacks]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11316</link>
			<pubDate>Sun, 02 Jul 2023 00:53:09 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6814">MasonNull</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11316</guid>
			<description><![CDATA[Hi, guys<br />
<br />
I'm new here and new to the realm of data changing. I played different earlier versions of LF2 a long time ago as a kid and had always wanted to change certain characters to make them more fitting to how I pictured them. And that nostalgia brought me here.<br />
<br />
I started experimenting with data changing last year on and off. I think I'm more familiar with the mechanisms now but I still can't figure a lot things out. Here is one of them:<br />
<br />
I was trying to make an OP version (don't judge me) of Firzen and I wanted to give him a move that clears all attacks ('balls', as the .dat file describes) from other opponents. I have tried<br />
<br />
- setting the move itself as a state 3005 'ball' with a huge bdy and itr<br />
- making the move summoning a modified boulder (type 1 item) w/ huge bdy, so all enemy attacks on screen can hit the summoned object at once and be eliminated<br />
<br />
But neither worked perfectly. The first method just doesn't seem to work on some cases and I couldn't figure out why. The second method works most of the time, but sometimes when there are less enemy attacks on the screen, the HP of boulder does not drop to zero and results in it going into the 'hit' frames and drop to the ground, which breaks the experience. <br />
<br />
If any of you have better ways to achieve this pls let me know. Thx!<br />
<br />
I'll link the modified game too in case anyone want to see for themselves. The character is named Hyperfirzen and the move in question is DvJ<br />
<br />
<a href="https://mega.nz/file/nBIkhSpK#tRe_yZzG8Rdxgq-lmESI8xuorNkshK_B3iJxQboF0no" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/file/nBIkhSpK#tRe_yZzG8R...iJxQboF0no</a>]]></description>
			<content:encoded><![CDATA[Hi, guys<br />
<br />
I'm new here and new to the realm of data changing. I played different earlier versions of LF2 a long time ago as a kid and had always wanted to change certain characters to make them more fitting to how I pictured them. And that nostalgia brought me here.<br />
<br />
I started experimenting with data changing last year on and off. I think I'm more familiar with the mechanisms now but I still can't figure a lot things out. Here is one of them:<br />
<br />
I was trying to make an OP version (don't judge me) of Firzen and I wanted to give him a move that clears all attacks ('balls', as the .dat file describes) from other opponents. I have tried<br />
<br />
- setting the move itself as a state 3005 'ball' with a huge bdy and itr<br />
- making the move summoning a modified boulder (type 1 item) w/ huge bdy, so all enemy attacks on screen can hit the summoned object at once and be eliminated<br />
<br />
But neither worked perfectly. The first method just doesn't seem to work on some cases and I couldn't figure out why. The second method works most of the time, but sometimes when there are less enemy attacks on the screen, the HP of boulder does not drop to zero and results in it going into the 'hit' frames and drop to the ground, which breaks the experience. <br />
<br />
If any of you have better ways to achieve this pls let me know. Thx!<br />
<br />
I'll link the modified game too in case anyone want to see for themselves. The character is named Hyperfirzen and the move in question is DvJ<br />
<br />
<a href="https://mega.nz/file/nBIkhSpK#tRe_yZzG8Rdxgq-lmESI8xuorNkshK_B3iJxQboF0no" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/file/nBIkhSpK#tRe_yZzG8R...iJxQboF0no</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Intangibility]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11314</link>
			<pubDate>Fri, 26 May 2023 22:28:41 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6798">alex_ward135</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11314</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello everybody!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">[IMPORTANT]</span> I apologize in advance if the topic was posted in the wrong section of the forum. I live in Russia and almost do not know English, so I am guided by everything: I read and write a topic on this forum using a translator. If the topic was placed in the wrong section, move it to the appropriate section (for forum moderators). Thank you for your understanding!<br />
<br />
As a child (2010), I played a game on your game engine (NTSD 2.4 FULL). In this game there was a character from the popular Japanese anime Naruto - Obito Uchiha (referred to in the game as badboy.dat file). Maybe then I had a version of the game with this character already modified. In those days, games were transferred to each other using flash drives/disks, so I do not know exactly where that version of the game was downloaded from. In the very same version, the character had absolute invulnerability (immateriality, as in the anime), he cannot be attacked with any kind of damage, as if all attacks passed exactly through him, bypassing any possible damage. The character in the game, in fact, was only a projection without any matter (a hologram). He was able to run, hit, jump, use abilities, etc., while remaining completely invulnerability. After so many years, I lost that version of the game, and now (for about 7 years) I have a standard version of the game, where this character has the ability to take damage and even die, losing the battle. After wandering on the official website of Light Fighter 2, I managed to find programs that allow me to open the .dat file of this character, but I could not figure out how to make it immaterial (immune to any kind of damage), although I read a lot of information on working with .dat files of this engine<br />
<br />
If anyone knows how to implement this or has a link to the instructions for this, please write to this topic. Below I leave some useful information<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Examples of immateriality from anime:</span><br />
<div class="tborder spoiler"><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';this.parentNode.className = 'spoiler_header';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';this.parentNode.className += ' spoiler_header_cornered';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="https://i.ibb.co/DLQZcJT/image.png" alt="[Image: image.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/1mLbJ4k/2023-05-27-041928228.png" alt="[Image: 2023-05-27-041928228.png]" class="mycode_img" /></div></div><span style="font-weight: bold;" class="mycode_b">Native .dat file (badboy.dat) from the game</span> (.dat file was also attached to the topic):<br />
<div class="tborder spoiler"><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';this.parentNode.className = 'spoiler_header';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';this.parentNode.className += ' spoiler_header_cornered';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">&lt;bmp_begin&gt;<br />
name: tobi<br />
head: sprite\sys\tobi_f.bmp<br />
small: sprite\sys\tobi_s.bmp<br />
file(0-69): sprite\sys\tobi.bmp  w: 79  h: 79  row: 10  col: 7<br />
walking_frame_rate 3<br />
walking_speed 4.000000<br />
walking_speedz 2.000000<br />
running_frame_rate 3<br />
running_speed 19.000000<br />
running_speedz 3.300000<br />
heavy_walking_speed 3.000000<br />
heavy_walking_speedz 1.500000<br />
heavy_running_speed 5.000000<br />
heavy_running_speedz 0.800000<br />
jump_height -16.299999<br />
jump_distance 8.000000<br />
jump_distancez 3.000000<br />
dash_height -13.000000<br />
dash_distance 15.000000<br />
dash_distancez 3.750000<br />
rowing_height -2.000000<br />
rowing_distance 20.000000<br />
&lt;bmp_end&gt;<br />
<br />
&lt;frame&gt; 0 standing<br />
  pic: 0  state: 0  wait: 2 next: 1  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 1 standing<br />
  pic: 1  state: 0  wait: 2 next: 2  dvx: 0  dvy: 0  centerx: 39 centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 2 standing<br />
  pic: 2  state: 0  wait: 2 next: 3  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 3 standing<br />
  pic: 3  state: 0  wait: 2 next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 5 walking<br />
  pic: 4  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 6 walking<br />
  pic: 5  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 7 walking<br />
  pic: 6  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 8 walking<br />
  pic: 7  state: 1  wait: 0  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 9 running<br />
  pic: 20  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\003.wav <br />
  bdy:<br />
      kind: 0  x: 15  y: 28  w: 48  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 10 running<br />
  pic: 21  state: 2  wait: 4  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 15  y: 28  w: 48  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 11 running<br />
  pic: 22  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 15  y: 28  w: 48  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  sound: data\004.wav <br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 12 heavy_obj_walk<br />
  pic: 23  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 23  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 13 heavy_obj_walk<br />
  pic: 24  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 23  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 14 heavy_obj_walk<br />
  pic: 25  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 22  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 15 heavy_obj_walk<br />
  pic: 26  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 44  y: 22  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 16 heavy_obj_run<br />
  pic: 125  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\003.wav <br />
  wpoint:<br />
      kind: 1  x: 41  y: 28  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 17 heavy_obj_run<br />
  pic: 126  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 39  y: 27  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 18 heavy_obj_run<br />
  pic: 127  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\004.wav <br />
  wpoint:<br />
      kind: 1  x: 40  y: 28  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 19 heavy_stop_run<br />
  pic: 128  state: 15  wait: 7  next: 999  dvx: 2  dvy: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  wpoint:<br />
      kind: 1  x: 27  y: 28  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 20 normal_weapon_atck<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 25 normal_weapon_atck<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 30 jump_weapon_atck<br />
  pic: 54  state: 15  wait: 1 next: 53  dvx: 0  dvy: 0  centerx: 39  centery: 68  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 22  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 10  w: 40  h: 52<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 35 run_weapon_atck<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 40 dash_weapon_atck<br />
  pic: 54  state: 15  wait: 1 next: 53  dvx: 0  dvy: 0  centerx: 39  centery: 68  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 22  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 10  w: 40  h: 52<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 45 light_weapon_thw<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 46 light_weapon_thw<br />
  pic: 52  state: 15  wait: 1  next: 47  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\008.wav <br />
  wpoint:<br />
      kind: 1  x: 60  y: 42  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 22  w: 32  h: 57<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 47 light_weapon_thw<br />
  pic: 53  state: 15  wait: 0 next: 48 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 100  y: 50  weaponact: 35  attacking: 0  cover: 1  dvx: 55  dvy: -4  dvz: 3 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 38  w: 54  h: 21<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 55  w: 32  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 48 light_weapon_thw<br />
  pic: 58 state: 15  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 100  y: 50  weaponact: 35  attacking: 0  cover: 1  dvx: 55  dvy: -4  dvz: 3 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 38  w: 54  h: 21<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 55  w: 32  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 50 heavy_weapon_thw<br />
  pic: 26 state: 15  wait: 6  next: 51  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 16  y: 75 weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 28  y: 19  w: 30  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 51 heavy_weapon_thw<br />
  pic: 35 state: 15  wait: 10  next: 999  dvx: 0  dvy: 0  centerx: 29  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav <br />
  wpoint:<br />
      kind: 1  x: 93  y: 57 weaponact: 10  attacking: 0  cover: 0  dvx: 65  dvy: -4  dvz: 2 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 8  y: 39  w: 61  h: 23<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 19  y: 56  w: 30  h: 24<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 52 sky_lgt_wp_thw<br />
  pic: 54  state: 15  wait: 1 next: 53  dvx: 0  dvy: 0  centerx: 39  centery: 68  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 22  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 10  w: 40  h: 52<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 53 sky_lgt_wp_thw<br />
  pic: 55  state: 15  wait: 1  next: 54  dvx: 0  dvy: -2  centerx: 39  centery: 63  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\008.wav <br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 34  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 35  y: 10  w: 36  h: 23<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 15  y: 18  w: 30  h: 43<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 54 sky_lgt_wp_thw<br />
  pic: 56  state: 15  wait: 1 next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 62  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 67  y: 56  weaponact: 23  attacking: 0  cover: 0  dvx: 23  dvy: 8  dvz: 3 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 15  w: 38  h: 38<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 3  y: 37  w: 34  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 60 punch<br />
  pic: 16  state: 15 wait: 1  next: -61 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 61 punch<br />
  pic: 16  state: 400 wait: 1  next: 62 dvx: 100 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 62 punch<br />
  pic: 10  state: 0 wait: 1  next: 63  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 16  y: 26  w: 48  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 63 punch<br />
  pic: 11  state: 3  wait: 1  next: 64  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav    <br />
  itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 16  y: 26  w: 48  h: 53<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 64 punch<br />
  pic: 12  state: 3  wait: 3 next: 999 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
itr:<br />
      kind: 3  x: 40  y: 753 w: 25  h: 65  <br />
      catchingact: 394 394  caughtact: 396 396 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 16  y: 26  w: 48  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 65 punch<br />
  pic: 16  state: 15 wait: 1  next: 66 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 66 punch<br />
  pic: 16  state: 400 wait: 1  next: 67 dvx: 100 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 67 punch<br />
  pic: 13 state: 15 wait: 1  next: 68 dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 25  w: 44  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 68 punch<br />
  pic: 14 state: 3  wait: 1  next: 69 dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
    sound: data\007.wav <br />
itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 25  w: 44  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 69 punch<br />
  pic: 15 state: 3  wait: 3  next: 999 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 25  w: 44  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 70 super_punch<br />
  pic: 23 state: 3  wait: 2 next: 86  dvx: 8  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 26  w: 40  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 80 jump_attack<br />
  pic: 16  state: 15 wait: 1  next: -61 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 85 run_attack<br />
  pic: 23 state: 3  wait: 2 next: 86  dvx: 8  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 26  w: 40  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 86 run_attack<br />
  pic: 24 state: 3  wait: 1 next: 87  dvx: 6  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav <br />
  itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 87 run_attack<br />
  pic: 25 state: 3  wait: 1 next: 999 dvx: 5  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 90 dash_attack<br />
  pic: 16  state: 15 wait: 1  next: -91 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 91 dash_attack<br />
  pic: 16  state: 400 wait: 1  next: 92 dvx: 100 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 92 dash_attack<br />
  pic: 23  state: 0 wait: 1  next: 93  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 26  w: 40  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 93 dash_attack<br />
  pic: 24  state: 3  wait: 1  next: 94  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav    <br />
  itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 94 dash_attack<br />
  pic: 25 state: 3  wait: 3 next: 999 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
itr:<br />
      kind: 3  x: 40  y: 753 w: 25  h: 65  <br />
      catchingact: 394 394  caughtact: 396 396 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 95 dash_defend<br />
  pic: 64  state: 7  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 100 rowing<br />
  pic: 16 state: 6  wait: 2  next: 101  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 101 rowing<br />
  pic: 16 state: 6  wait: 6  next: 0  dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 102 rowing<br />
  pic: 999 state: 6  wait: 1  next: 103  dvx: 16 dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
sound: data\017.wav <br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 103 rowing<br />
  pic: 999 state: 6  wait: 1  next: 104  dvx: 16 dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 104 rowing<br />
  pic: 999 state: 6  wait: 2  next: 105  dvx: 16 dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 105 rowing<br />
  pic: 16 state: 6  wait: 2  next: 215  dvx: 15  dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 108 rowing<br />
  pic: 66 state: 6  wait: 3  next: 109  dvx: 0  dvy: 0  centerx: 45  centery: 62  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 109 rowing<br />
  pic: 66  state: 6  wait: 6  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 110 defend<br />
  pic: 0  state: 0 wait: 0 next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 111 defend<br />
  pic: 0  state: 0 wait: 0  next: 999 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 112 broken_defend<br />
  pic: 31  state: 8  wait: 0  next: 113  dvx: -2  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 113 broken_defend<br />
  pic: 31  state: 8  wait: 0  next: 114  dvx: -2  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 114 broken_defend<br />
  pic: 31  state: 8  wait: 2  next: 999  dvx: -2  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 115 picking_light<br />
  pic: 60  state: 15  wait: 5  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  wpoint:<br />
      kind: 1  x: 38  y: 76  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 43  w: 33  h: 37<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 116 picking_heavy<br />
  pic: 60  state: 15  wait: 5  next: 117  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  wpoint:<br />
      kind: 1  x: 42  y: 79  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 43  w: 33  h: 37<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 117 picking_heavy<br />
  pic: 61  state: 15  wait: 5  next: 50  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 66  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 43  w: 33  h: 37<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 130 picked_caught<br />
  pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 132 backhurtact: 131 <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 31  y: 56  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 14  w: 28  h: 66<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 131 picked_caught<br />
  pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 132 backhurtact: 132 <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 26  y: 54  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 14  w: 28  h: 66<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 132 picked_caught<br />
  pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 131 backhurtact: 131 <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 39  y: 51  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 14  w: 28  h: 66<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 133 picked_caught<br />
  pic: 30  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 33  y: 36<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 35  y: 46  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 134 picked_caught<br />
  pic: 31  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 37  y: 28<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 41  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 135 picked_caught<br />
  pic: 32  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 31  y: 22<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 40  y: 39  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 136 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 27  y: 46<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 24  y: 32  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 137 picked_caught<br />
  pic: 34  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 71  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 33  y: 68<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 33  y: 75  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 138 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 34  y: 54<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 38  y: 64  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 139 picked_caught<br />
  pic: 30  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 40  y: 36<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 22  y: 47  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 140 picked_caught<br />
  pic: 31  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 36  y: 38<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 23  y: 43  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 141 picked_caught<br />
  pic: 32  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 44  y: 40<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 30  y: 43  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 142 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 46  y: 51<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 32  y: 50  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 143 picked_caught<br />
  pic: 34  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 74  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 45  y: 66<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 30  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 144 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 42  y: 55<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 39  y: 67  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 180 falling<br />
  pic: 50  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 35  y: 47  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 21  y: 14  w: 29  h: 44  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 181 falling<br />
  pic: 51  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 15  y: 11  w: 42  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 35  y: 30  w: 27  h: 29  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 182 falling<br />
  pic: 52  state: 12  wait: 6  next: 0  dvx: -3  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 38  y: 37  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 13  y: 18  w: 46  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 39  w: 24  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 183 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 184 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 185 falling<br />
  pic: 54  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 41  centery: 72  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 36  y: 74  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 186 falling<br />
  pic: 50  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 35  y: 47  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 21  y: 14  w: 29  h: 44  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 187 falling<br />
  pic: 51  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 15  y: 11  w: 42  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 35  y: 30  w: 27  h: 29  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 188 falling<br />
  pic: 52  state: 12  wait: 6  next: 0  dvx: 3  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 38  y: 37  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 13  y: 18  w: 46  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 39  w: 24  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 189 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 190 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 191 falling<br />
  pic: 54  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 41  centery: 72  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 36  y: 74  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 200 mpdrain<br />
  pic: 50  state: 15  wait: 1  next: 201  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 18  y: 45  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 9  w: 55  h: 68<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 201 mpdrain<br />
