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08-18-2009, 01:26 AM
(This post was last modified: 08-18-2009, 06:41 PM by LutiChris.)
Yes Peter Pan...
Well here is Peter Pan, my final pick...
here are the 1st 5 frames i have so far... not much...
This may take awhile...
If anybody has any ideas...
plz post here or by pm
check out the text doc.
http://a.imagehost.org/download/0655/ppp
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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(08-18-2009, 01:26 AM)LutiChris Wrote: Yes Peter Pan...
Well here is Peter Pan, my final pick...
here are the 1st 5 frames i have so far... not much...
This may take awhile...
If anybody has any ideas...
plz post here or by pm
check out the text doc.
http://a.imagehost.org/download/0655/ppp
hou... I'm hoping he's gonna use that puny dagger of his.
I assume you're using Yinyin's 40frame flying char for the base data, so... change the dash down attack to a drop down attack with a knife slash, and/or change the linking uppercut to a ground shrafe with the knife.
Kinda makes it somewhat different and interesting to play as, you know, instead of having all the 40 frame flying characters use the same melee moves...
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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i can dc for you and yinein 40 frame limit char is named aeron right?
and nice char it looks real o.0
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nice char man it looks real
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wheee~ nice! favvy movie character! is he gonna have his fairy, or whatever it is? this is gonna be awesome.
no C&C, shading looks good(for me).
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nice mate hope you complete it fast!
Feel free to check out My Sprites
"A mistake is simply another way of doing things."
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08-18-2009, 04:48 PM
(This post was last modified: 08-18-2009, 04:49 PM by kiril.)
Looks good,
but i hope u add more attacks than YinYin did.
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move idea:
he plays on his panflute and summons tinkerbell as little heal-helper.
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(08-18-2009, 08:07 AM)naruto hyuuga Wrote: i can dc for you and yinein 40 frame limit char is named aeron right?
and nice char it looks real o.0
Not really. yinyin's character had no name, and was just a flying template with no moves other than the normal punches.
Aeron is another character based on that flying template, kinda like how Ether was sorta based on the flying template, and now, this peter pan too.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
Thanks given by:
Posts: 152
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ok but i can dc for this right?
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