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[solved] Itr question
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09-27-2008, 03:50 PM
Delete the bdy in the other ball-attacks?
Or make them unreachable for the palm-attack from Louis.
09-27-2008, 04:04 PM
if you totally want to smash Louis's push-thingy, you need to activate a new object. This has no bdy, runs with state: 3005 (since it's the strongest state there is).
Better is, you activate two objects, the first takes care of Louis's attack (no injury, fall & bdefend are 0), and the second one will have the desired itr
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
09-27-2008, 06:15 PM
can't be bothered to test it out myself, but what happens if you change the state to 15, set no bdys and use kind 9? I think it might beat state 3005 with no bdy
you don't want to see this (Click to View) the other by xFire
09-29-2008, 09:08 AM
(09-27-2008, 04:04 PM)Blue-Phoenix Wrote: if you totally want to smash Louis's push-thingy, you need to activate a new object. This has no bdy, runs with state: 3005 (since it's the strongest state there is). as far as I know the state doesnt even matter if you use no bdy... (09-27-2008, 06:15 PM)Marshall Wrote: can't be bothered to test it out myself, but what happens if you change the state to 15, set no bdys and use kind 9? I think it might beat state 3005 with no bdy ... but marshall is right: shield also protect from julians big balls and palm attacks...
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09-29-2008, 12:21 PM
I dunno why, but I actually had problems even without a bdy. Just for the heck of it, I removed the bdy from Julian's Skull Blast Attack and still, it could be destroyed by other attacks. Who knows why... I don't :P
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
Well, maybe the itr counts as a pseudo-bdy...
Edit--Didn't test it, but I think the ball will go to the hitting-frames when it hits the state:3005 ball.
it's coz when a state 3005 itr meets another, they both go to frame: 10 (hit frames). so just make frame 10 have wait: 0 next: (flying)
which is what Drahcir(sp?) said and my blindness didn't read. Azriel~ |
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