09-27-2009, 09:57 AM
ok, i have make a Loadball with mp: -5 , -8, an -10.
The problem is, when i use the Ball and the mp are empty, the Charakter aren´t available an i lost the fight.
Here is the Code:
what is wrong?
I have compromise this with firen´s Burn-run, but kan´t see the difference.
I hope, your can help.
The problem is, when i use the Ball and the mp are empty, the Charakter aren´t available an i lost the fight.
Here is the Code:
DC-Code:
<frame> 240 little Shadowball start pic: 58 state: 3 wait: 2 next: 241 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 mp: 30 wpoint: kind: 1 x: 51 y: 30 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 80 w: 29 h: -53 bdy_end: <frame_end> <frame> 241 little Shadowball start pic: 59 state: 3 wait: 2 next: 242 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 54 y: 33 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 242 little Shadowball pic: 66 state: 3 wait: 2 next: 243 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 249 hit_d: 999 hit_j: 0 mp: -5 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 243 little Shadowball pic: 67 state: 3 wait: 2 next: 244 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 249 hit_d: 999 hit_j: 0 mp: -5 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 244 little Shadowball pic: 68 state: 3 wait: 2 next: 245 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 249 hit_d: 999 hit_j: 0 mp: -5 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 245 little Shadowball pic: 67 state: 3 wait: 2 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 249 hit_d: 999 hit_j: 0 mp: -5 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 246 little Shadowball pic: 68 state: 3 wait: 2 next: 247 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 249 hit_d: 999 hit_j: 0 mp: -5 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 247 little Shadowball pic: 67 state: 3 wait: 2 next: 248 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 249 hit_d: 999 hit_j: 0 mp: -5 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 248 little Shadowball pic: 68 state: 3 wait: 2 next: 251 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 249 hit_d: 999 hit_j: 0 mp: -5 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 249 little Shadowball shoot pic: 58 state: 3 wait: 2 next: 250 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 80 w: 29 h: -53 bdy_end: <frame_end> <frame> 250 little Shadowball shoot pic: 108 state: 3 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 43 action: 0 dvx: 0 dvy: 0 oid: 780 facing: 0 opoint_end: wpoint: kind: 1 x: 30 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 80 w: 29 h: -53 bdy_end: <frame_end> <frame> 251 middle Shadowball pic: 63 state: 3 wait: 2 next: 252 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 258 hit_d: 999 hit_j: 0 mp: -8 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 252 middle Shadowball pic: 64 state: 3 wait: 2 next: 253 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 258 hit_d: 999 hit_j: 0 mp: -8 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 253 middle Shadowball pic: 65 state: 3 wait: 2 next: 254 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 258 hit_d: 999 hit_j: 0 mp: -8 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 254 middle Shadowball pic: 64 state: 3 wait: 2 next: 255 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 258 hit_d: 999 hit_j: 0 mp: -8 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 255 middle Shadowball pic: 65 state: 3 wait: 2 next: 256 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 258 hit_d: 999 hit_j: 0 mp: -8 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 256 middle Shadowball pic: 64 state: 3 wait: 2 next: 257 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 258 hit_d: 999 hit_j: 0 mp: -8 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 257 middle Shadowball pic: 65 state: 3 wait: 2 next: 260 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 258 hit_d: 999 hit_j: 0 mp: -8 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 258 middle Shadowball shoot pic: 58 state: 3 wait: 2 next: 259 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 80 w: 29 h: -53 bdy_end: <frame_end> <frame> 259 middle Shadowball shoot pic: 108 state: 3 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 43 action: 0 dvx: 0 dvy: 0 oid: 781 facing: 0 opoint_end: wpoint: kind: 1 x: 30 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 80 w: 29 h: -53 bdy_end: <frame_end> <frame> 260 big Shadowball pic: 60 state: 3 wait: 2 next: 261 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 267 hit_d: 999 hit_j: 0 mp: -10 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 261 big Shadowball pic: 61 state: 3 wait: 2 next: 262 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 267 hit_d: 999 hit_j: 0 mp: -10 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 262 big Shadowball pic: 62 state: 3 wait: 2 next: 263 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 267 hit_d: 999 hit_j: 0 mp: -10 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 263 big Shadowball pic: 61 state: 3 wait: 2 next: 264 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 267 hit_d: 999 hit_j: 0 mp: -10 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 264 big Shadowball pic: 62 state: 3 wait: 2 next: 265 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 267 hit_d: 999 hit_j: 0 mp: -10 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 265 big Shadowball pic: 61 state: 3 wait: 2 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 267 hit_d: 999 hit_j: 0 mp: -10 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 266 big Shadowball pic: 62 state: 3 wait: 2 next: 265 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 267 hit_d: 999 hit_j: 0 mp: -10 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 80 w: 31 h: -55 bdy_end: <frame_end> <frame> 267 big Shadowball shoot pic: 58 state: 3 wait: 2 next: 268 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 248 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 80 w: 29 h: -53 bdy_end: <frame_end> <frame> 268 big Shadowball shoot pic: 108 state: 3 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 43 action: 0 dvx: 0 dvy: 0 oid: 782 facing: 0 opoint_end: wpoint: kind: 1 x: 30 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 80 w: 29 h: -53 bdy_end: <frame_end> |
what is wrong?
I have compromise this with firen´s Burn-run, but kan´t see the difference.
I hope, your can help.
Im seaching for spriters they would help me to finish the spritesheets from my new char Marth.. When you intereted please PM me