  pic: 51  state: 15  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: -45<br />
  wpoint:<br />
      kind: 1  x: 18  y: 44  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 8  y: 6  w: 67  h: 73<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 203 fire<br />
  pic: 18 state: 18  wait: 1  next: 204  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 46  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30 <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 204 fire<br />
  pic: 18 state: 18  wait: 1  next: 203  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 46  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 205 fire<br />
  pic: 19  state: 18  wait: 1  next: 206  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 33  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 206 fire<br />
  pic: 19  state: 18  wait: 1  next: 205  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 33  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 207 tired<br />
  pic: 61  state: 15  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 64  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 44  y: 28  w: 22  h: 37<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 28  y: 47  w: 28  h: 35<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 210 jump<br />
  pic: 60  state: 4  wait: 1  next: 211  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 211 jump<br />
  pic: 61  state: 4  wait: 1  next: 212  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 212 jump<br />
  pic: 62  state: 4  wait: 1  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 213 dash<br />
  pic: 62 state: 5  wait: 8  next: 216  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 214 dash<br />
  pic: 62 state: 5  wait: 8  next: 217  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 215 crouch<br />
  pic: 60  state: 15  wait: 2  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\012.wav <br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 216 dash<br />
  pic: 62 state: 5  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 217 dash<br />
  pic: 62 state: 5  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 218 stop_running<br />
  pic: 30 state: 15  wait: 5  next: 999 dvx: 1  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 219 crouch2<br />
  pic: 61  state: 15  wait: 2  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\012.wav <br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 220 injured<br />
  pic: 50  state: 11  wait: 1  next: 221  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 221 injured<br />
  pic: 50  state: 11  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 44  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 222 injured<br />
  pic: 51  state: 11  wait: 1  next: 223  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 223 injured<br />
  pic: 51  state: 11  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 224 injured<br />
  pic: 50  state: 11  wait: 1  next: 225  dvx: 0  dvy: 0  centerx: 48  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 225 injured<br />
  pic: 50  state: 11  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 226 injured<br />
  pic: 51  state: 16  wait: 1  next: 227  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 227 injured<br />
  pic: 51  state: 16  wait: 1  next: 228  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 228 injured<br />
  pic: 51  state: 16  wait: 1  next: 229  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 229 injured<br />
  pic: 51  state: 16  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 230 lying<br />
  pic: 54  state: 14  wait: 30  next: 219  dvx: 0  dvy: 0  centerx: 39  centery: 72  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 0  y: 30000  w: 79  h: 500<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 231 lying<br />
  pic: 54  state: 14  wait: 30  next: 219  dvx: 0  dvy: 0  centerx: 39  centery: 75  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 32  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 0  y: 30000  w: 79  h: 500<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 240 tobi_katon<br />
  pic: 30 state: 15 wait: 2 next: 241 dvx: 550 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 24  w: 38  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 241 tobi_katon<br />
  pic: 31 state: 15 wait: 2 next: 242 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 24  w: 38  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 242 tobi_katon<br />
  pic: 32 state: 15 wait: 2 next: 243 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\067.wav    <br />
    opoint:<br />
      kind: 1  x: 85  y: 35  action: 0  dvx: 15  dvy: 0  oid: 408  facing: 0<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 243 tobi_katon<br />
  pic: 33 state: 15 wait: 2 next: 244 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\020.wav      <br />
opoint:<br />
      kind: 1  x: 39 y: 35  action: 6  dvx: 15  dvy: 0  oid: 408  facing: 20<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 244 tobi_katon<br />
  pic: 34 state: 15 wait: 1 next: 245 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 245 tobi_katon<br />
  pic: 35 state: 15 wait: 1 next: 246 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 246 tobi_katon<br />
  pic: 30 state: 15 wait: 1 next: 999 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 24  w: 38  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 250 tobi_earth<br />
  pic: 40 state: 15 wait: 1 next: 251 dvx: 550 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 26  w: 37  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 251 tobi_earth<br />
  pic: 41 state: 15 wait: 1 next: 252 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 26  w: 37  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 252 tobi_earth<br />
  pic: 42 state: 15 wait: 1 next: 253 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
sound: data\021.wav  <br />
opoint:<br />
      kind: 1  x: 39 y: 20 action: 90 dvx: 0  dvy: 0  oid: 208 facing: 0<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 23  y: 37  w: 35  h: 42<br />
  bdy_end:  <br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 253 tobi_earth<br />
  pic: 43 state: 15 wait: 5 next: 254 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 23  y: 37  w: 35  h: 42<br />
  bdy_end:  <br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 254 tobi_earth<br />
  pic: 40 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 26  w: 37  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 255 tobi_rain<br />
  pic: 44 state: 15 wait: 2 next: 256 dvx: 550 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 256 tobi_rain<br />
  pic: 45 state: 15 wait: 1 next: 257 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
    sound: data\067.wav <br />
opoint:<br />
      kind: 1  x: 23 y: 5 action: 80  dvx: 0 dvy: 0  oid: 210  facing: 0<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 257 tobi_rain<br />
  pic: 46 state: 15 wait: 9 next: 258 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 258 tobi_rain<br />
  pic: 44 state: 15 wait: 1 next: 999 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 340 tobi<br />
  pic: 16 state: 400 wait: 2 next: 999 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
    sound: data\017.wav <br />
itr:<br />
      kind: 3  x: 10  y: 16  w: 250 zwidth: 255 h: 65  <br />
      catchingact: 341 341 caughtact: 130 130  <br />
  itr_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 341 tobi<br />
  pic: 26 state: 9 wait: 0 next: 342 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 342 tobi<br />
  pic: 27 state: 9 wait: 2 next: 343 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\067.wav <br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3 <br />
  cpoint_end:<br />
  opoint:<br />
      kind: 1  x: 60 y: 65 action: 106 dvx: 0 dvy: 0 dvz: 0 oid: 300<br />
  opoint_end: <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 343 tobi<br />
  pic: 28 state: 9 wait: 2 next: 344 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 344 tobi<br />
  pic: 26 state: 9 wait: 2 next: 345 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 345 tobi<br />
  pic: 27 state: 9 wait: 2 next: 346 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 346 tobi<br />
  pic: 28 state: 15 wait: 2 next: 1 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0  <br />
cpoint:<br />
      kind: 1  x: 70 y: 53<br />
      vaction: 180 throwvx: 8 throwvy: -5 throwvz: 3  throwinjury: 30 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 390 injured_mp<br />
  pic: 30  state: 15 wait: 2 next: 391 dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
wpoint:<br />
      kind: 3  x: 57  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 391 injured_mp<br />
  pic: 30  state: 15 wait: 2 next: 999 dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: -500<br />
wpoint:<br />
      kind: 3  x: 57  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 394 catching2<br />
  pic: 999 state: 9  wait: 0 next: 395 dvx: 0 dvy: 0  centerx: 39  centery: 95 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 100  y: -60<br />
      vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 395 catching2<br />
  pic: 999 state: 9 wait: 1 next: 392 dvx: 0 dvy: 0  centerx: 39  centery: 95 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 100  y: -60<br />
      vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
opoint:<br />
      kind: 1  x: 39  y: 79 action: 0  dvx: 0  dvy: 0  oid: 214  facing: 0<br />
  opoint_end: <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 392 catching2<br />
  pic: 999 state: 9  wait: 1  next: 393 dvx: 10 dvy: 0  centerx: 38  centery: 95  hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 100  y: -60<br />
      vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
wpoint:<br />
      kind: 3  x: 45  y: 51  weaponact: 35  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 393 catching2<br />
  pic: 999 state: 9  wait: 1 next: 392 dvx: -20 dvy: 0  centerx: 39  centery: 95 hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 1  x: 70  y: -60<br />
      injury: 15 vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 396 picked_caught2<br />
  pic: 999 state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 396 backhurtact: 396<br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 3  x: 31  y: 56  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 397 injured<br />
  pic: 30  state: 3  wait: 1  next: 398  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
wpoint:<br />
      kind: 3  x: 57  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 398 injured<br />
  pic: 999  state: 15  wait: 0  next: 1000  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
opoint:<br />
      kind: 1  x: 43  y: 81  action: 12  dvx: 0  dvy: 0  oid: 201  facing: 0<br />
  opoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 399 dummy<br />
  pic: 30  state: 15  wait: 3  next: 1000  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
bdy:<br />
      kind: 0  x: 21  y: 18  w: 43  h: 62<br />
  bdy_end:<br />
  wpoint:<br />
      kind: 3  x: 58  y: 35  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
??</div></div>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello everybody!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">[IMPORTANT]</span> I apologize in advance if the topic was posted in the wrong section of the forum. I live in Russia and almost do not know English, so I am guided by everything: I read and write a topic on this forum using a translator. If the topic was placed in the wrong section, move it to the appropriate section (for forum moderators). Thank you for your understanding!<br />
<br />
As a child (2010), I played a game on your game engine (NTSD 2.4 FULL). In this game there was a character from the popular Japanese anime Naruto - Obito Uchiha (referred to in the game as badboy.dat file). Maybe then I had a version of the game with this character already modified. In those days, games were transferred to each other using flash drives/disks, so I do not know exactly where that version of the game was downloaded from. In the very same version, the character had absolute invulnerability (immateriality, as in the anime), he cannot be attacked with any kind of damage, as if all attacks passed exactly through him, bypassing any possible damage. The character in the game, in fact, was only a projection without any matter (a hologram). He was able to run, hit, jump, use abilities, etc., while remaining completely invulnerability. After so many years, I lost that version of the game, and now (for about 7 years) I have a standard version of the game, where this character has the ability to take damage and even die, losing the battle. After wandering on the official website of Light Fighter 2, I managed to find programs that allow me to open the .dat file of this character, but I could not figure out how to make it immaterial (immune to any kind of damage), although I read a lot of information on working with .dat files of this engine<br />
<br />
If anyone knows how to implement this or has a link to the instructions for this, please write to this topic. Below I leave some useful information<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Examples of immateriality from anime:</span><br />
<div class="tborder spoiler"><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';this.parentNode.className = 'spoiler_header';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';this.parentNode.className += ' spoiler_header_cornered';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="https://i.ibb.co/DLQZcJT/image.png" alt="[Image: image.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/1mLbJ4k/2023-05-27-041928228.png" alt="[Image: 2023-05-27-041928228.png]" class="mycode_img" /></div></div><span style="font-weight: bold;" class="mycode_b">Native .dat file (badboy.dat) from the game</span> (.dat file was also attached to the topic):<br />
<div class="tborder spoiler"><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';this.parentNode.className = 'spoiler_header';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';this.parentNode.className += ' spoiler_header_cornered';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">&lt;bmp_begin&gt;<br />
name: tobi<br />
head: sprite\sys\tobi_f.bmp<br />
small: sprite\sys\tobi_s.bmp<br />
file(0-69): sprite\sys\tobi.bmp  w: 79  h: 79  row: 10  col: 7<br />
walking_frame_rate 3<br />
walking_speed 4.000000<br />
walking_speedz 2.000000<br />
running_frame_rate 3<br />
running_speed 19.000000<br />
running_speedz 3.300000<br />
heavy_walking_speed 3.000000<br />
heavy_walking_speedz 1.500000<br />
heavy_running_speed 5.000000<br />
heavy_running_speedz 0.800000<br />
jump_height -16.299999<br />
jump_distance 8.000000<br />
jump_distancez 3.000000<br />
dash_height -13.000000<br />
dash_distance 15.000000<br />
dash_distancez 3.750000<br />
rowing_height -2.000000<br />
rowing_distance 20.000000<br />
&lt;bmp_end&gt;<br />
<br />
&lt;frame&gt; 0 standing<br />
  pic: 0  state: 0  wait: 2 next: 1  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 1 standing<br />
  pic: 1  state: 0  wait: 2 next: 2  dvx: 0  dvy: 0  centerx: 39 centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 2 standing<br />
  pic: 2  state: 0  wait: 2 next: 3  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 3 standing<br />
  pic: 3  state: 0  wait: 2 next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 25  y: 17  w: 29  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 5 walking<br />
  pic: 4  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 6 walking<br />
  pic: 5  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 7 walking<br />
  pic: 6  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 8 walking<br />
  pic: 7  state: 1  wait: 0  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255<br />
  bdy:<br />
      kind: 0  x: 33  y: 20  w: 23  h: 59<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 9 running<br />
  pic: 20  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\003.wav <br />
  bdy:<br />
      kind: 0  x: 15  y: 28  w: 48  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 10 running<br />
  pic: 21  state: 2  wait: 4  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 15  y: 28  w: 48  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 11 running<br />
  pic: 22  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 15  y: 28  w: 48  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  sound: data\004.wav <br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 12 heavy_obj_walk<br />
  pic: 23  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 23  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 13 heavy_obj_walk<br />
  pic: 24  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 23  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 14 heavy_obj_walk<br />
  pic: 25  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 22  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 15 heavy_obj_walk<br />
  pic: 26  state: 1  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 44  y: 22  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 16 heavy_obj_run<br />
  pic: 125  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\003.wav <br />
  wpoint:<br />
      kind: 1  x: 41  y: 28  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 17 heavy_obj_run<br />
  pic: 126  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 39  y: 27  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 18 heavy_obj_run<br />
  pic: 127  state: 2  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\004.wav <br />
  wpoint:<br />
      kind: 1  x: 40  y: 28  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 19 heavy_stop_run<br />
  pic: 128  state: 15  wait: 7  next: 999  dvx: 2  dvy: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  wpoint:<br />
      kind: 1  x: 27  y: 28  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 15  w: 28  h: 64<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 20 normal_weapon_atck<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 25 normal_weapon_atck<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 30 jump_weapon_atck<br />
  pic: 54  state: 15  wait: 1 next: 53  dvx: 0  dvy: 0  centerx: 39  centery: 68  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 22  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 10  w: 40  h: 52<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 35 run_weapon_atck<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 40 dash_weapon_atck<br />
  pic: 54  state: 15  wait: 1 next: 53  dvx: 0  dvy: 0  centerx: 39  centery: 68  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 22  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 10  w: 40  h: 52<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 45 light_weapon_thw<br />
  pic: 51  state: 15  wait: 3  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 42  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 25  y: 22  w: 35  h: 57<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 40  w: 20  h: 13<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 46 light_weapon_thw<br />
  pic: 52  state: 15  wait: 1  next: 47  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\008.wav <br />
  wpoint:<br />
      kind: 1  x: 60  y: 42  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 22  w: 32  h: 57<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 47 light_weapon_thw<br />
  pic: 53  state: 15  wait: 0 next: 48 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 100  y: 50  weaponact: 35  attacking: 0  cover: 1  dvx: 55  dvy: -4  dvz: 3 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 38  w: 54  h: 21<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 55  w: 32  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 48 light_weapon_thw<br />
  pic: 58 state: 15  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 100  y: 50  weaponact: 35  attacking: 0  cover: 1  dvx: 55  dvy: -4  dvz: 3 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 38  w: 54  h: 21<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 55  w: 32  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 50 heavy_weapon_thw<br />
  pic: 26 state: 15  wait: 6  next: 51  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 16  y: 75 weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 28  y: 19  w: 30  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 51 heavy_weapon_thw<br />
  pic: 35 state: 15  wait: 10  next: 999  dvx: 0  dvy: 0  centerx: 29  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav <br />
  wpoint:<br />
      kind: 1  x: 93  y: 57 weaponact: 10  attacking: 0  cover: 0  dvx: 65  dvy: -4  dvz: 2 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 8  y: 39  w: 61  h: 23<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 19  y: 56  w: 30  h: 24<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 52 sky_lgt_wp_thw<br />
  pic: 54  state: 15  wait: 1 next: 53  dvx: 0  dvy: 0  centerx: 39  centery: 68  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 22  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 10  w: 40  h: 52<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 53 sky_lgt_wp_thw<br />
  pic: 55  state: 15  wait: 1  next: 54  dvx: 0  dvy: -2  centerx: 39  centery: 63  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\008.wav <br />
  wpoint:<br />
      kind: 1  x: 45  y: 51  weaponact: 34  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 35  y: 10  w: 36  h: 23<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 15  y: 18  w: 30  h: 43<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 54 sky_lgt_wp_thw<br />
  pic: 56  state: 15  wait: 1 next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 62  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 67  y: 56  weaponact: 23  attacking: 0  cover: 0  dvx: 23  dvy: 8  dvz: 3 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 15  w: 38  h: 38<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 3  y: 37  w: 34  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 60 punch<br />
  pic: 16  state: 15 wait: 1  next: -61 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 61 punch<br />
  pic: 16  state: 400 wait: 1  next: 62 dvx: 100 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 62 punch<br />
  pic: 10  state: 0 wait: 1  next: 63  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 16  y: 26  w: 48  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 63 punch<br />
  pic: 11  state: 3  wait: 1  next: 64  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav    <br />
  itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 16  y: 26  w: 48  h: 53<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 64 punch<br />
  pic: 12  state: 3  wait: 3 next: 999 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
itr:<br />
      kind: 3  x: 40  y: 753 w: 25  h: 65  <br />
      catchingact: 394 394  caughtact: 396 396 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 16  y: 26  w: 48  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 65 punch<br />
  pic: 16  state: 15 wait: 1  next: 66 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 66 punch<br />
  pic: 16  state: 400 wait: 1  next: 67 dvx: 100 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 67 punch<br />
  pic: 13 state: 15 wait: 1  next: 68 dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 25  w: 44  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 68 punch<br />
  pic: 14 state: 3  wait: 1  next: 69 dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
    sound: data\007.wav <br />
itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 25  w: 44  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 69 punch<br />
  pic: 15 state: 3  wait: 3  next: 999 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 25  w: 44  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 70 super_punch<br />
  pic: 23 state: 3  wait: 2 next: 86  dvx: 8  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 26  w: 40  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 80 jump_attack<br />
  pic: 16  state: 15 wait: 1  next: -61 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 85 run_attack<br />
  pic: 23 state: 3  wait: 2 next: 86  dvx: 8  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 26  w: 40  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 86 run_attack<br />
  pic: 24 state: 3  wait: 1 next: 87  dvx: 6  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav <br />
  itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 87 run_attack<br />
  pic: 25 state: 3  wait: 1 next: 999 dvx: 5  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 90 dash_attack<br />
  pic: 16  state: 15 wait: 1  next: -91 dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 91 dash_attack<br />
  pic: 16  state: 400 wait: 1  next: 92 dvx: 100 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 92 dash_attack<br />
  pic: 23  state: 0 wait: 1  next: 93  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 26  w: 40  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 93 dash_attack<br />
  pic: 24  state: 3  wait: 1  next: 94  dvx: 550 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\007.wav    <br />
  itr:<br />
      kind: 0  x: 45  y: 44  w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 94 dash_attack<br />
  pic: 25 state: 3  wait: 3 next: 999 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
itr:<br />
      kind: 3  x: 40  y: 753 w: 25  h: 65  <br />
      catchingact: 394 394  caughtact: 396 396 <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 36  w: 49  h: 43<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 95 dash_defend<br />
  pic: 64  state: 7  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 100 rowing<br />
  pic: 16 state: 6  wait: 2  next: 101  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 101 rowing<br />
  pic: 16 state: 6  wait: 6  next: 0  dvx: 0 dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 102 rowing<br />
  pic: 999 state: 6  wait: 1  next: 103  dvx: 16 dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
sound: data\017.wav <br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 103 rowing<br />
  pic: 999 state: 6  wait: 1  next: 104  dvx: 16 dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 104 rowing<br />
