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08-26-2011, 09:04 AM
(This post was last modified: 08-26-2011, 09:06 AM by Siegvar.)
Hmm... I'm totally baffled. is that a similar system to Sinow's Pet system? or an improvement? I'm damn curious to how it works.
I don't suppose Bat is gonna have a swarm of controllable bats now?
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
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1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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I don't really know what this does now, but since it's on the same importance as the fusion or LouisEX, this gotta be pretty cool.
Are these different amulet powers upgrading on each other (part 1, then level up to part 2 makes him stronger, etc.) or is each power different, but equally strong?
Will you add more of those BIG attacks?
Actually, I wonder if this post even is supposed to be spoilered. Everything I'm talking about there is mentioned un-spoilered in your post :P
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08-27-2011, 01:59 PM
(This post was last modified: 08-27-2011, 02:14 PM by YinYin.)
hold back to aim any of the three fire blasts from the D>A up
(08-26-2011, 09:04 AM)Siegvar Wrote: Hmm... I'm totally baffled. is that a similar system to Sinow's Pet system? or an improvement? its the pet system combined with something else for the different states
i'm just not lifting john up high above the ground to start it (08-26-2011, 10:23 AM)Lauli Wrote: Are these different amulet powers upgrading on each other (part 1, then level up to part 2 makes him stronger, etc.) or is each power different, but equally strong? both? you just get one level up tho
to be exact one of the two states (not powers) doesn't have much difference to the original state
but you get thrown back into it if you are knocked out on the third one or defend without performing a move
so the second one is an indication that the amulet power has been unlocked and he is now capable of going into the third state - activating the amulet power
only spoilers looks funny
you can view parts of laulis post and my answers below without getting any more info on the previous feature
(08-26-2011, 10:23 AM)Lauli Wrote: I don't really know what this does now, but since it's on the same importance as the fusion or LouisEX, this gotta be pretty cool.
Will you add more of those BIG attacks? no - this is not a 'big' attack
i just think that john is already great the way he is and i won't do any more additions on him the way i do them on other characters (alternatives on his special moves) - so most updates i do for him will be crammed into this (08-26-2011, 10:23 AM)Lauli Wrote: Actually, I wonder if this post even is supposed to be spoilered. Everything I'm talking about there is mentioned un-spoilered in your post :P wrong
i have extracted everything here that is mentioned unspoilered
but you can keep doing this if you just want to stay safe
next up: a deep combo or freeze icicle cannon
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freeze icicle cannon!
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday
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Hmm, I think the tail of those is way too long. Make it shorter and therefore add some particles to the hitting.
Also, did I understand this right? You can also shoot, let's say, two straight fireballs and if you hit back, then the third one will blast upwards. So you don't necessarily have to shoot all three upwards once you hit back.
That's a neat feature! :o
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08-28-2011, 12:49 PM
(This post was last modified: 08-28-2011, 02:37 PM by YinYin.)
hold back to charge it
the full charge has three projectiles as seen here
if you stop early or don't have enough mana you will only launch one or two
@Lauli: yes, you can combine them as you like
next up: stage 1 places or davis run attack charge
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08-28-2011, 01:51 PM
(This post was last modified: 08-28-2011, 01:54 PM by Lauli.)
It might require some new sprites, but wouldn't it be more consistent if this feature would be in the D>A? In a similar way how Firen has it. But it's not such a big deal, haha.
Other than that, I like these hold-back attacks a lot!
I'm a bit confused about Davis' hold-back inputs though. The video shows that he got a horizontal dragon punch with >>+<A ( 0:13), however it also shows a charged run-attack with the same input ( 0:21). Wouldn't it be more obvious to the player if the charged run-attack actually resulted in a horizontal dragon punch?
EDIT: Wait a second... you will start posting stages now, which means we're close to a first release!! :,D
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(08-27-2011, 01:59 PM)YinYin Wrote:
hold back to aim any of the three fire blasts from the D>A up
(08-26-2011, 09:04 AM)Siegvar Wrote: Hmm... I'm totally baffled. is that a similar system to Sinow's Pet system? or an improvement? its the pet system combined with something else for the different states
i'm just not lifting john up high above the ground to start it (08-26-2011, 10:23 AM)Lauli Wrote: Are these different amulet powers upgrading on each other (part 1, then level up to part 2 makes him stronger, etc.) or is each power different, but equally strong? both? you just get one level up tho
to be exact one of the two states (not powers) doesn't have much difference to the original state
but you get thrown back into it if you are knocked out on the third one or defend without performing a move
so the second one is an indication that the amulet power has been unlocked and he is now capable of going into the third state - activating the amulet power
only spoilers looks funny
you can view parts of laulis post and my answers below without getting any more info on the previous feature
(08-26-2011, 10:23 AM)Lauli Wrote: I don't really know what this does now, but since it's on the same importance as the fusion or LouisEX, this gotta be pretty cool.
Will you add more of those BIG attacks? no - this is not a 'big' attack
i just think that john is already great the way he is and i won't do any more additions on him the way i do them on other characters (alternatives on his special moves) - so most updates i do for him will be crammed into this (08-26-2011, 10:23 AM)Lauli Wrote: Actually, I wonder if this post even is supposed to be spoilered. Everything I'm talking about there is mentioned un-spoilered in your post :P wrong
i have extracted everything here that is mentioned unspoilered
but you can keep doing this if you just want to stay safe
next up: a deep combo or freeze icicle cannon
i have an i dea to make it better
use this thing u used for henrry i think that when u hold the kets it makes it stronger
so first do those 3 blasts
than little more holding make 4 blasts
and the strongest if u hold it more it makes some 3 bigger blasts maybe some cool dragon shape to the fire
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08-28-2011, 02:28 PM
(This post was last modified: 08-28-2011, 02:31 PM by YinYin.)
(08-28-2011, 01:51 PM)Lauli Wrote: It might require some new sprites, but wouldn't it be more consistent if this feature would be in the D>A? In a similar way how Firen has it. But it's not such a big deal, haha. it would require a completely new animation
this one only required three more sprites
also firen and freeze need to differ
just the way freeze doesn't have an ice run and firen doesn't have a fire sword (08-28-2011, 01:51 PM)Lauli Wrote: I'm a bit confused about Davis' hold-back inputs though. The video shows that he got a horizontal dragon punch with >>+<A (0:13), however it also shows a charged run-attack with the same input (0:21). Wouldn't it be more obvious to the player if the charged run-attack actually resulted in a horizontal dragon punch? i am giving you the opportunity to choose this instead of the stage 1 places
pick it and i will explain (08-28-2011, 02:25 PM)DesignHeaven Wrote: than little more holding make 4 blasts no (08-28-2011, 02:25 PM)DesignHeaven Wrote: and the strongest if u hold it more it makes some 3 bigger blasts no (08-28-2011, 02:25 PM)DesignHeaven Wrote: maybe some cool dragon shape to the fire no
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YinYin Wrote:i am giving you the opportunity to choose this instead of the stage 1 places
pick it and i will explain Okay then, sounds like a plan ;)
Sorry, in case I disappointed anybody :P
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