06-21-2010, 04:25 PM
(This post was last modified: 06-21-2010, 04:26 PM by betitngoan.)
yes !! iam betit and i'm a nood in DC
i have a problem with my Kenny's run attack
i want to get a effect when he attack
and I DID IT !!! WOA
but after that !! i just fix something and ..... it's wrong
fix for me :'( :'(
fisrt !! thanks for read this topic
second !! thank you for your help
very MUCH
i have a problem with my Kenny's run attack
i want to get a effect when he attack
and I DID IT !!! WOA
but after that !! i just fix something and ..... it's wrong
fix for me :'( :'(
DC-Code:
<frame> 270 run_attack pic: 150 state: 3 wait: 1 next: 271 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 0 y: 79 action: 0 dvx: -5 dvy: 0 oid: 599 facing: 0 opoint_end: bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 271 run_attack pic: 151 state: 3 wait: 1 next: 272 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 272 run_attack pic: 152 state: 3 wait: 1 next: 273 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 4 y: 12 w: 129 h: 60 dvx: 4 dvy: -5 fall: 70 arest: 3 bdefend: 70 injury: 34 effect: 0 itr_end: bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 273 run_attack pic: 153 state: 3 wait: 1 next: 274 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 11 y: 22 w: 61 h: 44 dvx: 0 dvy: 0 fall: 0 arest: 3 bdefend: 20 injury: 5 effect: 0 itr_end: bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 274 run_attack pic: 154 state: 3 wait: 1 next: 275 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 11 y: 21 w: 72 h: 44 dvx: 0 dvy: 0 fall: 0 arest: 3 bdefend: 30 injury: 5 effect: 0 itr_end: bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 275 run_attack pic: 155 state: 3 wait: 0 next: 276 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: -7 y: 11 w: 151 h: 61 dvx: 23 dvy: -10 fall: 70 arest: 3 bdefend: 7 injury: 39 effect: 0 itr_end: bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 276 run_attack pic: 156 state: 3 wait: 0 next: 277 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: -4 y: 3 w: 122 h: 68 dvx: 0 dvy: 0 fall: 0 arest: 3 bdefend: 30 injury: 23 effect: 0 itr_end: bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 277 run_attack pic: 157 state: 3 wait: 1 next: 278 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 278 run_attack pic: 158 state: 3 wait: 1 next: 279 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> <frame> 279 run_attack pic: 159 state: 3 wait: 1 next: 999 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 36 w: 55 h: 19 bdy_end: bdy: kind: 0 x: 8 y: 51 w: 38 h: 27 bdy_end: <frame_end> |
EFFECT-Code:
<bmp_begin> file(0-9): sprite\Kenny\BIGMAN_effect.bmp w: 79 h: 79 row: 10 col: 1 <bmp_end> <frame> 0 something cool pic: 0 state: 3 wait: 1 next: 1 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 1 something cool pic: 1 state: 3 wait: 1 next: 2 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 2 something cool pic: 2 state: 3 wait: 1 next: 3 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 3 something cool pic: 3 state: 3 wait: 1 next: 4 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 4 something cool pic: 4 state: 3 wait: 1 next: 1000 dvx: 4 dvy: 0 centerx: 19 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> |
fisrt !! thanks for read this topic
second !! thank you for your help
very MUCH
sorry 4 my bad eng