  pic: 999 state: 6  wait: 2  next: 105  dvx: 16 dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 105 rowing<br />
  pic: 16 state: 6  wait: 2  next: 215  dvx: 15  dvy: 0 dvz: 3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 108 rowing<br />
  pic: 66 state: 6  wait: 3  next: 109  dvx: 0  dvy: 0  centerx: 45  centery: 62  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 109 rowing<br />
  pic: 66  state: 6  wait: 6  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 110 defend<br />
  pic: 0  state: 0 wait: 0 next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 111 defend<br />
  pic: 0  state: 0 wait: 0  next: 999 dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 112 broken_defend<br />
  pic: 31  state: 8  wait: 0  next: 113  dvx: -2  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 113 broken_defend<br />
  pic: 31  state: 8  wait: 0  next: 114  dvx: -2  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 114 broken_defend<br />
  pic: 31  state: 8  wait: 2  next: 999  dvx: -2  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 115 picking_light<br />
  pic: 60  state: 15  wait: 5  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  wpoint:<br />
      kind: 1  x: 38  y: 76  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 43  w: 33  h: 37<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 116 picking_heavy<br />
  pic: 60  state: 15  wait: 5  next: 117  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  wpoint:<br />
      kind: 1  x: 42  y: 79  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 43  w: 33  h: 37<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 117 picking_heavy<br />
  pic: 61  state: 15  wait: 5  next: 50  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 66  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 43  w: 33  h: 37<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 130 picked_caught<br />
  pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 132 backhurtact: 131 <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 31  y: 56  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 14  w: 28  h: 66<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 131 picked_caught<br />
  pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 132 backhurtact: 132 <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 26  y: 54  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 14  w: 28  h: 66<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 132 picked_caught<br />
  pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 131 backhurtact: 131 <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 39  y: 51  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 26  y: 14  w: 28  h: 66<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 133 picked_caught<br />
  pic: 30  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 33  y: 36<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 35  y: 46  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 134 picked_caught<br />
  pic: 31  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 37  y: 28<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 41  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 135 picked_caught<br />
  pic: 32  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 31  y: 22<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 40  y: 39  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 136 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 27  y: 46<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 24  y: 32  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 137 picked_caught<br />
  pic: 34  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 71  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 33  y: 68<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 33  y: 75  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 138 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 34  y: 54<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 38  y: 64  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 139 picked_caught<br />
  pic: 30  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 40  y: 36<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 22  y: 47  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 140 picked_caught<br />
  pic: 31  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 36  y: 38<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 23  y: 43  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 141 picked_caught<br />
  pic: 32  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 44  y: 40<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 30  y: 43  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 142 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 46  y: 51<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 32  y: 50  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 143 picked_caught<br />
  pic: 34  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 74  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 45  y: 66<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 30  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 144 picked_caught<br />
  pic: 33  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 42  y: 55<br />
      <br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 1  x: 39  y: 67  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 180 falling<br />
  pic: 50  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 35  y: 47  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 21  y: 14  w: 29  h: 44  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 181 falling<br />
  pic: 51  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 15  y: 11  w: 42  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 35  y: 30  w: 27  h: 29  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 182 falling<br />
  pic: 52  state: 12  wait: 6  next: 0  dvx: -3  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 38  y: 37  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 13  y: 18  w: 46  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 39  w: 24  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 183 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 184 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 185 falling<br />
  pic: 54  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 41  centery: 72  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 36  y: 74  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 186 falling<br />
  pic: 50  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 35  y: 47  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 21  y: 14  w: 29  h: 44  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 187 falling<br />
  pic: 51  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 43  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 15  y: 11  w: 42  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 35  y: 30  w: 27  h: 29  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 188 falling<br />
  pic: 52  state: 12  wait: 6  next: 0  dvx: 3  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 38  y: 37  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 13  y: 18  w: 46  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 29  y: 39  w: 24  h: 26<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 189 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 190 falling<br />
  pic: 53  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 42  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  itr:<br />
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  itr:<br />
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  <br />
  itr_end:<br />
  bdy:<br />
      kind: 0  x: 31  y: 38  w: 27  h: 17<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 191 falling<br />
  pic: 54  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 41  centery: 72  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 36  y: 74  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 200 mpdrain<br />
  pic: 50  state: 15  wait: 1  next: 201  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 18  y: 45  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 10  y: 9  w: 55  h: 68<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 201 mpdrain<br />
  pic: 51  state: 15  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: -45<br />
  wpoint:<br />
      kind: 1  x: 18  y: 44  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 8  y: 6  w: 67  h: 73<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 203 fire<br />
  pic: 18 state: 18  wait: 1  next: 204  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 46  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30 <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 204 fire<br />
  pic: 18 state: 18  wait: 1  next: 203  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 46  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 205 fire<br />
  pic: 19  state: 18  wait: 1  next: 206  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 33  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 206 fire<br />
  pic: 19  state: 18  wait: 1  next: 205  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 30  y: 33  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19<br />
  bdy_end:<br />
  itr:<br />
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  <br />
      effect: 20<br />
  itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 207 tired<br />
  pic: 61  state: 15  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 42  y: 64  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 44  y: 28  w: 22  h: 37<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 28  y: 47  w: 28  h: 35<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 210 jump<br />
  pic: 60  state: 4  wait: 1  next: 211  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 211 jump<br />
  pic: 61  state: 4  wait: 1  next: 212  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\017.wav <br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 212 jump<br />
  pic: 62  state: 4  wait: 1  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 213 dash<br />
  pic: 62 state: 5  wait: 8  next: 216  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 214 dash<br />
  pic: 62 state: 5  wait: 8  next: 217  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 215 crouch<br />
  pic: 60  state: 15  wait: 2  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\012.wav <br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 216 dash<br />
  pic: 62 state: 5  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 217 dash<br />
  pic: 62 state: 5  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 26  y: 15  w: 27  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 218 stop_running<br />
  pic: 30 state: 15  wait: 5  next: 999 dvx: 1  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\009.wav <br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 219 crouch2<br />
  pic: 61  state: 15  wait: 2  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\012.wav <br />
  bdy:<br />
      kind: 0  x: 26  y: 38  w: 31  h: 41<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 220 injured<br />
  pic: 50  state: 11  wait: 1  next: 221  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 221 injured<br />
  pic: 50  state: 11  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 44  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 222 injured<br />
  pic: 51  state: 11  wait: 1  next: 223  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 223 injured<br />
  pic: 51  state: 11  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 224 injured<br />
  pic: 50  state: 11  wait: 1  next: 225  dvx: 0  dvy: 0  centerx: 48  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 225 injured<br />
  pic: 50  state: 11  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 24  y: 26  w: 36  h: 53<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 226 injured<br />
  pic: 51  state: 16  wait: 1  next: 227  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 227 injured<br />
  pic: 51  state: 16  wait: 1  next: 228  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 228 injured<br />
  pic: 51  state: 16  wait: 1  next: 229  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 229 injured<br />
  pic: 51  state: 16  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 22  y: 25  w: 45  h: 54<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 230 lying<br />
  pic: 54  state: 14  wait: 30  next: 219  dvx: 0  dvy: 0  centerx: 39  centery: 72  hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 0  y: 30000  w: 79  h: 500<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 231 lying<br />
  pic: 54  state: 14  wait: 30  next: 219  dvx: 0  dvy: 0  centerx: 39  centery: 75  hit_a: 0  hit_d: 0  hit_j: 0<br />
  wpoint:<br />
      kind: 1  x: 32  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
  bdy:<br />
      kind: 0  x: 0  y: 30000  w: 79  h: 500<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 240 tobi_katon<br />
  pic: 30 state: 15 wait: 2 next: 241 dvx: 550 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 24  w: 38  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 241 tobi_katon<br />
  pic: 31 state: 15 wait: 2 next: 242 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 24  w: 38  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 242 tobi_katon<br />
  pic: 32 state: 15 wait: 2 next: 243 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\067.wav    <br />
    opoint:<br />
      kind: 1  x: 85  y: 35  action: 0  dvx: 15  dvy: 0  oid: 408  facing: 0<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 243 tobi_katon<br />
  pic: 33 state: 15 wait: 2 next: 244 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\020.wav      <br />
opoint:<br />
      kind: 1  x: 39 y: 35  action: 6  dvx: 15  dvy: 0  oid: 408  facing: 20<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 244 tobi_katon<br />
  pic: 34 state: 15 wait: 1 next: 245 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 245 tobi_katon<br />
  pic: 35 state: 15 wait: 1 next: 246 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 21  y: 27  w: 43  h: 52<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 246 tobi_katon<br />
  pic: 30 state: 15 wait: 1 next: 999 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 24  w: 38  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 250 tobi_earth<br />
  pic: 40 state: 15 wait: 1 next: 251 dvx: 550 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 26  w: 37  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 251 tobi_earth<br />
  pic: 41 state: 15 wait: 1 next: 252 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 26  w: 37  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 252 tobi_earth<br />
  pic: 42 state: 15 wait: 1 next: 253 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
sound: data\021.wav  <br />
opoint:<br />
      kind: 1  x: 39 y: 20 action: 90 dvx: 0  dvy: 0  oid: 208 facing: 0<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 23  y: 37  w: 35  h: 42<br />
  bdy_end:  <br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 253 tobi_earth<br />
  pic: 43 state: 15 wait: 5 next: 254 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 23  y: 37  w: 35  h: 42<br />
  bdy_end:  <br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 254 tobi_earth<br />
  pic: 40 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0  dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 26  w: 37  h: 55<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 255 tobi_rain<br />
  pic: 44 state: 15 wait: 2 next: 256 dvx: 550 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 256 tobi_rain<br />
  pic: 45 state: 15 wait: 1 next: 257 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
    sound: data\067.wav <br />
opoint:<br />
      kind: 1  x: 23 y: 5 action: 80  dvx: 0 dvy: 0  oid: 210  facing: 0<br />
  opoint_end:<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 257 tobi_rain<br />
  pic: 46 state: 15 wait: 9 next: 258 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 258 tobi_rain<br />
  pic: 44 state: 15 wait: 1 next: 999 dvx: 0  dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  bdy:<br />
      kind: 0  x: 19  y: 28  w: 34  h: 51<br />
  bdy_end:<br />
  bdy:<br />
      kind: 0  x: 21  y: 80000  w: 43  h: 62<br />
  bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 340 tobi<br />
  pic: 16 state: 400 wait: 2 next: 999 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
    sound: data\017.wav <br />
itr:<br />
      kind: 3  x: 10  y: 16  w: 250 zwidth: 255 h: 65  <br />
      catchingact: 341 341 caughtact: 130 130  <br />
  itr_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 341 tobi<br />
  pic: 26 state: 9 wait: 0 next: 342 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 342 tobi<br />
  pic: 27 state: 9 wait: 2 next: 343 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
  sound: data\067.wav <br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3 <br />
  cpoint_end:<br />
  opoint:<br />
      kind: 1  x: 60 y: 65 action: 106 dvx: 0 dvy: 0 dvz: 0 oid: 300<br />
  opoint_end: <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 343 tobi<br />
  pic: 28 state: 9 wait: 2 next: 344 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 344 tobi<br />
  pic: 26 state: 9 wait: 2 next: 345 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 345 tobi<br />
  pic: 27 state: 9 wait: 2 next: 346 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 60 y: 35<br />
      vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 346 tobi<br />
  pic: 28 state: 15 wait: 2 next: 1 dvx: 0 dvy: 0  dvz: 0  centerx: 39 centery: 77 hit_a: 0  hit_d: 0  hit_j: 0  <br />
cpoint:<br />
      kind: 1  x: 70 y: 53<br />
      vaction: 180 throwvx: 8 throwvy: -5 throwvz: 3  throwinjury: 30 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 390 injured_mp<br />
  pic: 30  state: 15 wait: 2 next: 391 dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
wpoint:<br />
      kind: 3  x: 57  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 391 injured_mp<br />
  pic: 30  state: 15 wait: 2 next: 999 dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: -500<br />
wpoint:<br />
      kind: 3  x: 57  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 394 catching2<br />
  pic: 999 state: 9  wait: 0 next: 395 dvx: 0 dvy: 0  centerx: 39  centery: 95 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 100  y: -60<br />
      vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 395 catching2<br />
  pic: 999 state: 9 wait: 1 next: 392 dvx: 0 dvy: 0  centerx: 39  centery: 95 hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 100  y: -60<br />
      vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
opoint:<br />
      kind: 1  x: 39  y: 79 action: 0  dvx: 0  dvy: 0  oid: 214  facing: 0<br />
  opoint_end: <br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 392 catching2<br />
  pic: 999 state: 9  wait: 1  next: 393 dvx: 10 dvy: 0  centerx: 38  centery: 95  hit_a: 0  hit_d: 0  hit_j: 0<br />
cpoint:<br />
      kind: 1  x: 100  y: -60<br />
      vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
wpoint:<br />
      kind: 3  x: 45  y: 51  weaponact: 35  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 393 catching2<br />
  pic: 999 state: 9  wait: 1 next: 392 dvx: -20 dvy: 0  centerx: 39  centery: 95 hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 1  x: 70  y: -60<br />
      injury: 15 vaction: 396 throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -7 <br />
  cpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 396 picked_caught2<br />
  pic: 999 state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
  cpoint:<br />
      kind: 2  x: 41  y: 39<br />
      fronthurtact: 396 backhurtact: 396<br />
  cpoint_end:<br />
  wpoint:<br />
      kind: 3  x: 31  y: 56  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 397 injured<br />
  pic: 30  state: 3  wait: 1  next: 398  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
wpoint:<br />
      kind: 3  x: 57  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 398 injured<br />
  pic: 999  state: 15  wait: 0  next: 1000  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
opoint:<br />
      kind: 1  x: 43  y: 81  action: 12  dvx: 0  dvy: 0  oid: 201  facing: 0<br />
  opoint_end:<br />
&lt;frame_end&gt;<br />
&lt;frame&gt; 399 dummy<br />
  pic: 30  state: 15  wait: 3  next: 1000  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0<br />
bdy:<br />
      kind: 0  x: 21  y: 18  w: 43  h: 62<br />
  bdy_end:<br />
  wpoint:<br />
      kind: 3  x: 58  y: 35  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 <br />
  wpoint_end:<br />
&lt;frame_end&gt;<br />
??</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WeaponHP, wearing and tearing?]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11290</link>
			<pubDate>Fri, 04 Nov 2022 06:08:17 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6736">hw7905</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11290</guid>
			<description><![CDATA[Is it possible to make a weapon itself weakened each time it's waved (while in hand) to hit an enemy?<br />
<br />
Recently I surfed the net and found a bubble wand weapon but it is kind of too powerful.  I love its idea and it's fun to play with.  However, it is too annoying and powerful if you just keep on waving it and release the bubbles...  Three to four bubbles attacking the enemy, the enemy will be K.O. quickly.<br />
<br />
THanks!<br />
<br />
<br />
***new to this forum here, you guys are great!!!***]]></description>
			<content:encoded><![CDATA[Is it possible to make a weapon itself weakened each time it's waved (while in hand) to hit an enemy?<br />
<br />
Recently I surfed the net and found a bubble wand weapon but it is kind of too powerful.  I love its idea and it's fun to play with.  However, it is too annoying and powerful if you just keep on waving it and release the bubbles...  Three to four bubbles attacking the enemy, the enemy will be K.O. quickly.<br />
<br />
THanks!<br />
<br />
<br />
***new to this forum here, you guys are great!!!***]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Accessing an in-game editor]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11221</link>
			<pubDate>Wed, 05 Jan 2022 16:10:42 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6644">Xneby</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11221</guid>
			<description><![CDATA[Prerequsites:<br />
*) LF2 v2.0a<br />
*) decrypt data\weapon0.txt, data\weapon1.txt &amp; data\weapon6.txt<br />
  you can use a builtin decryptor:<br />
  o) enable debug mode ("abc" cheat code)<br />
  o) press F3<br />
  o) select decrp<br />
  o) input file name to decrypt<br />
  o) game decrypts file into temporary.txt - make copy / change name<br />
*) put file name to edit in &lt;file_editing&gt; in data.txt<br />
*) patch LF2.exe<br />
  0041441C should be "mov ecx, ebx" instead of "lea ecx, [esp + 1C]"<br />
  you can use this Cheat Engine table: <a href="https://pastebin.com/X9NnLbxs" target="_blank" rel="noopener" class="mycode_url">https://pastebin.com/X9NnLbxs</a><br />
*) in LF2:<br />
  *) enable debug mode ("abc" cheat code)<br />
  *) press F2<br />
<br />
Keys:<br />
PgDown / PgUp - next/previous frame<br />
M - cycle itr &lt;=&gt; bdy mode<br />
N - cycle center =&gt; cpoint =&gt; wpoint =&gt; opoint =&gt; bpoint mode<br />
A - cycle light weapon =&gt; heavy weapon =&gt; milk<br />
S - save (does not encrypt, probably you want edit .txt file if you want to save)<br />
+ - increase wait<br />
- - decrease wait<br />
Enter - play animation from current frame<br />
<br />
In center mode:<br />
arrows - change center location<br />
<br />
In CPoint mode:<br />
C - change cpoint kind<br />
arrows - change cpoint location<br />
[] - change cought object frame number<br />
<br />
In WPoint mode:<br />
W - change wpoint kind<br />
arrows - change wpoint location<br />
[] - change weapon frame number<br />
<br />
In OPoint mode:<br />
arrows - change opoint location<br />
<br />
In BPoint mode:<br />
B - enable/disable bpoint<br />
arrows - change bpoint location<br />
<br />
In Body mode:<br />
Insert - add body<br />
Delete - remove body<br />
K - cycle body kind<br />
mouse - select body rect<br />
<br />
In Itr mode:<br />
Insert - add itr<br />
Delete - remove itr<br />
K - cycle itr kind<br />
mouse - select itr rect<br />
<br />
The editor looks like it was dropped in an early stage of development - it now requires binary patching and supports only itr kinds up to 6.]]></description>
			<content:encoded><![CDATA[Prerequsites:<br />
*) LF2 v2.0a<br />
*) decrypt data\weapon0.txt, data\weapon1.txt &amp; data\weapon6.txt<br />
  you can use a builtin decryptor:<br />
  o) enable debug mode ("abc" cheat code)<br />
  o) press F3<br />
  o) select decrp<br />
  o) input file name to decrypt<br />
  o) game decrypts file into temporary.txt - make copy / change name<br />
*) put file name to edit in &lt;file_editing&gt; in data.txt<br />
*) patch LF2.exe<br />
  0041441C should be "mov ecx, ebx" instead of "lea ecx, [esp + 1C]"<br />
  you can use this Cheat Engine table: <a href="https://pastebin.com/X9NnLbxs" target="_blank" rel="noopener" class="mycode_url">https://pastebin.com/X9NnLbxs</a><br />
*) in LF2:<br />
  *) enable debug mode ("abc" cheat code)<br />
  *) press F2<br />
<br />
Keys:<br />
PgDown / PgUp - next/previous frame<br />
M - cycle itr &lt;=&gt; bdy mode<br />
N - cycle center =&gt; cpoint =&gt; wpoint =&gt; opoint =&gt; bpoint mode<br />
A - cycle light weapon =&gt; heavy weapon =&gt; milk<br />
S - save (does not encrypt, probably you want edit .txt file if you want to save)<br />
+ - increase wait<br />
- - decrease wait<br />
Enter - play animation from current frame<br />
<br />
In center mode:<br />
arrows - change center location<br />
<br />
In CPoint mode:<br />
C - change cpoint kind<br />
arrows - change cpoint location<br />
[] - change cought object frame number<br />
<br />
In WPoint mode:<br />
W - change wpoint kind<br />
arrows - change wpoint location<br />
[] - change weapon frame number<br />
<br />
In OPoint mode:<br />
arrows - change opoint location<br />
<br />
In BPoint mode:<br />
B - enable/disable bpoint<br />
arrows - change bpoint location<br />
<br />
In Body mode:<br />
Insert - add body<br />
Delete - remove body<br />
K - cycle body kind<br />
mouse - select body rect<br />
<br />
In Itr mode:<br />
Insert - add itr<br />
Delete - remove itr<br />
K - cycle itr kind<br />
mouse - select itr rect<br />
<br />
The editor looks like it was dropped in an early stage of development - it now requires binary patching and supports only itr kinds up to 6.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Landing speed decrease]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11204</link>
			<pubDate>Fri, 19 Nov 2021 09:33:13 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6625">yojeb</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11204</guid>
			<description><![CDATA[In Davis' run attack, there is only dvx, but no dvy.<br />
<img src="https://i.imgur.com/TDPUJNl.png" alt="[Image: TDPUJNl.png]" class="mycode_img" /><br />
<br />
However, enemies hit by it will still be launched into the air.<br />
<img src="https://i.imgur.com/ta5Jg7O.gif" alt="[Image: ta5Jg7O.gif]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Does anyone know what dvy is set to when it is not provided?</span> It seems like it has a default value.]]></description>
			<content:encoded><![CDATA[In Davis' run attack, there is only dvx, but no dvy.<br />
<img src="https://i.imgur.com/TDPUJNl.png" alt="[Image: TDPUJNl.png]" class="mycode_img" /><br />
<br />
However, enemies hit by it will still be launched into the air.<br />
<img src="https://i.imgur.com/ta5Jg7O.gif" alt="[Image: ta5Jg7O.gif]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Does anyone know what dvy is set to when it is not provided?</span> It seems like it has a default value.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Davis: Why is arest in super_punch getting ignored?]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11199</link>
			<pubDate>Thu, 18 Nov 2021 10:32:13 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6625">yojeb</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11199</guid>
			<description><![CDATA[Davis has a super punch where he punches the enemy twice into the air.<br />
<br />
The arest of the first punch is <span style="font-weight: bold;" class="mycode_b">15 tu</span>, but the time between the two punches is <span style="font-weight: bold;" class="mycode_b">7 tu</span>.<br />
<br />
Shouldn't the arest of the first punch prevent the second punch from hitting the enemy?<br />
<br />
Does anyone know why the second punch is ignoring the <span style="font-weight: bold;" class="mycode_b">arest: 15</span>?<br />
<br />
<img src="https://i.imgur.com/aX9fFwa.png" alt="[Image: aX9fFwa.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Davis has a super punch where he punches the enemy twice into the air.<br />
<br />
The arest of the first punch is <span style="font-weight: bold;" class="mycode_b">15 tu</span>, but the time between the two punches is <span style="font-weight: bold;" class="mycode_b">7 tu</span>.<br />
<br />
Shouldn't the arest of the first punch prevent the second punch from hitting the enemy?<br />
<br />
Does anyone know why the second punch is ignoring the <span style="font-weight: bold;" class="mycode_b">arest: 15</span>?<br />
<br />
<img src="https://i.imgur.com/aX9fFwa.png" alt="[Image: aX9fFwa.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Itr that hurts  the character that created this]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11194</link>
			<pubDate>Sat, 30 Oct 2021 21:16:22 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=5425">Onyx</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11194</guid>
			<description><![CDATA[As in topic is there an option in itr kind or something like that?<br />
<br />
For example freeze frame got itr but it can hurt himself also]]></description>
			<content:encoded><![CDATA[As in topic is there an option in itr kind or something like that?<br />
<br />
For example freeze frame got itr but it can hurt himself also]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Character changing direction in air]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11193</link>
			<pubDate>Thu, 28 Oct 2021 22:44:23 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=5425">Onyx</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11193</guid>
			<description><![CDATA[I made an combo that u can extend by pressing A, and i want to character change direction after cutting through enemy and do it again but in correct direction not backwards, how to do that?]]></description>
			<content:encoded><![CDATA[I made an combo that u can extend by pressing A, and i want to character change direction after cutting through enemy and do it again but in correct direction not backwards, how to do that?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Change the team of a weapon/character]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11133</link>
			<pubDate>Wed, 20 Jan 2021 00:45:16 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6355">The_Hari</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11133</guid>
			<description><![CDATA[I want to reproduce LF1 picking up lying characters, the problem is, when you pick them up they change team into yours. How can I change the team of a heavy weapon after being thrown/character after hitting ground?]]></description>
			<content:encoded><![CDATA[I want to reproduce LF1 picking up lying characters, the problem is, when you pick them up they change team into yours. How can I change the team of a heavy weapon after being thrown/character after hitting ground?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to create a suicide attack?]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11130</link>
			<pubDate>Fri, 08 Jan 2021 21:34:46 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6526">vinnyconnect</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11130</guid>
			<description><![CDATA[I'm creating a special where the character dies after using, but I want to change the frames on the floor.<br />
how to change the frames of fallen on the floor?<br />
I tried to use state 18, but I would like it to die in a specific frame.]]></description>
			<content:encoded><![CDATA[I'm creating a special where the character dies after using, but I want to change the frames on the floor.<br />
how to change the frames of fallen on the floor?<br />
I tried to use state 18, but I would like it to die in a specific frame.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to hit an enemy on the ground?]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11125</link>
			<pubDate>Wed, 23 Dec 2020 21:56:09 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6526">vinnyconnect</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11125</guid>
			<description><![CDATA[Hi guys, I looked here and found nothing about hitting the opponent in the fall.<br />
<br />
I thought of a crushing attack, where I would like the opponent to be hit standing and on the ground. But I can only reach it when I add a body to the images "lying on the ground", which results in errors in other attacks<br />
(after all, I don't want every hit to have that advantage).<br />
<br />
What would be the best way to implement this idea?<br />
<br />
<br />
Example:<br />
<br />
1 - Attack<br />
<br />
<a href="https://media.discordapp.net/attachments/786478325228765194/791334458275921940/unknown.png" target="_blank" rel="noopener" class="mycode_url">https://media.discordapp.net/attachments...nknown.png</a><br />
<br />
2 - Failed to hit fallen opponent<br />
<br />
<a href="https://cdn.discordapp.com/attachments/786478325228765194/791334558050025512/unknown.png" target="_blank" rel="noopener" class="mycode_url">https://cdn.discordapp.com/attachments/7...nknown.png</a>]]></description>
			<content:encoded><![CDATA[Hi guys, I looked here and found nothing about hitting the opponent in the fall.<br />
<br />
I thought of a crushing attack, where I would like the opponent to be hit standing and on the ground. But I can only reach it when I add a body to the images "lying on the ground", which results in errors in other attacks<br />
(after all, I don't want every hit to have that advantage).<br />
<br />
What would be the best way to implement this idea?<br />
<br />
<br />
Example:<br />
<br />
1 - Attack<br />
<br />
<a href="https://media.discordapp.net/attachments/786478325228765194/791334458275921940/unknown.png" target="_blank" rel="noopener" class="mycode_url">https://media.discordapp.net/attachments...nknown.png</a><br />
<br />
2 - Failed to hit fallen opponent<br />
<br />
<a href="https://cdn.discordapp.com/attachments/786478325228765194/791334558050025512/unknown.png" target="_blank" rel="noopener" class="mycode_url">https://cdn.discordapp.com/attachments/7...nknown.png</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Continue special on the floor.]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11122</link>
			<pubDate>Fri, 18 Dec 2020 18:54:30 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=6526">vinnyconnect</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11122</guid>
			<description><![CDATA[Hi, I'm new here!<br />
I'm doing a special where the character rolls around spending MP. (same as Fire_Burn), <br />
but I added a command for him to jump in the middle of the roll loop.<br />
when it falls to the ground, it returns to the crouched structure, even if I put Next: frame roll in loop.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://lf-empire.de/forum/images/attachtypes/png.gif" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3630" target="_blank" title="">choji exemplo.png</a> (Size: 25.25 KB / Downloads: 317)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi, I'm new here!<br />
I'm doing a special where the character rolls around spending MP. (same as Fire_Burn), <br />
but I added a command for him to jump in the middle of the roll loop.<br />
when it falls to the ground, it returns to the crouched structure, even if I put Next: frame roll in loop.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://lf-empire.de/forum/images/attachtypes/png.gif" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3630" target="_blank" title="">choji exemplo.png</a> (Size: 25.25 KB / Downloads: 317)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Loading all sheets]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11099</link>
			<pubDate>Thu, 27 Aug 2020 10:55:18 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=752">Memento</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11099</guid>
			<description><![CDATA[I'm working on a new version of my Goku character. However, I have no idea how I ever got the data to work with the sprites in the first place. Because of the large number of sprites, I had to apply some weird method to load the sprites correctly. It looks like this:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>file(0-69): sprite&#92;ssjgoku&#92;ssjgoku_0.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(0-139): sprite&#92;ssjgoku&#92;ssjgoku_1.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(0-69): sprite&#92;ssjgoku&#92;ssjgoku_0.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(0-139): sprite&#92;ssjgoku&#92;ssjgoku_1.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(140-209): sprite&#92;ssjgoku&#92;ssjgoku_2.bmp w: 79 h: 79 row: 10 col: 14<br />
<br />
file(140-209): sprite&#92;ssjgoku&#92;ssjgoku_2.bmp w: 79 h: 79 row: 10 col: 14</code></div></div><br />
It actually worked with the spritesheets of ssjgoku_3 and _4 before writing new data frames.. Now, instead of loading the sprites from ssjgoku_4 (280 and further), it loads the sprites from ssjgoku_2.<br />
<br />
<br />
My question here is: what should I write in order to load the sprite sheets correctly in 2.0a?<br />
<br />
<br />
PS I've tried fixing it like this, but it didn't work (didn't really expect it to)<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>file(0-69): sprite&#92;ssjgoku&#92;ssjgoku_0.bmp w: 79 h: 79 row: 10 col: 7<br />
file(70-139): sprite&#92;ssjgoku&#92;ssjgoku_1.bmp w: 79 h: 79 row: 10 col: 7<br />
file(140-209): sprite&#92;ssjgoku&#92;ssjgoku_2.bmp w: 79 h: 79 row: 10 col: 7<br />
file(210-279): sprite&#92;ssjgoku&#92;ssjgoku_3.bmp w: 79 h: 79 row: 10 col: 7<br />
file(280-349): sprite&#92;ssjgoku&#92;ssjgoku_4.bmp w: 79 h: 79 row: 10 col: 7</code></div></div>]]></description>
			<content:encoded><![CDATA[I'm working on a new version of my Goku character. However, I have no idea how I ever got the data to work with the sprites in the first place. Because of the large number of sprites, I had to apply some weird method to load the sprites correctly. It looks like this:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>file(0-69): sprite&#92;ssjgoku&#92;ssjgoku_0.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(0-139): sprite&#92;ssjgoku&#92;ssjgoku_1.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(0-69): sprite&#92;ssjgoku&#92;ssjgoku_0.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(0-139): sprite&#92;ssjgoku&#92;ssjgoku_1.bmp w: 79 h: 79 row: 10 col: 7<br />
<br />
file(140-209): sprite&#92;ssjgoku&#92;ssjgoku_2.bmp w: 79 h: 79 row: 10 col: 14<br />
<br />
file(140-209): sprite&#92;ssjgoku&#92;ssjgoku_2.bmp w: 79 h: 79 row: 10 col: 14</code></div></div><br />
It actually worked with the spritesheets of ssjgoku_3 and _4 before writing new data frames.. Now, instead of loading the sprites from ssjgoku_4 (280 and further), it loads the sprites from ssjgoku_2.<br />
<br />
<br />
My question here is: what should I write in order to load the sprite sheets correctly in 2.0a?<br />
<br />
<br />
PS I've tried fixing it like this, but it didn't work (didn't really expect it to)<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>file(0-69): sprite&#92;ssjgoku&#92;ssjgoku_0.bmp w: 79 h: 79 row: 10 col: 7<br />
file(70-139): sprite&#92;ssjgoku&#92;ssjgoku_1.bmp w: 79 h: 79 row: 10 col: 7<br />
file(140-209): sprite&#92;ssjgoku&#92;ssjgoku_2.bmp w: 79 h: 79 row: 10 col: 7<br />
file(210-279): sprite&#92;ssjgoku&#92;ssjgoku_3.bmp w: 79 h: 79 row: 10 col: 7<br />
file(280-349): sprite&#92;ssjgoku&#92;ssjgoku_4.bmp w: 79 h: 79 row: 10 col: 7</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Couldn't create art surface problem]]></title>
			<link>https://lf-empire.de/forum/showthread.php?tid=11084</link>
			<pubDate>Sun, 19 Jul 2020 10:38:11 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://lf-empire.de/forum/member.php?action=profile&uid=752">Memento</a>]]></dc:creator>
			<guid isPermaLink="false">https://lf-empire.de/forum/showthread.php?tid=11084</guid>
			<description><![CDATA[I (quite randomly) started to continue on an LF-Extended project (the wizard). Just for fun I guess. But now I've done something, in either the sprites or the data, that has bugged the file(s). <br />
<br />
- On start-up, it has been showing the 'couldn't create art surface' error for a while, but it was able to load the game (error on the new ball sprites).<br />
- Now, on start-up, it shows the messages, then closes down on wizard.dat (also shows it in temporary.txt)<br />
- I have looked through the data files and can't find the problem, but it should be in wizard.dat or the sprites format I think.<br />
<br />
It seems to have happened after adding sprites to Wizard_0 and wizard_1 (+mirror). As if it doesn't accept the save type. Tried both GIMP and Paint saving in 24-bit bitmap.<br />
<br />
What would likely be the problem?<br />
<br />
<br />
If needed, I can post the files here<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>&lt;bmp_begin&gt;<br />
&nbsp;&nbsp; name: Wizard<br />
&nbsp;&nbsp; head: sprite&#92;wizard&#92;wizard_f.bmp<br />
small:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; sprite&#92;wizard&#92;wizard_s.bmp<br />
file(0-69):&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sprite&#92;wizard&#92;wizard_0.bmp w: 79 h: 79 row: 10 col: 7<br />
file(70-139):&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sprite&#92;wizard&#92;wizard_1.bmp w: 79 h: 79 row: 10 col: 7<br />
walking_frame_rate&nbsp;&nbsp; 3<br />
walking_speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5.000000<br />
walking_speedz&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 2.500000<br />
running_frame_rate&nbsp;&nbsp; 3<br />
running_speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;10.000000<br />
running_speedz&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1.600000<br />
heavy_walking_speed&nbsp;&nbsp;3.700000<br />
heavy_walking_speedz 1.850000<br />
heavy_running_speed&nbsp;&nbsp;6.200000<br />
heavy_running_speedz 1.000000<br />
jump_height&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-16.299999<br />
jump_distance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;10.000000<br />
jump_distancez&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 3.750000<br />
dash_height&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-10.000000<br />
dash_distance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;18.000000<br />
dash_distancez&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 5.000000<br />
rowing_height&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-2.000000<br />
rowing_distance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5.000000<br />
&lt;bmp_end&gt;<br />
<br />
&lt;frame&gt; 0 standing<br />
&nbsp;&nbsp; pic: 0&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 1 standing<br />
&nbsp;&nbsp; pic: 1&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 2&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300 hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 34<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 50 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 2 standing<br />
&nbsp;&nbsp; pic: 2&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 3&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 34<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 49 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 3 standing<br />
&nbsp;&nbsp; pic: 3&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 9&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 33<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; kind: 1 x: 26 y: 48 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 5 walking<br />
&nbsp;&nbsp; pic: 4&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 6 walking<br />
&nbsp;&nbsp; pic: 5&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 7 walking<br />
&nbsp;&nbsp; pic: 6&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 8 walking<br />
&nbsp;&nbsp; pic: 7&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 9 running<br />
&nbsp;&nbsp; pic: 20&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp;sound: data&#92;003.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 40<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 59&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 10 running<br />
&nbsp;&nbsp; pic: 21&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 11 running<br />
&nbsp;&nbsp; pic: 22&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp;sound: data&#92;004.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 12 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 23&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 22&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 13 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 24&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 22&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 14 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 25&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 23&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 15 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 26&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 23&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 16 heavy_obj_run<br />
&nbsp;&nbsp; pic: 125&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 30&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;003.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 38<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 17 heavy_obj_run<br />
&nbsp;&nbsp; pic: 126&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 38<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 18 heavy_obj_run<br />
&nbsp;&nbsp; pic: 127&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;004.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 38<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 19 heavy_stop_run<br />
&nbsp;&nbsp; pic: 128&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 7&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 20 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 21&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 67<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 21 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 71&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 22&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 32&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 22 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 72&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 23&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 1&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 23 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 58&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 61&nbsp;&nbsp;w: 17&nbsp;&nbsp;h: 18<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 25 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 21&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 26 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 75&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 27&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 33&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 27 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 76&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 28&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 32&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 64&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 1&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 28 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 77&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 30 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 80&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 31&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 31&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 7&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 31 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 81&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 32&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 26&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 2&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 59<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 32 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 82&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 33&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 2&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 35<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 33 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 83&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 2&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 35 run_weapon_atck<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 21&nbsp;&nbsp;dvx: 6&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 34&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 36 run_weapon_atck<br />
&nbsp;&nbsp; pic: 85&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 37&nbsp;&nbsp;dvx: 4&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 37 run_weapon_atck<br />
&nbsp;&nbsp; pic: 86&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 45&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 40 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 90&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 41&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 29&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 52<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 41 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 91&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 42&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 26&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 4&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 31&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 42 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 92&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 43&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 32&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 4&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 43 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 93&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 4&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 39&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 45 light_weapon_thw<br />
&nbsp;&nbsp; pic: 94&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 46&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 40&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 10<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 46 light_weapon_thw<br />
&nbsp;&nbsp; pic: 95&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 47&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 30&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 47 light_weapon_thw<br />
&nbsp;&nbsp; pic: 96&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 9&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 107&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 19&nbsp;&nbsp;dvy: -4&nbsp;&nbsp;dvz: 3 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 48&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 49&nbsp;&nbsp;w: 23&nbsp;&nbsp;h: 29<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 50 heavy_weapon_thw<br />
&nbsp;&nbsp; pic: 27&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 51&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 23&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 7&nbsp;&nbsp;w: 22&nbsp;&nbsp;h: 73<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 51 heavy_weapon_thw<br />
&nbsp;&nbsp; pic: 28&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 7&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 27&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 104&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 13&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;dvz: 2 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 8&nbsp;&nbsp;y: 39&nbsp;&nbsp;w: 61&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 52 sky_lgt_wp_thw<br />
&nbsp;&nbsp; pic: 97&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 53&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 41&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 4&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 53 sky_lgt_wp_thw<br />
&nbsp;&nbsp; pic: 98&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 54&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: -2&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 41&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 25&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 39<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 54 sky_lgt_wp_thw<br />
&nbsp;&nbsp; pic: 99&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 9&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 67&nbsp;&nbsp;y: 71&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 16&nbsp;&nbsp;dvy: 8&nbsp;&nbsp;dvz: 3 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 29<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 55 weapon_drink<br />
&nbsp;&nbsp; pic: 107&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 56&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;042.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 56 weapon_drink<br />
&nbsp;&nbsp; pic: 108&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 57&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 57 weapon_drink<br />
&nbsp;&nbsp; pic: 109&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 58&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 27&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 58 weapon_drink<br />
&nbsp;&nbsp; pic: 108&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 55&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 60 punch(1)<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 61&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 5<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 67<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 58&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 23&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 61 punch(1)<br />
&nbsp;&nbsp; pic: 71&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 62&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 32&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 66&nbsp;&nbsp;y: 46&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 62 punch(1)<br />
&nbsp;&nbsp; pic: 72&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 63&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 68&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 1&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 55&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;fall: 30&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 80&nbsp;&nbsp;y: 49&nbsp;&nbsp;action: 45&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 63 punch(1)<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 58&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 61&nbsp;&nbsp;w: 17&nbsp;&nbsp;h: 18<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 65 punch(2)<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 66&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 5<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 58&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 23&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 66 punch(2)<br />
&nbsp;&nbsp; pic: 74&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 67&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 67 punch(2)<br />
&nbsp;&nbsp; pic: 74&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 68&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 66&nbsp;&nbsp;y: 46&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 68 punch(2)<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 69&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 55&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;fall: 30&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 93&nbsp;&nbsp;y: 48&nbsp;&nbsp;action: 45&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 69 punch(2)<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 60&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 70 super_punch<br />
&nbsp;&nbsp; pic: 114&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 71&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 50<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 50&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 55<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 16&nbsp;&nbsp;h: 12<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 71 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 72&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;076.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 42&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: -11&nbsp;&nbsp;w: 142&nbsp;&nbsp;h: 94&nbsp;&nbsp;dvx: 4&nbsp;&nbsp;dvy: -5<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 50&nbsp;&nbsp;injury: 40&nbsp;&nbsp;zwidth: 55&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 72 super_punch<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 73&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 10&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: -11&nbsp;&nbsp;w: 142&nbsp;&nbsp;h: 94&nbsp;&nbsp;dvx: 4&nbsp;&nbsp;dvy: -18<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 50&nbsp;&nbsp;injury: 20&nbsp;&nbsp;zwidth: 55&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 73 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 74&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 74 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 75&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 75 super_punch2<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 76&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 50<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 42&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 76 super_punch2<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 77&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: -98&nbsp;&nbsp;w: 182&nbsp;&nbsp;h: 201&nbsp;&nbsp;dvx: 6&nbsp;&nbsp;dvy: 10<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 50&nbsp;&nbsp;bdefend: 50&nbsp;&nbsp;injury: 60&nbsp;&nbsp;zwidth: 55&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 77 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Tele push from SWU Rudolf, modified by Memento<br />
<br />
<br />
&lt;frame&gt; 79 jump_attack<br />
&nbsp;&nbsp; pic: 137&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 33&nbsp;&nbsp;centery: 72&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 80 jump_attack<br />
&nbsp;&nbsp; pic: 132&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 81&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 57<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 81 jump_attack<br />
&nbsp;&nbsp; pic: 133&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 82&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 74&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 56<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 82 jump_attack<br />
&nbsp;&nbsp; pic: 134&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 83&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 83 jump_attack<br />
&nbsp;&nbsp; pic: 135&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 84&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 70&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 52&nbsp;&nbsp;h: 17&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 30&nbsp;&nbsp;injury: 60&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 2&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 84 jump_attack<br />
&nbsp;&nbsp; pic: 136&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 79&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 40&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 16&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 30&nbsp;&nbsp;injury: 60&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 85 run_atk<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 86&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;995.wav<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 86 run_atk<br />
&nbsp;&nbsp; pic: 71&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 87&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 41&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 32&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 70<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 79&nbsp;&nbsp;y: 44&nbsp;&nbsp;action: 20&nbsp;&nbsp;dvx: -5&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 204&nbsp;&nbsp;facing: 1<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 87 run_atk<br />
&nbsp;&nbsp; pic: 72&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 45&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 73&nbsp;&nbsp;y: 44&nbsp;&nbsp;action: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 204&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 90 dash_attack<br />
&nbsp;&nbsp; pic: 132&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 91&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 57<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 91 dash_attack<br />
&nbsp;&nbsp; pic: 133&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 92&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 74&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 56<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 92 dash_attack<br />
&nbsp;&nbsp; pic: 134&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 93&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 93 dash_attack<br />
&nbsp;&nbsp; pic: 135&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 7&nbsp;&nbsp;next: 94&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 70&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 52&nbsp;&nbsp;h: 17&nbsp;&nbsp;dvx: 14&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 9&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 80&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 2&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 94 dash_attack<br />
&nbsp;&nbsp; pic: 136&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 96&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 40&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 16&nbsp;&nbsp;dvx: 14&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 9&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 80&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 95 dash_defend<br />
&nbsp;&nbsp; pic: 111&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 27&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 36<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 34<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 96 dash_attack<br />
&nbsp;&nbsp; pic: 137&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 96&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 33&nbsp;&nbsp;centery: 72&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 97 run_attack<br />
&nbsp;&nbsp; pic: 105&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 98&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 30&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 98 run_attack<br />
&nbsp;&nbsp; pic: 106&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 32&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 100 rowing<br />
&nbsp;&nbsp; pic: 66&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 101&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;017.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 101 rowing<br />
&nbsp;&nbsp; pic: 65&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 102 rowing<br />
&nbsp;&nbsp; pic: 58&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 103&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 103 rowing<br />
&nbsp;&nbsp; pic: 59&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 104&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 104 rowing<br />
&nbsp;&nbsp; pic: 69&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 105&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 61&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 105 rowing<br />
&nbsp;&nbsp; pic: 58&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 106 rowing<br />
&nbsp;&nbsp; pic: 59&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 293&nbsp;&nbsp;y: 198&nbsp;&nbsp;w: 1&nbsp;&nbsp;h: 1&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 107 rowing<br />
&nbsp;&nbsp; pic: 69&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 59&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 108 rowing<br />
&nbsp;&nbsp; pic: 117&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 109&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 72&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;017.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 109 rowing<br />
&nbsp;&nbsp; pic: 118&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 110 defend<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 12&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 111 defend<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 0&nbsp;&nbsp;next: 110&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 42&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 112 broken_defend<br />
&nbsp;&nbsp; pic: 46&nbsp;&nbsp;state: 8&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 113&nbsp;&nbsp;dvx: -2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: -9&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 65&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 64&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 113 broken_defend<br />
&nbsp;&nbsp; pic: 47&nbsp;&nbsp;state: 8&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 114&nbsp;&nbsp;dvx: -2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 57&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: -9&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 65&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 64&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 114 broken_defend<br />
&nbsp;&nbsp; pic: 48&nbsp;&nbsp;state: 8&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: -2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: -9&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 65&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 64&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 115 picking_light<br />
&nbsp;&nbsp; pic: 36&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 28<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 116 picking_heavy<br />
&nbsp;&nbsp; pic: 36&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 117&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 79&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 25<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 117 picking_heavy<br />
&nbsp;&nbsp; pic: 36&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 120 catching<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 121&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;015.wav <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 121 catching<br />
&nbsp;&nbsp; pic: 50&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 0&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 64&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;aaction: 122&nbsp;&nbsp;taction: -232&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: -7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 122 catching<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 123&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 123 catching<br />
&nbsp;&nbsp; pic: 52&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 121&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;014.wav <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 52&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;injury: 15&nbsp;&nbsp;vaction: 132&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 3 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 130 picked_caught<br />
&nbsp;&nbsp; pic: 53&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fronthurtact: 132 backhurtact: 131 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 131 picked_caught<br />
&nbsp;&nbsp; pic: 54&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fronthurtact: 132 backhurtact: 132 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 132 picked_caught<br />
&nbsp;&nbsp; pic: 55&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fronthurtact: 131 backhurtact: 131 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 133 picked_caught<br />
&nbsp;&nbsp; pic: 30&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 134 picked_caught<br />
&nbsp;&nbsp; pic: 31&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 83&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 37<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 135 picked_caught<br />
&nbsp;&nbsp; pic: 32&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 22<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 136 picked_caught<br />
&nbsp;&nbsp; pic: 33&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 37<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 48&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 137 picked_caught<br />
&nbsp;&nbsp; pic: 34&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 59<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 138 picked_caught<br />
&nbsp;&nbsp; pic: 35&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 51<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 73&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 139 picked_caught<br />
&nbsp;&nbsp; pic: 40&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 32<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 140 picked_caught<br />
&nbsp;&nbsp; pic: 41&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 38&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 141 picked_caught<br />
&nbsp;&nbsp; pic: 42&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 40<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 142 picked_caught<br />
&nbsp;&nbsp; pic: 43&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 63&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 143 picked_caught<br />
&nbsp;&nbsp; pic: 44&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 74&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 66<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 56&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 144 picked_caught<br />
&nbsp;&nbsp; pic: 45&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 55<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 72&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 180 falling<br />
&nbsp;&nbsp; pic: 30&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 44&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 21&nbsp;&nbsp;h: 20<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 181 falling<br />
&nbsp;&nbsp; pic: 31&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 37&nbsp;&nbsp;centery: 85&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 27&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 8&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 32&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 21&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 20&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 182 falling<br />
&nbsp;&nbsp; pic: 32&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 46&nbsp;&nbsp;h: 26&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 22&nbsp;&nbsp;w: 20&nbsp;&nbsp;h: 18<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 183 falling<br />
&nbsp;&nbsp; pic: 33&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 49&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 27&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 38&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 21&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 184 falling<br />
&nbsp;&nbsp; pic: 34&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 66&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 72&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 185 falling<br />
&nbsp;&nbsp; pic: 35&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 73&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 186 falling<br />
&nbsp;&nbsp; pic: 40&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 50&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 187 falling<br />
&nbsp;&nbsp; pic: 41&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 39&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 46&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 21&nbsp;&nbsp;h: 29&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 27&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 26<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 188 falling<br />
&nbsp;&nbsp; pic: 42&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 48&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 58&nbsp;&nbsp;h: 23&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 31&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 189 falling<br />
&nbsp;&nbsp; pic: 43&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 63&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 27&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 28&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 45&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 28&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 39&nbsp;&nbsp;w: 23&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 190 falling<br />
&nbsp;&nbsp; pic: 44&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 53&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 191 falling<br />
&nbsp;&nbsp; pic: 45&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 73&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 200 ice<br />
&nbsp;&nbsp; pic: 37&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 201&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 201 ice<br />
&nbsp;&nbsp; pic: 38&nbsp;&nbsp;state: 13&nbsp;&nbsp;wait: 90&nbsp;&nbsp;next: 202&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 202 ice<br />
&nbsp;&nbsp; pic: 37&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 182&nbsp;&nbsp;dvx: -4&nbsp;&nbsp;dvy: -3&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 203 fire<br />
&nbsp;&nbsp; pic: 78&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 204&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 204 fire<br />
&nbsp;&nbsp; pic: 79&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 203&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 205 fire<br />
&nbsp;&nbsp; pic: 88&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 206&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 206 fire<br />
&nbsp;&nbsp; pic: 89&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 205&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 207 tired<br />
&nbsp;&nbsp; pic: 69&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 64&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 28&nbsp;&nbsp;w: 22&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 47&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 35<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 210 jump<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 4&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 211&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 211 jump<br />
&nbsp;&nbsp; pic: 61&nbsp;&nbsp;state: 4&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 212&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;017.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 59&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 56<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 212 jump<br />
&nbsp;&nbsp; pic: 62&nbsp;&nbsp;state: 4&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 28<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 61<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 213 dash<br />
&nbsp;&nbsp; pic: 63&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 216&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 23&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 21&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 48&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 214 dash<br />
&nbsp;&nbsp; pic: 64&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 217&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 22<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 215 crouch<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;012.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 55<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 54<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 216 dash<br />
&nbsp;&nbsp; pic: 112&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 27<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 217 dash<br />
&nbsp;&nbsp; pic: 113&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 39&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 51<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 218 stop_running<br />
&nbsp;&nbsp; pic: 114&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 55<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 47&nbsp;&nbsp;w: 16&nbsp;&nbsp;h: 32<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 219 crouch2<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;012.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 61&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 36&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 44<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 220 injured<br />
&nbsp;&nbsp; pic: 120&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 221&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 61<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 221 injured<br />
&nbsp;&nbsp; pic: 121&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 42<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 222 injured<br />
&nbsp;&nbsp; pic: 123&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 223&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 31<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 53&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 27<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 223 injured<br />
&nbsp;&nbsp; pic: 124&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 12&nbsp;&nbsp;y: 23&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 224 injured<br />
&nbsp;&nbsp; pic: 130&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 225&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 76&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 225 injured<br />
&nbsp;&nbsp; pic: 131&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 226 injured<br />
&nbsp;&nbsp; pic: 120&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 227&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 22&nbsp;&nbsp;w: 42&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 227 injured<br />
&nbsp;&nbsp; pic: 122&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 228&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 50&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 57<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 228 injured<br />
&nbsp;&nbsp; pic: 121&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 229&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 50&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 23&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 229 injured<br />
&nbsp;&nbsp; pic: 122&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 230 lying<br />
&nbsp;&nbsp; pic: 34&nbsp;&nbsp;state: 14&nbsp;&nbsp;wait: 30&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 73&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 231 lying<br />
&nbsp;&nbsp; pic: 44&nbsp;&nbsp;state: 14&nbsp;&nbsp;wait: 30&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 232 throw_lying_man<br />
&nbsp;&nbsp; pic: 94&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 233&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 9<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 135&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;throwinjury: -842150451 dircontrol: 1 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 34&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 233 throw_lying_man<br />
&nbsp;&nbsp; pic: 95&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 234&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 72&nbsp;&nbsp;y: 53<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 181&nbsp;&nbsp;throwvx: 13&nbsp;&nbsp;throwvy: -7&nbsp;&nbsp;throwvz: 3&nbsp;&nbsp;throwinjury: 30 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 28&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 28<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 234 throw_lying_man<br />
&nbsp;&nbsp; pic: 96&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 55&nbsp;&nbsp;y: 67&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 54&nbsp;&nbsp;h: 28<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 240 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 243&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 100<br />
<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 20&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 657&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 243 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 244&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;995.wav <br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 60&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 662&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 244 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 245&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 77&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 60&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 662&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 245 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 17&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;071.wav <br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 62&nbsp;&nbsp;y: 45&nbsp;&nbsp;action: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 211&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 250 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 251&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 25<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 251 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 252&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 10&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 252 Small_ball<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;hit_Fa: 250<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 60&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 260 protectionX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 261&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 250<br />
&nbsp;&nbsp; sound: data&#92;018.wav <br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 67<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 261 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 262&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; sound: data&#92;052.wav <br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 262 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 263&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 263 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 264&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 264 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 265&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;opoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 78&nbsp;&nbsp;action: 130&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 42&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 265 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 266&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;opoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 78&nbsp;&nbsp;action: 140&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 657&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 266 protectionX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Protection from SWU John by MH-Razen<br />
<br />
<br />
&lt;frame&gt; 270 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 271&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 100<br />
&nbsp;&nbsp;sound: data&#92;018.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 271 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 272&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 272 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 273&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 273 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 274&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;052.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 274 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 275&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 23&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 9&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 49&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 18&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 275 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 276&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 4&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 28&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 35&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 276 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 277&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 18&nbsp;&nbsp;h: 33&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 277 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 278&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 17&nbsp;&nbsp;h: 34&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 278 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 279&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #activate shield<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 78&nbsp;&nbsp;action: 140&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 657&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 279 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 280&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 280 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Stay field by MH-Razen<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 285 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 331&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79 <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 300 disappear<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 301&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 25<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 301 disappear<br />
&nbsp;&nbsp; pic: 64&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 302&nbsp;&nbsp;dvx: -4&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 44&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 22<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 302 disappear<br />
&nbsp;&nbsp; pic: 58&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 303&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 303 disappear<br />
&nbsp;&nbsp; pic: 59&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 1120&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 331 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 332&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 332 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 333&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 72&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 3&nbsp;&nbsp;x: 204&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 180&nbsp;&nbsp;h: 28&nbsp;&nbsp;vrest: 7&nbsp;&nbsp;zwidth: 20<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 336 336 caughtact: 132 132 <br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 333 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 334&nbsp;&nbsp;&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 3&nbsp;&nbsp;x: 115&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 180&nbsp;&nbsp;h: 28&nbsp;&nbsp;vrest: 7&nbsp;&nbsp;zwidth: 20<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 336 336 caughtact: 132 132 <br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 74&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 334 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 10&nbsp;&nbsp;next: 335&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 3&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 159&nbsp;&nbsp;h: 28&nbsp;&nbsp;vrest: 7&nbsp;&nbsp; zwidth: 20<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 336 336 caughtact: 132 132 <br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 335 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3 wait: 6&nbsp;&nbsp;next: 329&nbsp;&nbsp;&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 336 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 337&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 267&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 3&nbsp;&nbsp;y: -1&nbsp;&nbsp;w: 82&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 114&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 337 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 338&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 230&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 1&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 79&nbsp;&nbsp;h: 98&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 338 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 339&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 200&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 1&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 79&nbsp;&nbsp;h: 98&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 339 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 341&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 170&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 97&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 341 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 342&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 140&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 96&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 342 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 343&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 3&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 77&nbsp;&nbsp;h: 96&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 343 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 345&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 80&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 3&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 77&nbsp;&nbsp;h: 97&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Tele_suck from SWU Rudolf<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 345 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 50&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 346&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 64&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;aaction: 346&nbsp;&nbsp;taction: -346&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: -7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 346 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 347&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 347 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 52&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 348&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;014.wav <br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;dvx: 16&nbsp;&nbsp;zwidth: 5&nbsp;&nbsp;injury: 40 bdefend: 100 fall: 20<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 348 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 349&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 42&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 349 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 350&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 25<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 350 Small_ball<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 351&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 7&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 351 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 352&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 0&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 352 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 353&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 353 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 347&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 8&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 1<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 399 dummy<br />
&nbsp;&nbsp; pic: 0&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 0&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;</code></div></div>]]></description>
			<content:encoded><![CDATA[I (quite randomly) started to continue on an LF-Extended project (the wizard). Just for fun I guess. But now I've done something, in either the sprites or the data, that has bugged the file(s). <br />
<br />
- On start-up, it has been showing the 'couldn't create art surface' error for a while, but it was able to load the game (error on the new ball sprites).<br />
- Now, on start-up, it shows the messages, then closes down on wizard.dat (also shows it in temporary.txt)<br />
- I have looked through the data files and can't find the problem, but it should be in wizard.dat or the sprites format I think.<br />
<br />
It seems to have happened after adding sprites to Wizard_0 and wizard_1 (+mirror). As if it doesn't accept the save type. Tried both GIMP and Paint saving in 24-bit bitmap.<br />
<br />
What would likely be the problem?<br />
<br />
<br />
If needed, I can post the files here<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>&lt;bmp_begin&gt;<br />
&nbsp;&nbsp; name: Wizard<br />
&nbsp;&nbsp; head: sprite&#92;wizard&#92;wizard_f.bmp<br />
small:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; sprite&#92;wizard&#92;wizard_s.bmp<br />
file(0-69):&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sprite&#92;wizard&#92;wizard_0.bmp w: 79 h: 79 row: 10 col: 7<br />
file(70-139):&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sprite&#92;wizard&#92;wizard_1.bmp w: 79 h: 79 row: 10 col: 7<br />
walking_frame_rate&nbsp;&nbsp; 3<br />
walking_speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5.000000<br />
walking_speedz&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 2.500000<br />
running_frame_rate&nbsp;&nbsp; 3<br />
running_speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;10.000000<br />
running_speedz&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1.600000<br />
heavy_walking_speed&nbsp;&nbsp;3.700000<br />
heavy_walking_speedz 1.850000<br />
heavy_running_speed&nbsp;&nbsp;6.200000<br />
heavy_running_speedz 1.000000<br />
jump_height&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-16.299999<br />
jump_distance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;10.000000<br />
jump_distancez&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 3.750000<br />
dash_height&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-10.000000<br />
dash_distance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;18.000000<br />
dash_distancez&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 5.000000<br />
rowing_height&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-2.000000<br />
rowing_distance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5.000000<br />
&lt;bmp_end&gt;<br />
<br />
&lt;frame&gt; 0 standing<br />
&nbsp;&nbsp; pic: 0&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 1 standing<br />
&nbsp;&nbsp; pic: 1&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 2&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300 hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 34<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 50 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 2 standing<br />
&nbsp;&nbsp; pic: 2&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 3&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 34<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 49 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 3 standing<br />
&nbsp;&nbsp; pic: 3&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 9&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 33<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; kind: 1 x: 26 y: 48 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 5 walking<br />
&nbsp;&nbsp; pic: 4&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 6 walking<br />
&nbsp;&nbsp; pic: 5&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp;&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 7 walking<br />
&nbsp;&nbsp; pic: 6&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 8 walking<br />
&nbsp;&nbsp; pic: 7&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1 x: 26 y: 51 weaponact: 23 attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 65&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 120 120&nbsp;&nbsp;caughtact: 130 130&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 9 running<br />
&nbsp;&nbsp; pic: 20&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp;sound: data&#92;003.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 40<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 59&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 10 running<br />
&nbsp;&nbsp; pic: 21&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 11 running<br />
&nbsp;&nbsp; pic: 22&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp;hit_Da: 270<br />
&nbsp;&nbsp;sound: data&#92;004.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 12 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 23&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 22&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 13 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 24&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 22&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 14 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 25&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 23&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 15 heavy_obj_walk<br />
&nbsp;&nbsp; pic: 26&nbsp;&nbsp;state: 1&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 23&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 16 heavy_obj_run<br />
&nbsp;&nbsp; pic: 125&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 30&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;003.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 38<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 17 heavy_obj_run<br />
&nbsp;&nbsp; pic: 126&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 38<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 18 heavy_obj_run<br />
&nbsp;&nbsp; pic: 127&nbsp;&nbsp;state: 2&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;004.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 38<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 19 heavy_stop_run<br />
&nbsp;&nbsp; pic: 128&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 7&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 24&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 20 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 21&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 67<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 21 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 71&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 22&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 32&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 22 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 72&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 23&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 1&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 23 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 58&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 61&nbsp;&nbsp;w: 17&nbsp;&nbsp;h: 18<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 25 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 21&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 26 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 75&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 27&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 33&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 27 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 76&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 28&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 32&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 64&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 1&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 28 normal_weapon_atck<br />
&nbsp;&nbsp; pic: 77&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 30 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 80&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 31&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 31&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 7&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 31 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 81&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 32&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 26&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 2&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 59<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 32 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 82&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 33&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 2&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 35<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 33 jump_weapon_atck<br />
&nbsp;&nbsp; pic: 83&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 2&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 35 run_weapon_atck<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 21&nbsp;&nbsp;dvx: 6&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 34&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 36 run_weapon_atck<br />
&nbsp;&nbsp; pic: 85&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 37&nbsp;&nbsp;dvx: 4&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 37 run_weapon_atck<br />
&nbsp;&nbsp; pic: 86&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 45&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 40 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 90&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 41&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 29&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 52<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 41 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 91&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 42&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 26&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 4&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 31&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 42 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 92&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 43&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 32&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 63&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 4&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 43 dash_weapon_atck<br />
&nbsp;&nbsp; pic: 93&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 4&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 39&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 45 light_weapon_thw<br />
&nbsp;&nbsp; pic: 94&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 46&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 40&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 10<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 46 light_weapon_thw<br />
&nbsp;&nbsp; pic: 95&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 47&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 30&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 47 light_weapon_thw<br />
&nbsp;&nbsp; pic: 96&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 9&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 107&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 19&nbsp;&nbsp;dvy: -4&nbsp;&nbsp;dvz: 3 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 48&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 49&nbsp;&nbsp;w: 23&nbsp;&nbsp;h: 29<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 50 heavy_weapon_thw<br />
&nbsp;&nbsp; pic: 27&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 51&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 23&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 7&nbsp;&nbsp;w: 22&nbsp;&nbsp;h: 73<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 51 heavy_weapon_thw<br />
&nbsp;&nbsp; pic: 28&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 7&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 27&nbsp;&nbsp;centery: 77&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 104&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 13&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;dvz: 2 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 8&nbsp;&nbsp;y: 39&nbsp;&nbsp;w: 61&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 52 sky_lgt_wp_thw<br />
&nbsp;&nbsp; pic: 97&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 53&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 41&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 4&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 53 sky_lgt_wp_thw<br />
&nbsp;&nbsp; pic: 98&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 54&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: -2&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 41&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 25&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 39<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 54 sky_lgt_wp_thw<br />
&nbsp;&nbsp; pic: 99&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 9&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 67&nbsp;&nbsp;y: 71&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 16&nbsp;&nbsp;dvy: 8&nbsp;&nbsp;dvz: 3 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 29<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 55 weapon_drink<br />
&nbsp;&nbsp; pic: 107&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 56&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;042.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 56 weapon_drink<br />
&nbsp;&nbsp; pic: 108&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 57&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 57 weapon_drink<br />
&nbsp;&nbsp; pic: 109&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 58&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 27&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 58 weapon_drink<br />
&nbsp;&nbsp; pic: 108&nbsp;&nbsp;state: 17&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 55&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 999&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 54&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 60 punch(1)<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 61&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 5<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 67<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 58&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 23&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 61 punch(1)<br />
&nbsp;&nbsp; pic: 71&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 62&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 32&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 71<br />
&nbsp;&nbsp; bdy_end:<br />
<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 66&nbsp;&nbsp;y: 46&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 62 punch(1)<br />
&nbsp;&nbsp; pic: 72&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 63&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 68&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 1&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 55&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;fall: 30&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 80&nbsp;&nbsp;y: 49&nbsp;&nbsp;action: 45&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 63 punch(1)<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 58&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 61&nbsp;&nbsp;w: 17&nbsp;&nbsp;h: 18<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 65 punch(2)<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 66&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 5<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 58&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 23&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 66 punch(2)<br />
&nbsp;&nbsp; pic: 74&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 67&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 67 punch(2)<br />
&nbsp;&nbsp; pic: 74&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 68&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 66&nbsp;&nbsp;y: 46&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 68 punch(2)<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 69&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 55&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;dvx: 3&nbsp;&nbsp;fall: 30&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 93&nbsp;&nbsp;y: 48&nbsp;&nbsp;action: 45&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 69 punch(2)<br />
&nbsp;&nbsp; pic: 73&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 60&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 60&nbsp;&nbsp;y: 35&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp; bdy_end:<br />
<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 70 super_punch<br />
&nbsp;&nbsp; pic: 114&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 71&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 50<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 50&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 55<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 16&nbsp;&nbsp;h: 12<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 71 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 72&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;076.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 42&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: -11&nbsp;&nbsp;w: 142&nbsp;&nbsp;h: 94&nbsp;&nbsp;dvx: 4&nbsp;&nbsp;dvy: -5<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 50&nbsp;&nbsp;injury: 40&nbsp;&nbsp;zwidth: 55&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 72 super_punch<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 73&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 10&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: -11&nbsp;&nbsp;w: 142&nbsp;&nbsp;h: 94&nbsp;&nbsp;dvx: 4&nbsp;&nbsp;dvy: -18<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 50&nbsp;&nbsp;injury: 20&nbsp;&nbsp;zwidth: 55&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 73 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 74&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 74 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 75&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 75 super_punch2<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 76&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 50<br />
&nbsp;&nbsp;sound: data&#92;008.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 42&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 76 super_punch2<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 77&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: -98&nbsp;&nbsp;w: 182&nbsp;&nbsp;h: 201&nbsp;&nbsp;dvx: 6&nbsp;&nbsp;dvy: 10<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 50&nbsp;&nbsp;bdefend: 50&nbsp;&nbsp;injury: 60&nbsp;&nbsp;zwidth: 55&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 77 super_punch<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Tele push from SWU Rudolf, modified by Memento<br />
<br />
<br />
&lt;frame&gt; 79 jump_attack<br />
&nbsp;&nbsp; pic: 137&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 33&nbsp;&nbsp;centery: 72&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 80 jump_attack<br />
&nbsp;&nbsp; pic: 132&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 81&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 57<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 81 jump_attack<br />
&nbsp;&nbsp; pic: 133&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 82&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 74&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 56<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 82 jump_attack<br />
&nbsp;&nbsp; pic: 134&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 83&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 83 jump_attack<br />
&nbsp;&nbsp; pic: 135&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 84&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 70&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 52&nbsp;&nbsp;h: 17&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 30&nbsp;&nbsp;injury: 60&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 2&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 84 jump_attack<br />
&nbsp;&nbsp; pic: 136&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 79&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 40&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 16&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 15&nbsp;&nbsp;bdefend: 30&nbsp;&nbsp;injury: 60&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 85 run_atk<br />
&nbsp;&nbsp; pic: 70&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 86&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;995.wav<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 86 run_atk<br />
&nbsp;&nbsp; pic: 71&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 87&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 41&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 32&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 70<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 79&nbsp;&nbsp;y: 44&nbsp;&nbsp;action: 20&nbsp;&nbsp;dvx: -5&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 204&nbsp;&nbsp;facing: 1<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 87 run_atk<br />
&nbsp;&nbsp; pic: 72&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 45&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 3&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 73&nbsp;&nbsp;y: 44&nbsp;&nbsp;action: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 204&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 90 dash_attack<br />
&nbsp;&nbsp; pic: 132&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 91&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 57<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 91 dash_attack<br />
&nbsp;&nbsp; pic: 133&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 92&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 74&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 56<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 92 dash_attack<br />
&nbsp;&nbsp; pic: 134&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 93&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 93 dash_attack<br />
&nbsp;&nbsp; pic: 135&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 7&nbsp;&nbsp;next: 94&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 70&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 52&nbsp;&nbsp;h: 17&nbsp;&nbsp;dvx: 14&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 9&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 80&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 2&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 94 dash_attack<br />
&nbsp;&nbsp; pic: 136&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 96&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 25&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 40&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 16&nbsp;&nbsp;dvx: 14&nbsp;&nbsp;dvy: -5&nbsp;&nbsp;fall: 70&nbsp;&nbsp;arest: 9&nbsp;&nbsp;bdefend: 60&nbsp;&nbsp;injury: 80&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 95 dash_defend<br />
&nbsp;&nbsp; pic: 111&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 27&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 36<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 34<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 96 dash_attack<br />
&nbsp;&nbsp; pic: 137&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 96&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 33&nbsp;&nbsp;centery: 72&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 97 run_attack<br />
&nbsp;&nbsp; pic: 105&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 98&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 30&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 98 run_attack<br />
&nbsp;&nbsp; pic: 106&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 32&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 100 rowing<br />
&nbsp;&nbsp; pic: 66&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 101&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 80&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;017.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 101 rowing<br />
&nbsp;&nbsp; pic: 65&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 102 rowing<br />
&nbsp;&nbsp; pic: 58&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 103&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 103 rowing<br />
&nbsp;&nbsp; pic: 59&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 104&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 104 rowing<br />
&nbsp;&nbsp; pic: 69&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 105&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 61&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 105 rowing<br />
&nbsp;&nbsp; pic: 58&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 106 rowing<br />
&nbsp;&nbsp; pic: 59&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 293&nbsp;&nbsp;y: 198&nbsp;&nbsp;w: 1&nbsp;&nbsp;h: 1&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 107 rowing<br />
&nbsp;&nbsp; pic: 69&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 9&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 59&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 7&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 54&nbsp;&nbsp;w: 13&nbsp;&nbsp;h: 25&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 108 rowing<br />
&nbsp;&nbsp; pic: 117&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 109&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 42&nbsp;&nbsp;centery: 72&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;017.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 109 rowing<br />
&nbsp;&nbsp; pic: 118&nbsp;&nbsp;state: 6&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 110 defend<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 12&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 hit_Fa: 285 hit_Dj: 240 hit_Fj: 300&nbsp;&nbsp; hit_Da: 270<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 111 defend<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 0&nbsp;&nbsp;next: 110&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 42&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 112 broken_defend<br />
&nbsp;&nbsp; pic: 46&nbsp;&nbsp;state: 8&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 113&nbsp;&nbsp;dvx: -2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: -9&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 65&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 64&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 113 broken_defend<br />
&nbsp;&nbsp; pic: 47&nbsp;&nbsp;state: 8&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 114&nbsp;&nbsp;dvx: -2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 57&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: -9&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 65&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 64&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 114 broken_defend<br />
&nbsp;&nbsp; pic: 48&nbsp;&nbsp;state: 8&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: -2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: -9&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 65&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 64&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 115 picking_light<br />
&nbsp;&nbsp; pic: 36&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 28<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 116 picking_heavy<br />
&nbsp;&nbsp; pic: 36&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 117&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 79&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 25<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 117 picking_heavy<br />
&nbsp;&nbsp; pic: 36&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 46&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 10&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 120 catching<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 121&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;015.wav <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 121 catching<br />
&nbsp;&nbsp; pic: 50&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 0&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 64&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;aaction: 122&nbsp;&nbsp;taction: -232&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: -7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 122 catching<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 123&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 123 catching<br />
&nbsp;&nbsp; pic: 52&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 121&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;014.wav <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 52&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;injury: 15&nbsp;&nbsp;vaction: 132&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 3 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 130 picked_caught<br />
&nbsp;&nbsp; pic: 53&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 40&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fronthurtact: 132 backhurtact: 131 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 131 picked_caught<br />
&nbsp;&nbsp; pic: 54&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fronthurtact: 132 backhurtact: 132 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 132 picked_caught<br />
&nbsp;&nbsp; pic: 55&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fronthurtact: 131 backhurtact: 131 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 133 picked_caught<br />
&nbsp;&nbsp; pic: 30&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 134 picked_caught<br />
&nbsp;&nbsp; pic: 31&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 83&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 37<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 28&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 135 picked_caught<br />
&nbsp;&nbsp; pic: 32&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 22<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 136 picked_caught<br />
&nbsp;&nbsp; pic: 33&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 37<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 48&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 137 picked_caught<br />
&nbsp;&nbsp; pic: 34&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 59<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 138 picked_caught<br />
&nbsp;&nbsp; pic: 35&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 51<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 73&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 139 picked_caught<br />
&nbsp;&nbsp; pic: 40&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 32<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 140 picked_caught<br />
&nbsp;&nbsp; pic: 41&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 39<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 38&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 141 picked_caught<br />
&nbsp;&nbsp; pic: 42&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 40<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 142 picked_caught<br />
&nbsp;&nbsp; pic: 43&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 51<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 63&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 143 picked_caught<br />
&nbsp;&nbsp; pic: 44&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 74&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 66<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 56&nbsp;&nbsp;y: 75&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 144 picked_caught<br />
&nbsp;&nbsp; pic: 45&nbsp;&nbsp;state: 10&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 2&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 55<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 72&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 180 falling<br />
&nbsp;&nbsp; pic: 30&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 44&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 21&nbsp;&nbsp;h: 20<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 181 falling<br />
&nbsp;&nbsp; pic: 31&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 37&nbsp;&nbsp;centery: 85&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 27&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 8&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 32&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 21&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 20&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 182 falling<br />
&nbsp;&nbsp; pic: 32&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 46&nbsp;&nbsp;h: 26&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 22&nbsp;&nbsp;w: 20&nbsp;&nbsp;h: 18<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 183 falling<br />
&nbsp;&nbsp; pic: 33&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 49&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 33&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 27&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 38&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 21&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 184 falling<br />
&nbsp;&nbsp; pic: 34&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 66&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 40&nbsp;&nbsp;y: 72&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 185 falling<br />
&nbsp;&nbsp; pic: 35&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 73&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 186 falling<br />
&nbsp;&nbsp; pic: 40&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 50&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 31&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 25&nbsp;&nbsp;h: 23<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 187 falling<br />
&nbsp;&nbsp; pic: 41&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 39&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 6&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 46&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 43&nbsp;&nbsp;w: 21&nbsp;&nbsp;h: 29&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 27&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 26<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 188 falling<br />
&nbsp;&nbsp; pic: 42&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 48&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 58&nbsp;&nbsp;h: 23&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 31&nbsp;&nbsp;w: 24&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 189 falling<br />
&nbsp;&nbsp; pic: 43&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 63&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 27&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 28&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 4&nbsp;&nbsp;x: 37&nbsp;&nbsp;y: 45&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 28&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;bdefend: 10&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 39&nbsp;&nbsp;w: 23&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 190 falling<br />
&nbsp;&nbsp; pic: 44&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 71&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 53&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 191 falling<br />
&nbsp;&nbsp; pic: 45&nbsp;&nbsp;state: 12&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 73&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 200 ice<br />
&nbsp;&nbsp; pic: 37&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 201&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 201 ice<br />
&nbsp;&nbsp; pic: 38&nbsp;&nbsp;state: 13&nbsp;&nbsp;wait: 90&nbsp;&nbsp;next: 202&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 202 ice<br />
&nbsp;&nbsp; pic: 37&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 182&nbsp;&nbsp;dvx: -4&nbsp;&nbsp;dvy: -3&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 44&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 9&nbsp;&nbsp;w: 55&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 203 fire<br />
&nbsp;&nbsp; pic: 78&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 204&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 204 fire<br />
&nbsp;&nbsp; pic: 79&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 203&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 205 fire<br />
&nbsp;&nbsp; pic: 88&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 206&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 206 fire<br />
&nbsp;&nbsp; pic: 89&nbsp;&nbsp;state: 18&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 205&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 30&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: -6&nbsp;&nbsp;fall: 70&nbsp;&nbsp;vrest: 10&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 30&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;effect: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 35&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 19<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 207 tired<br />
&nbsp;&nbsp; pic: 69&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 64&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 28&nbsp;&nbsp;w: 22&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 47&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 35<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 210 jump<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 4&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 211&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 211 jump<br />
&nbsp;&nbsp; pic: 61&nbsp;&nbsp;state: 4&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 212&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;017.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 59&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 56<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 212 jump<br />
&nbsp;&nbsp; pic: 62&nbsp;&nbsp;state: 4&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 38&nbsp;&nbsp;y: 28<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 61<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 213 dash<br />
&nbsp;&nbsp; pic: 63&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 216&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 45&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 23&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 21&nbsp;&nbsp;h: 33<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 48&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 21<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 214 dash<br />
&nbsp;&nbsp; pic: 64&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 217&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 22<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 215 crouch<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;012.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 55<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 31&nbsp;&nbsp;h: 54<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 216 dash<br />
&nbsp;&nbsp; pic: 112&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 36&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 8&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 27<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 16&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 217 dash<br />
&nbsp;&nbsp; pic: 113&nbsp;&nbsp;state: 5&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 39&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 51<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 218 stop_running<br />
&nbsp;&nbsp; pic: 114&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;009.wav <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 43&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 55<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 47&nbsp;&nbsp;w: 16&nbsp;&nbsp;h: 32<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 219 crouch2<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;012.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 61&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 36&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 44<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 220 injured<br />
&nbsp;&nbsp; pic: 120&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 221&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 17&nbsp;&nbsp;w: 29&nbsp;&nbsp;h: 61<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 221 injured<br />
&nbsp;&nbsp; pic: 121&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 34&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 22&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 32&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 37&nbsp;&nbsp;w: 26&nbsp;&nbsp;h: 42<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 222 injured<br />
&nbsp;&nbsp; pic: 123&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 223&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 31<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 53&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 27<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 223 injured<br />
&nbsp;&nbsp; pic: 124&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 12&nbsp;&nbsp;y: 23&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 37<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 224 injured<br />
&nbsp;&nbsp; pic: 130&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 225&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 43&nbsp;&nbsp;centery: 76&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 23&nbsp;&nbsp;y: 55&nbsp;&nbsp;weaponact: 23&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 25&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 225 injured<br />
&nbsp;&nbsp; pic: 131&nbsp;&nbsp;state: 11&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 63<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 226 injured<br />
&nbsp;&nbsp; pic: 120&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 227&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 43&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 22&nbsp;&nbsp;w: 42&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 227 injured<br />
&nbsp;&nbsp; pic: 122&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 228&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 50&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 57<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 228 injured<br />
&nbsp;&nbsp; pic: 121&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 229&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 50&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 23&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 229 injured<br />
&nbsp;&nbsp; pic: 122&nbsp;&nbsp;state: 16&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 6&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 12&nbsp;&nbsp;w: 85&nbsp;&nbsp;h: 68&nbsp;&nbsp;vrest: 1&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 29&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 53<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 230 lying<br />
&nbsp;&nbsp; pic: 34&nbsp;&nbsp;state: 14&nbsp;&nbsp;wait: 30&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 73&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 39&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 32&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 231 lying<br />
&nbsp;&nbsp; pic: 44&nbsp;&nbsp;state: 14&nbsp;&nbsp;wait: 30&nbsp;&nbsp;next: 219&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 75&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 57&nbsp;&nbsp;y: 74&nbsp;&nbsp;weaponact: 24&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 232 throw_lying_man<br />
&nbsp;&nbsp; pic: 94&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 233&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 9<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 135&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;throwinjury: -842150451 dircontrol: 1 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 34&nbsp;&nbsp;weaponact: 31&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 24&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 32&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 233 throw_lying_man<br />
&nbsp;&nbsp; pic: 95&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 234&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;007.wav <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 72&nbsp;&nbsp;y: 53<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 181&nbsp;&nbsp;throwvx: 13&nbsp;&nbsp;throwvy: -7&nbsp;&nbsp;throwvz: 3&nbsp;&nbsp;throwinjury: 30 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 28&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 28<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 19&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 234 throw_lying_man<br />
&nbsp;&nbsp; pic: 96&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 44&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 55&nbsp;&nbsp;y: 67&nbsp;&nbsp;weaponact: 25&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 54&nbsp;&nbsp;h: 28<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 56&nbsp;&nbsp;w: 34&nbsp;&nbsp;h: 24<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 240 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 243&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 100<br />
<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 20&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 657&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 243 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 244&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 31&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;995.wav <br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 60&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 662&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 244 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 245&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 77&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 60&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 662&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 245 fire_chase<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 17&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;071.wav <br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 62&nbsp;&nbsp;y: 45&nbsp;&nbsp;action: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 211&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 250 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 251&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 25<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 251 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 252&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 10&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 252 Small_ball<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;hit_Fa: 250<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 60&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 260 protectionX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 261&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 250<br />
&nbsp;&nbsp; sound: data&#92;018.wav <br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 13&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 67<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 261 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 262&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; sound: data&#92;052.wav <br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 262 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 263&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 14&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 14&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 66<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 263 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 264&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 264 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 265&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 10&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;opoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 78&nbsp;&nbsp;action: 130&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 15&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 42&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 265 protectionX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 266&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 11&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;opoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 36&nbsp;&nbsp;y: 78&nbsp;&nbsp;action: 140&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 657&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 18&nbsp;&nbsp;y: 11&nbsp;&nbsp;w: 37&nbsp;&nbsp;h: 68<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 266 protectionX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;wpoint:<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 13&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp;wpoint_end:<br />
&nbsp;&nbsp;bdy:<br />
&nbsp;&nbsp; kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 10&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 69<br />
&nbsp;&nbsp;bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Protection from SWU John by MH-Razen<br />
<br />
<br />
&lt;frame&gt; 270 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 271&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 mp: 100<br />
&nbsp;&nbsp;sound: data&#92;018.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 271 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 272&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 272 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 273&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 273 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 274&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;052.wav <br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 27&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 274 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 275&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 23&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 9&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 49&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 18&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 275 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 276&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 4&nbsp;&nbsp;y: 52&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 28&nbsp;&nbsp;w: 33&nbsp;&nbsp;h: 35&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 276 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 277&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 26&nbsp;&nbsp;w: 18&nbsp;&nbsp;h: 33&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 277 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 278&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 5&nbsp;&nbsp;y: 53&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 25&nbsp;&nbsp;w: 17&nbsp;&nbsp;h: 34&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;bdefend: 16&nbsp;&nbsp;injury: 20&nbsp;&nbsp;<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 278 force_fieldX<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 279&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #activate shield<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 78&nbsp;&nbsp;action: 140&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 657&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 279 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 280&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 22&nbsp;&nbsp;centery: 78&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 6&nbsp;&nbsp;y: 54&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 280 force_fieldX<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 35&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 51&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 17&nbsp;&nbsp;y: 16&nbsp;&nbsp;w: 39&nbsp;&nbsp;h: 64<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:&nbsp;&nbsp;#shield<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 1000&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 500<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Stay field by MH-Razen<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 285 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 331&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79 <br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 46&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 40&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 300 disappear<br />
&nbsp;&nbsp; pic: 60&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 301&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 25<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 33&nbsp;&nbsp;y: 60&nbsp;&nbsp;weaponact: 21&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 24&nbsp;&nbsp;w: 35&nbsp;&nbsp;h: 58<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 301 disappear<br />
&nbsp;&nbsp; pic: 64&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 302&nbsp;&nbsp;dvx: -4&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 5&nbsp;&nbsp;w: 27&nbsp;&nbsp;h: 38<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 44&nbsp;&nbsp;w: 36&nbsp;&nbsp;h: 22<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 302 disappear<br />
&nbsp;&nbsp; pic: 58&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 303&nbsp;&nbsp;dvx: -6&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 303 disappear<br />
&nbsp;&nbsp; pic: 59&nbsp;&nbsp;state: 15&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 1120&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 33&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 331 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 4&nbsp;&nbsp;next: 332&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 36<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 49&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 70&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 332 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 333&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 72&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 3&nbsp;&nbsp;x: 204&nbsp;&nbsp;y: 30&nbsp;&nbsp;w: 180&nbsp;&nbsp;h: 28&nbsp;&nbsp;vrest: 7&nbsp;&nbsp;zwidth: 20<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 336 336 caughtact: 132 132 <br />
&nbsp;&nbsp; itr_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 333 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 8&nbsp;&nbsp;next: 334&nbsp;&nbsp;&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 3&nbsp;&nbsp;x: 115&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 180&nbsp;&nbsp;h: 28&nbsp;&nbsp;vrest: 7&nbsp;&nbsp;zwidth: 20<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 336 336 caughtact: 132 132 <br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp;opoint:&nbsp;&nbsp; #orb<br />
&nbsp;&nbsp; kind: 1&nbsp;&nbsp;x: 90&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 74&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp;opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 334 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 10&nbsp;&nbsp;next: 335&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 3&nbsp;&nbsp;x: 28&nbsp;&nbsp;y: 29&nbsp;&nbsp;w: 159&nbsp;&nbsp;h: 28&nbsp;&nbsp;vrest: 7&nbsp;&nbsp; zwidth: 20<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catchingact: 336 336 caughtact: 132 132 <br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 335 Tele_suck<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3 wait: 6&nbsp;&nbsp;next: 329&nbsp;&nbsp;&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 38&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 45&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 48&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 336 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 337&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 267&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 3&nbsp;&nbsp;y: -1&nbsp;&nbsp;w: 82&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 114&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 337 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 338&nbsp;&nbsp; dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 230&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 1&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 79&nbsp;&nbsp;h: 98&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 338 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 339&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550 centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 200&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 1&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 79&nbsp;&nbsp;h: 98&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 339 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 341&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 170&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 97&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
<br />
&lt;frame&gt; 341 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 342&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 140&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 0&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 80&nbsp;&nbsp;h: 96&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 342 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 343&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 3&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 77&nbsp;&nbsp;h: 96&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 343 Tele_suck<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 345&nbsp;&nbsp;dvx: 550&nbsp;&nbsp;dvy: 550&nbsp;&nbsp;dvz: 550&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79<br />
&nbsp;&nbsp; bpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: 42&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp; bpoint_end:<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 80&nbsp;&nbsp;y: 30<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 131&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 14&nbsp;&nbsp;x: 3&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 77&nbsp;&nbsp;h: 97&nbsp;&nbsp;vrest: 14&nbsp;&nbsp; zwidth: 20&nbsp;&nbsp;bdefend: 100<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 110&nbsp;&nbsp;y: 41&nbsp;&nbsp;action: 85&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 47&nbsp;&nbsp;weaponact: 30&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
Tele_suck from SWU Rudolf<br />
<br />
<br />
<br />
<br />
&lt;frame&gt; 345 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 50&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 1&nbsp;&nbsp;next: 346&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0 <br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 64&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;aaction: 346&nbsp;&nbsp;taction: -346&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: -7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 47&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 346 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 9&nbsp;&nbsp;wait: 5&nbsp;&nbsp;next: 347&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; cpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 61&nbsp;&nbsp;y: 35<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vaction: 130&nbsp;&nbsp;throwvz: -842150451&nbsp;&nbsp;hurtable: 1 throwinjury: -842150451 decrease: 7 <br />
&nbsp;&nbsp; cpoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 34&nbsp;&nbsp;y: 41&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 347 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 52&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 348&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp;sound: data&#92;014.wav <br />
&nbsp;&nbsp; itr:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: -10&nbsp;&nbsp;y: 0&nbsp;&nbsp;w: 90&nbsp;&nbsp;h: 100&nbsp;&nbsp;vrest: 20&nbsp;&nbsp;dvx: 16&nbsp;&nbsp;zwidth: 5&nbsp;&nbsp;injury: 40 bdefend: 100 fall: 20<br />
&nbsp;&nbsp; itr_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 44&nbsp;&nbsp;y: 46&nbsp;&nbsp;weaponact: 34&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 26&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 28&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 348 Tele_suck_continue<br />
&nbsp;&nbsp; pic: 51&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 36&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 349&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 35&nbsp;&nbsp;y: 42&nbsp;&nbsp;weaponact: 35&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 22&nbsp;&nbsp;y: 15&nbsp;&nbsp;w: 30&nbsp;&nbsp;h: 65<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 349 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 6&nbsp;&nbsp;next: 350&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0&nbsp;&nbsp;mp: 25<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 350 Small_ball<br />
&nbsp;&nbsp; pic: 57&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 351&nbsp;&nbsp;dvx: 1&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 7&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
<br />
&lt;frame&gt; 351 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 7&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 352&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 0&nbsp;&nbsp;dvx: 2&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 0<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 352 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 2&nbsp;&nbsp;next: 999&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 353&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 353 Small_ball<br />
&nbsp;&nbsp; pic: 56&nbsp;&nbsp;state: 3&nbsp;&nbsp;wait: 3&nbsp;&nbsp;next: 347&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; wpoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 41&nbsp;&nbsp;y: 40&nbsp;&nbsp;weaponact: 20&nbsp;&nbsp;attacking: 0&nbsp;&nbsp;cover: 1&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0 <br />
&nbsp;&nbsp; wpoint_end:<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 20&nbsp;&nbsp;y: 19&nbsp;&nbsp;w: 38&nbsp;&nbsp;h: 60<br />
&nbsp;&nbsp; bdy_end:<br />
&nbsp;&nbsp; opoint:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 1&nbsp;&nbsp;x: 88&nbsp;&nbsp;y: 42&nbsp;&nbsp;action: 80&nbsp;&nbsp;dvx: 8&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;oid: 658&nbsp;&nbsp;facing: 1<br />
&nbsp;&nbsp; opoint_end:<br />
&lt;frame_end&gt;<br />
<br />
&lt;frame&gt; 399 dummy<br />
&nbsp;&nbsp; pic: 0&nbsp;&nbsp;state: 0&nbsp;&nbsp;wait: 0&nbsp;&nbsp;next: 0&nbsp;&nbsp;dvx: 0&nbsp;&nbsp;dvy: 0&nbsp;&nbsp;dvz: 0&nbsp;&nbsp;centerx: 39&nbsp;&nbsp;centery: 79&nbsp;&nbsp;hit_a: 0&nbsp;&nbsp;hit_d: 0&nbsp;&nbsp;hit_j: 0<br />
&nbsp;&nbsp; bdy:<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;kind: 0&nbsp;&nbsp;x: 21&nbsp;&nbsp;y: 18&nbsp;&nbsp;w: 43&nbsp;&nbsp;h: 62<br />
&nbsp;&nbsp; bdy_end:<br />
&lt;frame_end&gt;</code></div></div>]]></content:encoded>
		</item>
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